Samsung Galaxy S II
Phone works with 1.26x and later, as well as the Pets expansion. Users with earlier builds should either upgrade, or if you have the lulz to do so, package the phone using the provided source files.
Oh, and like in my other phone mods, this will replace the default phone with the one provided; you may need to delete or disable any other phone mods in your packages folder to avoid any conflicts.
To install, simply paste the package file to your Packages directory, which can be found on Documents\Electronic Arts\The Sims 3\Mods\.
Original model for GTA IV courtesy of Wapeddell.
Converted to TS3 by blakegriplingph
Polygon Counts:
Polys: 570
Verts: 395
Additional Credits:
Special thanks to Wapeddell for allowing me to port his Galaxy S II model to TS3, and to Cryssi and some of my other dudes at GTAForums and American Girl Playthings.
Filename | Type | Size |
---|---|---|
GS2_source.rar | rar | |
galaxy.max | max | 356352 |
galaxyS2.ms3d | ms3d | 84949 |
S3_00B2D882_00000000_DC19D09D26A31E34_phoneCellTexture_0xdc19d09d26a31e34%%+_IMG.dds | dds | 1398256 |
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below for more information.
GS2_source.rar
| Original project files for the mod.
Download
Uploaded: 16th Jan 2012, 501.7 KB.
6,554 downloads.
|
||||||||
Samsung_Galaxy_S2.rar
| Samsung Galaxy S2.
Download
Uploaded: 16th Jan 2012, 537.8 KB.
14,304 downloads.
|
||||||||
For a detailed look at individual files, see the Information tab. |
Install Instructions
1. Click the file listed on the Files tab to download the file to your computer.
2. Extract the zip, rar, or 7z file. Now you will have either a .package or a .sims3pack file.
For Package files:
1. Cut and paste the file into your Documents\Electronic Arts\The Sims 3\Mods\Packages folder. If you do not already have this folder, you should read the full guide to Package files first: Sims 3:Installing Package Fileswiki, so you can make sure your game is fully patched and you have the correct Resource.cfg file.
2. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).
For Sims3Pack files:
1. Cut and paste it into your Documents\Electronic Arts\The Sims 3\Downloads folder. If you do not have this folder yet, it is recommended that you open the game and then close it again so that this folder will be automatically created. Then you can place the .sims3pack into your Downloads folder.
2. Load the game's Launcher, and click on the Downloads tab. Find the item in the list and tick the box beside it. Then press the Install button below the list.
3. Wait for the installer to load, and it will install the content to the game. You will get a message letting you know when it's done.
4. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).
Extracting from RAR, ZIP, or 7z: You will need a special program for this. For Windows, we recommend 7-Zip and for Mac OSX, we recommend Keka. Both are free and safe to use.
Need more help?
If you need more info, see:
- For package files: Sims 3:Installing Package Fileswiki
- For Sims3pack files: Game Help:Installing TS3 Packswiki
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Updated: 4th Jul 2012 at 12:26 PM
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About Me
Not much to say, but I mod games as a hobby for more than three years and counting, and I'm also an occasional parodist and a pop culture critic. I first started modding back in my high school days, when I got myself a copy of the original Sims game, as well as a rather obscure Harley-Davidson racing game that used Targas for textures. I don't know how to make 3D models at that time, so I made do with some texture edits with billboards and various other assets.
It was in 2007 when I fell in love with the Grand Theft Auto series - the games were known for being highly customisable, so I decided to join in the scene and learn the ropes of GTA editing; this was when I made friends with several veteran modders. This also paved the way for some more modding adventures, which got me more into making mods for TS2 and eventually TS3.
TERMS OF USE:
Feel free to redistribute and/or modify my works, but please credit me whenever possible. You may post them at The Exchange, but I strongly advise that you upload them somewhere else.