Tutorials by Category | |
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Build Mode | Walls & Floors | Body Shop | Object Recolouring | Careers | Sims | Object Creation | BodyShop Meshing | Hacks and Game Mods | |
Tutorials by Level | |
Level 1 (Newbie) | Level 2 (Beginners) | Level 3 (Intermediate) | Level 4 (Advanced) | Level 5 (Numenorean) |
Contents |
Overview
Object Creation for Absolute Beginners | |
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Base Game | |
Author | moune999 |
An easy-to-follow tutorial on how to make your own Sims 2 objects, written for those who have never cloned an object before – or those who have already tried and have run into problems along the way.
It contains:
Screenshots that match the April 2010 version of SimPE
Detailed instructions and explanations for the entire object creation process:
- How to clone an object
- How to make a mesh in MilkShape and ensure it has the right dimensions
- How to map your mesh with UV Mapper
- How to register in the GUID database and get a GUID for your object (and why)
- How to make a texture map for your object
- How to pull it all together in SimPE to a working object
Additional advice on:
- What object to use as base for your clone
- What objects are good to start out with and what objects should not be attempted until you have more experience
- What EP to clone from and why basegame objects may be the best bases
- How to use your GUID’s wisely
- What size texture map to use
- When to get a cup of coffee before moving on to the next bit
The tutorial is provided in PDF format.
What you will need
- SimPE
- Milkshape
- UV Mapper Classic
- Photoshop (or equivalent graphics program)]
- The CEP (Color Enable Package)
Tutorial
Object Creation for Absolute Beginners
Credit
Originally written by moune999