TONE : 0x0354796A
Full file format provided by SimGuruModSquad on the EA official forums
Uint32 Version //(0x00000006)
Uint64 Instance //Instance of Types 0xB6C8B6A0 and 0x3453CF95 - color textures - uncompressed DDS used in CAS, RLE2 used in game
Uint32 OverlayCount
--For Each OverlayCount:
Uint32 AgeGender // Age/Gender flags
Uint64 OverlayInstance //(Instance of texture Types 0xB6C8B6A0 and 0x3453CF95 - only RLE2 appears to be used)
Uint16 Saturation // Saturation of overlaid color
Uint16 Hue // Hue of overlaid color
Uint32 Opacity // Opacity of overlaid color
Uint32 TagCount
--For Each TagCount:
Uint16 CategoryTag // same as CASP category tags
Uint16 CategoryTagValue // same as CASP
Float MakeupOpacity // opacity used with makeup
Byte ColorCount // always 1
--For Each ColorCount:
Uint32 Color //(Swatch Color Code as ARGB)
Float SortOrder //Order of swatches in CAS, low to high
Float MakeupOpacity2 // opacity used with a few makeups