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Stack-a-cabinet (Design your own cabinet)

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** Please re-download **

I have noticed - and you probably too when you used the cabinets in the game - that the two top (rounded) cabinets with doors are slightly smaller than the other elements.

If you already downloaded the elements you can download the whole Stack-a-cabinet.zip again (it now contains the updated elements) or just the two updated elements (Updated-topdoor-left-right.zip).

If you have not yet downloaded this cabinet, then just download Stack-a-cabinet.zip.
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I made this set consisting of 13 stackable building elements to create your own cabinet. Large or small - use your imagination and stack the elements any way you like. I have created a red set with woorden knobs (the meshes) and a set in light wood (recolors).

Usage policy
You can use the elements in houses you upload or recolor the elements if you like - but do include a link to my meshes. Please do not upload to paysites.

Here is a picture of all the different elements you can use:


How to build
The best way to build is top-down. Place an element on top of another element - after that you can place the stack of 2 elements on top of one other element - after that you can place the stack of 3 elements of top of another element - etcetera. Build as high as you like.

How to put objects in the building elements
First place an object (or another element) on top of the element (also on rounded top elements), then place an object in the element and remove object on top (if you want). On the element with two shelves you can only place an object on the bottom shelf.

Where to find the elements
They are cloned from an end tabel, so look in Surfaces/Endtable

Here are some examples of cabinets I have created in my game:






Polygon Counts:
The element with two drawers has the highest polycount: V=258 F=372
The polycount of the other elements is (much) smaller.

Additional Credits:
Thanks to Frillen for the idea of stackable objects.
http://www.modthesims2.com/showthread.php?t=215624

Thanks to Fisheeyes for the very clear and useful document
"Allowing for placement of objects on expanded surfaces" in this thread:
http://www.modthesims2.com/showthread.php?t=143252
from which a learned how to add an extra slot to my building elements.

Thanks to the creators of SimPE, Wings3D, Milkshape and UV Mapper
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