Ninja Career v1.01
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What It Does
TL;DR version: It adds a fantasy ninja career, for the little boy in most of us. I mean, ninjas are cool
It's a new career. It's not even possible to overwrite existing EA careers with NRaas Careers, and even making resources clash would actually involve some work and actually trying to.
What You'll Need
You will need the NRaas Careers, since this is just a data package for it. You do not need the career modules or his assassination skill, but it won't conflict with either. You just need the base module, in a version compatible with your game's patch level. Get it here: http://nraas.wikispaces.com/Careers
It was built and tested with phase 13 of the mod, corresponding to patch level 1.50 of the game. But since the NRaas Career file format didn't change recently, you might be able to use it with older versions just as well. Try at your own risk.
Since this career uses the Martial Arts skill, you'll probably also need World Adventures. Note however that you can also learn the skill on the job, so you don't actually need to go on adventures to learn it.
No other custom content is needed for this mod.
How To Install It
To install it, just unpack the zip file into your Mods\Packages directory. (If you don't know what that is, check out the MTS how-to about installing custom content.) Just double-click the file you downloaded, and drag and drop the package file from the explorer window that just opened into that folder.
How It Works
The short version is: pretty much like any other rabbithole career in the base game. The longer version is as follows.
All ninja ranks work from 5 PM to 11 PM, Monday through Friday, at the criminal building. (Sorry, I tried 6 PM to coincide with night fall, but the game has serious problems if a job ends at midnight.) This means some form of factory on most maps, though Monte Vista also introduced a "Good Guys Inc" building that looks different.
This means exactly what it sounds like: ALL ranks work 30 hours a week. The top ranks don't get to work 3 hours a day, 3 days a week like some other careers. You will be expected to put in 30 days a week even if you're the clan leader. But you can still take days off or go on world adventures or to college, as usual, if you need more time away from work.
Ninjas don't get to wear a ninja outfit to work and back. Think of it this way: you'd blow your cover. Wearing a spy uniform to work is a bad idea for the obvious reason. And historically they didn't. The black uniforms associated with them were used by theatre stage hands in Japan, not by ninja.
The Ninja ranks consist of 5 trainee ranks (White/Yellow/Blue/Green/Brown Belt Trainee), followed by 5 ninja ranks (Genin, Chunin, Tokubetsu Jonin, Jonin, Kage.) The 5 trainee ranks get colour coded belts, while the last, actual ninja ranks are supposed to be all black belt. Basically until you're a black belt ninja, the clan considers you still a trainee.
The belts are not related to the belt you've earned in normal martial arts. You might have already earned your black belt in China, but in the Ninja dojo you'll start as a white belt, and have to convince your sensei that you deserve even the yellow one. Think of it as ninjitsu being a different martial art than kung-fu.
Conceptually, the trainees don't actually do much for the clan. They don't actually get sent on any missions that would bring money or prestige to the clan. They just train and use up the time of their teachers and supervisors, as well as valuable space in the dojo. As such their pay is very low. In fact, the starting position is much lower paid than any EA starting position, at only 10 simoleons per hour. At that point you're a replaceable white-belt wannabe that didn't show any real skill or reason why they'd want to keep you instead of getting some other random guy off the streets. Think of it more like a stipend to help you a little through training, rather than a real wage.
The pay does ramp up faster with each rank, though, with the Kage (clan leader) position being better paid than any EA job, at 460 simoleons per hour, 30 hours a week. So basically, it will pay better in the long run, but first you'll have to earn that pay the hard way.
Job Offer
The ways of the Ninja are shrouded in mystery and in the mists of time. Master spies, saboteurs and occasionally assassins, they strike unseen and vanish back into the shadows or in a puff of smoke. Do you wish to join one of the Ninja clans?
White Belt Trainee
Days: Monday to Friday
Time: 5 PM to 11 PM
Pay: 10/hour
You are a white belt student in the ninja dojo, which means you are barely expected to know how to put on your kimono without assistance. You are not expected to go out on stealthy adventures, but to obey your instructors and learn. Do that and you will advance in rank and status. Fail and you'd be lucky just to get out alive.
