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Ordinances

This is for ALL Ordinance files, saved game files [Type ID's are as follows]: 00D0723D,02BF1DFA,22F6E80C, 22F6E81B,40D07236,42BF1E18,62BF1DAA,62BF1DB9,62F6E7CF,815B4CEF,82B9999B,A0D07129,A2BF1DDC,A2BF1DE5,A2BF1E43,C2BF1DC5,C2BF1E04,C2F6E81F,E0D0722E,E0D07233.

Dword - Filesize
Qword - Unknown, always changing. perhaps timestamp?
3 bytes - Unknown, always the same.
Dword - Type ID of file/Ordinance ID.
Dword - Lenght of Ordinance Name.
String - Ordinance Name.
Dword - Lenght of Ordinance Description.
String - Ordinance Description.
DWord - Year available.
Dword - Prior to City Incorporation, this is Monthly Chance. After Incorporation, it changes.
Qword - Enactment Income.
Qword - Retractment Income.
Qword - Monthly Constant Income/Expense.
Dword - Monthly Income factor. 
Dword - Unknown
Byte - Available to Enact [In other words, is it actually showing up in the Ordinance screen].
Byte - Ordinance On/Off (That is, whether the Ordinance has actually been enacted or not by the user).
Byte - Unknown
byte/QWord - Dual Purpose. for Byte-City nonincorporated it's always 01: for QWord-Current Monthly Income/Expense. Once a city becomes incorportated it reverts to Qword for monthly Income/Expense.
byte - Ordinance Category; Income/Expense.
8 Bytes Unknown
DWORD - Group ID of Ordinance Exemplar.
DWORD - Type ID of Ordinance Exemplar.
DWORD - Instance ID of Ordinance Exemplar &/or Ordinance ID [seems to also be the same as the Type ID of the file itself that it is in].