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Original Poster
#1 Old 1st Sep 2026 at 12:15 AM
Default Eyebrow Problems
Hi all!

I'm trying to make some CC eyebrows. I put them into the game, and in the CAS thumbnail I can see the eyebrows I made, but when I put them on the sim, they're the base game ones I used as a template in TSRW. Also, they're always brown and I can't change the color, even though I made the texture black and white. This is my first piece of CC, so I don't have a ton of experience with this kind of thing.

Any help would be super appreciated!
Field Researcher
#2 Old 1st Sep 2026 at 12:29 AM
Quote: Originally posted by jellybeams
Hi all!

I'm trying to make some CC eyebrows. I put them into the game, and in the CAS thumbnail I can see the eyebrows I made, but when I put them on the sim, they're the base game ones I used as a template in TSRW. Also, they're always brown and I can't change the color, even though I made the texture black and white. This is my first piece of CC, so I don't have a ton of experience with this kind of thing.

Any help would be super appreciated!

Could you share pics or the package? I think the problem might be that you have black in your texture.
Test Subject
Original Poster
#3 Old 1st Sep 2026 at 11:48 PM
Quote: Originally posted by makiura
Could you share pics or the package? I think the problem might be that you have black in your texture.


I can do both! Thanks for taking the time to help.
Screenshots
Attached files:
File Type: zip  mycooleyebrows.zip (70.2 KB, 6 downloads)
Field Researcher
#4 Old 2nd Sep 2026 at 2:01 AM
Ok, I just tested your eyebrows in game and I see what you mean. Here's an alternative way to get your brows to work. I do this for custom eyebrows and makeup that only need 1 color channel

1. Clone an existing eyebrow cc, preferably with a thumbnail, in s3oc. File -> open package (eyebrow cc donor)
2. Check "create clone package," "include thumbnails," and "renumber/rename internally." Rename it however you want
3. Open the clone package in S3PE 4. Replace eyebrow texture and thumbnail with your own
5. save package
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Test Subject
Original Poster
#5 Old 3rd Sep 2026 at 2:33 AM
Quote: Originally posted by makiura
Ok, I just tested your eyebrows in game and I see what you mean. Here's an alternative way to get your brows to work. I do this for custom eyebrows and makeup that only need 1 color channel

1. Clone an existing eyebrow cc, preferably with a thumbnail, in s3oc. File -> open package (eyebrow cc donor)
2. Check "create clone package," "include thumbnails," and "renumber/rename internally." Rename it however you want
3. Open the clone package in S3PE 4. Replace eyebrow texture and thumbnail with your own
5. save package


That did the trick! You're a life saver, thank you so much! :D
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