Yellow Belt Trainee
Days: Monday to Friday
Time: 5 PM to 11 PM
Pay: 20/hour
As a yellow belt student, you have proven to have some knowledge of basic kicks and punches, but the clan elders are unanimous that you would almost certainly fail in a mission. You must still have a lot of patience, grasshopper.
Blue Belt Trainee
Days: Monday to Friday
Time: 5 PM to 11 PM
Pay: 40/hour
You have convinced your sensei that you can do some decent kicks and punches, and have earned your blue belt. As such, you have begun your training with blunt weapons like the staff and the sai. For anyone but a ninja this would be no small achievement, and you could probably win pretty easily against one untrained opponent. But by ninja standards, you're still just a trainee, and the clan elders still don't think you can handle a real mission.
Green Belt Trainee
Days: Monday to Friday
Time: 5 PM to 11 PM
Pay: 70/hour
By now you have convinced everyone that can punch and kick with the best of them, and are good enough with a staff or a pair of sai, and your new belt reflects that. You have begun your training with blades like the ninjato or the kama. You still have much to learn, grasshopper, but even in the ninja clan you're starting to be acknowledged as pretty skilled and talented, as trainees go.
Brown Belt Trainee
Days: Monday to Friday
Time: 5 PM to 11 PM
Pay: 110/hour
Your fighting training is nearly complete, and you have begun studying the traditional disguises of the ninja. By now your skill is acknowledged enough to be tasked with helping train the newest recruits in the basics. It's been a long and hard road, but you are almost there. Once you earn your black belt, you can start really living the life of a shadow warrior.
Genin
Days: Monday to Friday
Time: 5 PM to 11 PM
Pay: 160/hour
Although technically a black belt rank, and as such quite accomplished fighters, by ninja standards the Genin are the lowest rank among those actually allowed to do missions. For everything more dangerous than basic recon, they will be accompanied by a higher rank ninja. Nevertheless, today you are a true shadow warrior.
Chunin
Days: Monday to Friday
Time: 5 PM to 11 PM
Pay: 220/hour
As a Chunin you are now one of the middle rank ninjas, tasked with more sensitive missions and with overseeing the trainees or supervising the Genin on more risky missions. You still have room to progress and improve, but you are well on the way to becoming the greatest ninja the world has never seen.
Tokubetsu Jonin
Days: Monday to Friday
Time: 5 PM to 11 PM
Pay: 290/hour
As a "special" Jonin, you are not yet a full fledged Jonin, but a specialist, somewhat like a military warrant officer. You are acknowledged as having enough enough training in one domain to be treated as Jonin rank on that domain alone. For example one Tokubetsu Jonin may be a specialist in interrogation, another in medicine, and yet another one in one particular type of mission. Most of the time you no longer work with the newbies, but are attached to a proper Jonin to help them with your expertise.
Jonin
Days: Monday to Friday
Time: 5 PM to 11 PM
Pay: 370/hour
The Jonin, meaning "high ninja" in the sense of "elite ninja", are the deadliest and most skilled members of the clan. Their skills can look like nothing short of magic to the uninitiated. They can take the most difficult missions and often do them alone. They also function as captains of the clan and their word is law for their subordinates. Your making it this far is a great accomplishment. Too bad nobody outside your clan will ever hear about it.
Kage
Days: Monday to Friday
Time: 5 PM to 11 PM
Pay: 460/hour
As the "Kage", meaning "shadow", you are now the head of ninja clan. You have the final word over everything in hidden village, from ninja missions to whose turn it is to chop firewood. You are responsible to take the right decisions to ensure your warriors' and your clan's survival. You are now an honoured legend... among the very few people allowed to even know that you exist.
Note: The pension contribution is equal to the hourly wage at all ranks. (So, yeah, you don't want to retire as a white belt :P)
Note that it won't be easy though. Promotions aren't as easily earned as for a desk job, and you will need high athletic and martial arts skill. Both can be learned via tones, on the job -- which in fact is the whole point of being a trainee -- but if you start from zero and have no training devices at home, you're in for a long ride. You'll also need relationship with the other ninjas very soon, which adds more time to build up. Again, you'll have to really earn your way to the top.
As such, it might not necessarily be the best job for a new character with 500 simoleons left after buying the house. You have been warned.
