Custom food disappears - bandaid patch
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Uploaded: 4th Feb 2006 at 9:44 AM
Updated: 25th Jul 2006 at 2:07 PM
Updated: 25th Jul 2006 at 2:07 PM
I need people to test this and be kind because i spent 7hrs flat on it. Basically, this hack removes the custom food from the plate when eaten - it is only a band-aid to the problem not a fix. So far it seems to be working for me... what it does is removes the object instance. There are two objects to a meal - the meal and the plate. It removes the meal if there is nothing left because normally the meal remains but is an invisible object with no value.
It does not remove the ability to lick the plate like I thought it would; this is on both pie menus and the plate pie menu has everything the meal piemenu has. Well, try it out guys and let me know. It was an agonising project. No pics cause all I could show are other people's foods and empty plates.
Thank you.
PS. I'm not sure if you need any expansions but I have them.
IMPORTANT: Thanks to user feedback, I've found that this only works with expansions up to NL. That means the those who have OFB will find this hack useless. I don't know when I'll be updating.
EDIT: Version 3 is now up and available. It removes the problem of "double dipping" which was the case - long story. In short the script was making the game try and remove the object twice! It should be complete now. So feedback is really appreciated because I need to find the rest of the possible bugs.
It does not remove the ability to lick the plate like I thought it would; this is on both pie menus and the plate pie menu has everything the meal piemenu has. Well, try it out guys and let me know. It was an agonising project. No pics cause all I could show are other people's foods and empty plates.
Thank you.
PS. I'm not sure if you need any expansions but I have them.
IMPORTANT: Thanks to user feedback, I've found that this only works with expansions up to NL. That means the those who have OFB will find this hack useless. I don't know when I'll be updating.
EDIT: Version 3 is now up and available. It removes the problem of "double dipping" which was the case - long story. In short the script was making the game try and remove the object twice! It should be complete now. So feedback is really appreciated because I need to find the rest of the possible bugs.
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finishcustomfoodV3.zip
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Uploaded: 4th Feb 2006, 952 Bytes.
8,146 downloads.
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About Me
Originally started modding sims1 and founded simfully bringing in over 10,000 members. Just before 2005 started modding the sims2 joining up here.
As such I have created a few pieces of work and am happy for you to post them as long as you do not put them on any paysites. They are free content for the community.
Nonetheless, I would appreciate it if you did tell me what you think of these items before reposting them off of this site just so I can get feedback. I don't mind it if you post them then tell me. Please try and avoid posting my work on the exchange.
As such I have created a few pieces of work and am happy for you to post them as long as you do not put them on any paysites. They are free content for the community.
Nonetheless, I would appreciate it if you did tell me what you think of these items before reposting them off of this site just so I can get feedback. I don't mind it if you post them then tell me. Please try and avoid posting my work on the exchange.
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