On the bright side, if you just want a job to train your athletic and martial arts skills and can afford to coast on minimum pay for some days, it can be used as just that.
Additional Credits:
Twallan for the NRaas Careers module.
Version History:
1.01: Adds custom names for the standard tones like "Meet The Coworkers" or "Suck Up To Boss"
TL;DR version: It adds a fantasy ninja career, for the little boy in most of us. I mean, ninjas are cool
It's a new career. It's not even possible to overwrite existing EA careers with NRaas Careers, and even making resources clash would actually involve some work and actually trying to.
What You'll Need
You will need the NRaas Careers, since this is just a data package for it. You do not need the career modules or his assassination skill, but it won't conflict with either. You just need the base module, in a version compatible with your game's patch level. Get it here: http://nraas.wikispaces.com/Careers
It was built and tested with phase 13 of the mod, corresponding to patch level 1.50 of the game. But since the NRaas Career file format didn't change recently, you might be able to use it with older versions just as well. Try at your own risk.
Since this career uses the Martial Arts skill, you'll probably also need World Adventures. Note however that you can also learn the skill on the job, so you don't actually need to go on adventures to learn it.
No other custom content is needed for this mod.
How To Install It
To install it, just unpack the zip file into your Mods\Packages directory. (If you don't know what that is, check out the MTS how-to about installing custom content.) Just double-click the file you downloaded, and drag and drop the package file from the explorer window that just opened into that folder.
How It Works
The short version is: pretty much like any other rabbithole career in the base game. The longer version is as follows.
All ninja ranks work from 5 PM to 11 PM, Monday through Friday, at the criminal building. (Sorry, I tried 6 PM to coincide with night fall, but the game has serious problems if a job ends at midnight.) This means some form of factory on most maps, though Monte Vista also introduced a "Good Guys Inc" building that looks different.
This means exactly what it sounds like: ALL ranks work 30 hours a week. The top ranks don't get to work 3 hours a day, 3 days a week like some other careers. You will be expected to put in 30 days a week even if you're the clan leader. But you can still take days off or go on world adventures or to college, as usual, if you need more time away from work.
Ninjas don't get to wear a ninja outfit to work and back. Think of it this way: you'd blow your cover. Wearing a spy uniform to work is a bad idea for the obvious reason. And historically they didn't. The black uniforms associated with them were used by theatre stage hands in Japan, not by ninja.
The Ninja ranks consist of 5 trainee ranks (White/Yellow/Blue/Green/Brown Belt Trainee), followed by 5 ninja ranks (Genin, Chunin, Tokubetsu Jonin, Jonin, Kage.) The 5 trainee ranks get colour coded belts, while the last, actual ninja ranks are supposed to be all black belt. Basically until you're a black belt ninja, the clan considers you still a trainee.
The belts are not related to the belt you've earned in normal martial arts. You might have already earned your black belt in China, but in the Ninja dojo you'll start as a white belt, and have to convince your sensei that you deserve even the yellow one. Think of it as ninjitsu being a different martial art than kung-fu.
Conceptually, the trainees don't actually do much for the clan. They don't actually get sent on any missions that would bring money or prestige to the clan. They just train and use up the time of their teachers and supervisors, as well as valuable space in the dojo. As such their pay is very low. In fact, the starting position is much lower paid than any EA starting position, at only 10 simoleons per hour. At that point you're a replaceable white-belt wannabe that didn't show any real skill or reason why they'd want to keep you instead of getting some other random guy off the streets. Think of it more like a stipend to help you a little through training, rather than a real wage.
The pay does ramp up faster with each rank, though, with the Kage (clan leader) position being better paid than any EA job, at 460 simoleons per hour, 30 hours a week. So basically, it will pay better in the long run, but first you'll have to earn that pay the hard way.
Job Offer
The ways of the Ninja are shrouded in mystery and in the mists of time. Master spies, saboteurs and occasionally assassins, they strike unseen and vanish back into the shadows or in a puff of smoke. Do you wish to join one of the Ninja clans?
White Belt Trainee
Days: Monday to Friday
Time: 5 PM to 11 PM
Pay: 10/hour
You are a white belt student in the ninja dojo, which means you are barely expected to know how to put on your kimono without assistance. You are not expected to go out on stealthy adventures, but to obey your instructors and learn. Do that and you will advance in rank and status. Fail and you'd be lucky just to get out alive.
Yellow Belt Trainee
Days: Monday to Friday
Time: 5 PM to 11 PM
Pay: 20/hour
As a yellow belt student, you have proven to have some knowledge of basic kicks and punches, but the clan elders are unanimous that you would almost certainly fail in a mission. You must still have a lot of patience, grasshopper.
Blue Belt Trainee
Days: Monday to Friday
Time: 5 PM to 11 PM
Pay: 40/hour
You have convinced your sensei that you can do some decent kicks and punches, and have earned your blue belt. As such, you have begun your training with blunt weapons like the staff and the sai. For anyone but a ninja this would be no small achievement, and you could probably win pretty easily against one untrained opponent. But by ninja standards, you're still just a trainee, and the clan elders still don't think you can handle a real mission.
Green Belt Trainee
Days: Monday to Friday
Time: 5 PM to 11 PM
Pay: 70/hour
By now you have convinced everyone that can punch and kick with the best of them, and are good enough with a staff or a pair of sai, and your new belt reflects that. You have begun your training with blades like the ninjato or the kama. You still have much to learn, grasshopper, but even in the ninja clan you're starting to be acknowledged as pretty skilled and talented, as trainees go.
Brown Belt Trainee
Days: Monday to Friday
Time: 5 PM to 11 PM
Pay: 110/hour
Your fighting training is nearly complete, and you have begun studying the traditional disguises of the ninja. By now your skill is acknowledged enough to be tasked with helping train the newest recruits in the basics. It's been a long and hard road, but you are almost there. Once you earn your black belt, you can start really living the life of a shadow warrior.
Genin
Days: Monday to Friday
Time: 5 PM to 11 PM
Pay: 160/hour
Although technically a black belt rank, and as such quite accomplished fighters, by ninja standards the Genin are the lowest rank among those actually allowed to do missions. For everything more dangerous than basic recon, they will be accompanied by a higher rank ninja. Nevertheless, today you are a true shadow warrior.
Chunin
Days: Monday to Friday
Time: 5 PM to 11 PM
Pay: 220/hour
As a Chunin you are now one of the middle rank ninjas, tasked with more sensitive missions and with overseeing the trainees or supervising the Genin on more risky missions. You still have room to progress and improve, but you are well on the way to becoming the greatest ninja the world has never seen.
Tokubetsu Jonin
Days: Monday to Friday
Time: 5 PM to 11 PM
Pay: 290/hour
As a "special" Jonin, you are not yet a full fledged Jonin, but a specialist, somewhat like a military warrant officer. You are acknowledged as having enough enough training in one domain to be treated as Jonin rank on that domain alone. For example one Tokubetsu Jonin may be a specialist in interrogation, another in medicine, and yet another one in one particular type of mission. Most of the time you no longer work with the newbies, but are attached to a proper Jonin to help them with your expertise.
Jonin
Days: Monday to Friday
Time: 5 PM to 11 PM
Pay: 370/hour
The Jonin, meaning "high ninja" in the sense of "elite ninja", are the deadliest and most skilled members of the clan. Their skills can look like nothing short of magic to the uninitiated. They can take the most difficult missions and often do them alone. They also function as captains of the clan and their word is law for their subordinates. Your making it this far is a great accomplishment. Too bad nobody outside your clan will ever hear about it.
Kage
Days: Monday to Friday
Time: 5 PM to 11 PM
Pay: 460/hour
As the "Kage", meaning "shadow", you are now the head of ninja clan. You have the final word over everything in hidden village, from ninja missions to whose turn it is to chop firewood. You are responsible to take the right decisions to ensure your warriors' and your clan's survival. You are now an honoured legend... among the very few people allowed to even know that you exist.
Note: The pension contribution is equal to the hourly wage at all ranks. (So, yeah, you don't want to retire as a white belt :P)
Note that it won't be easy though. Promotions aren't as easily earned as for a desk job, and you will need high athletic and martial arts skill. Both can be learned via tones, on the job -- which in fact is the whole point of being a trainee -- but if you start from zero and have no training devices at home, you're in for a long ride. You'll also need relationship with the other ninjas very soon, which adds more time to build up. Again, you'll have to really earn your way to the top.
As such, it might not necessarily be the best job for a new character with 500 simoleons left after buying the house. You have been warned.
On the bright side, if you just want a job to train your athletic and martial arts skills and can afford to coast on minimum pay for some days, it can be used as just that.
Additional Credits:
Twallan for the NRaas Careers module.
Version History:
1.01: Adds custom names for the standard tones like "Meet The Coworkers" or "Suck Up To Boss"
This mod is a custom career. This means that you will need the NRaas Careers mod installed in order to use the download in your game.
MTS has all free content, all the time. Donate to help keep it running.
NinjaCareer_v1_01.zip
| v1.01: Adds custom names for some of the tones (It's a full version, so you don't need the old one too.)
Download
Uploaded: 12th Apr 2013, 19.1 KB.
8,937 downloads.
|
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NinjaCareer.zip
| First release
Download
Uploaded: 11th Apr 2013, 19.1 KB.
3,499 downloads.
|
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For a detailed look at individual files, see the Information tab. |
Install Instructions
Quick Guide:
1. Click the file listed on the Files tab to download the file to your computer.
2. Extract the zip, rar, or 7z file. Now you will have either a .package or a .sims3pack file.
For Package files:
1. Cut and paste the file into your Documents\Electronic Arts\The Sims 3\Mods\Packages folder. If you do not already have this folder, you should read the full guide to Package files first: Sims 3:Installing Package Fileswiki, so you can make sure your game is fully patched and you have the correct Resource.cfg file.
2. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).
For Sims3Pack files:
1. Cut and paste it into your Documents\Electronic Arts\The Sims 3\Downloads folder. If you do not have this folder yet, it is recommended that you open the game and then close it again so that this folder will be automatically created. Then you can place the .sims3pack into your Downloads folder.
2. Load the game's Launcher, and click on the Downloads tab. Find the item in the list and tick the box beside it. Then press the Install button below the list.
3. Wait for the installer to load, and it will install the content to the game. You will get a message letting you know when it's done.
4. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).
Extracting from RAR, ZIP, or 7z: You will need a special program for this. For Windows, we recommend 7-Zip and for Mac OSX, we recommend Keka. Both are free and safe to use.
Need more help?
If you need more info, see:
1. Click the file listed on the Files tab to download the file to your computer.
2. Extract the zip, rar, or 7z file. Now you will have either a .package or a .sims3pack file.
For Package files:
1. Cut and paste the file into your Documents\Electronic Arts\The Sims 3\Mods\Packages folder. If you do not already have this folder, you should read the full guide to Package files first: Sims 3:Installing Package Fileswiki, so you can make sure your game is fully patched and you have the correct Resource.cfg file.
2. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).
For Sims3Pack files:
1. Cut and paste it into your Documents\Electronic Arts\The Sims 3\Downloads folder. If you do not have this folder yet, it is recommended that you open the game and then close it again so that this folder will be automatically created. Then you can place the .sims3pack into your Downloads folder.
2. Load the game's Launcher, and click on the Downloads tab. Find the item in the list and tick the box beside it. Then press the Install button below the list.
3. Wait for the installer to load, and it will install the content to the game. You will get a message letting you know when it's done.
4. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).
Extracting from RAR, ZIP, or 7z: You will need a special program for this. For Windows, we recommend 7-Zip and for Mac OSX, we recommend Keka. Both are free and safe to use.
Need more help?
If you need more info, see:
- For package files: Sims 3:Installing Package Fileswiki
- For Sims3pack files: Game Help:Installing TS3 Packswiki
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Author
Packs Needed
For a full list of packs with names, see the Packs Needed popup.
Download Details
Uploaded: 11th Apr 2013 at 4:39 PM
Updated: 12th Apr 2013 at 5:04 PM
Updated: 12th Apr 2013 at 5:04 PM
Age:
– Adult
– Elder
Career Type:
– Historical
Chance cards:
– None
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Sims 3 |
Expansion Pack | |
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World Adventures |