More Realistic Genetics
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This mod makes hair and eye color genetics more realistic. It also changes the alien eye color genetics.
With this mod:
This mod is based on a simplified real life model of genetics in which there are:
If you want to know more about the in-game genetics, check out my description with examples.
Technical comparison
A color with a lower genetic value is dominant over a color with a higher genetic value.
For example, the 🤎brown eye color (genetic value: 1) is dominant over 🩵light blue (genetic value: 2).
Hair colors:
Eye colors:
* only Sims with alien skin tone can have alien eyes
** all Sims can have alien eyes
Conflicts
Overridden resources
Credits
Ciastko
jfade (The Compressorizer!)
Voeille
Creators of SimPe
With this mod:
- 🟨blond hair is:
- dominant over 🟧red,
- still recessive towards 🟫brown and ⬛black.
- dominant over 🟧red,
- 💚green eyes are:
- dominant over 🩵light blue and 🩶gray,
- still recessive towards 🤎brown.
- dominant over 🩵light blue and 🩶gray,
- 💙dark blue eyes are:
- in the regular version: as recessive as 🩵light blue and 🩶gray eyes.
- in the hazel version: as recessive as 💚green eyes,
- use the hazel version if you use a hazel, amber, or green default replacement for dark blue eyes.
- in the brown version: as dominant as 🤎brown eyes – as originally,
- use the brown version if you use a brown or black default replacement for dark blue eyes.
- in the regular version: as recessive as 🩵light blue and 🩶gray eyes.
- 🖤alien eyes are:
- dominant over all human colors like 💖custom eye colors – originally, it was as dominant as 🤎brown,
- available for all Sims – originally, only Sims with alien skin tone could have alien eyes,
- visible in Bodyshop.
- dominant over all human colors like 💖custom eye colors – originally, it was as dominant as 🤎brown,
Use only one version at a time.
Existing Sims' appearance won't be affected.
Update (24 Jul 2017): Added a new version for those who use brown or black default replacements for dark blue eyes.
FoundationThis mod is based on a simplified real life model of genetics in which there are:
- two hair color genes: a dark/blond gene and a non-red/red tone gene,
- two eye color genes: a brown/non-brown gene and a green/blue gene.
If you want to know more about the in-game genetics, check out my description with examples.
Technical comparison
A color with a lower genetic value is dominant over a color with a higher genetic value.
For example, the 🤎brown eye color (genetic value: 1) is dominant over 🩵light blue (genetic value: 2).
Hair colors:
Genetic value | Unmodded | All versions of this mod |
---|---|---|
1 | 🟫brown ⬛black | 🟫brown ⬛black |
1.5 | 🟨blond | |
2 | 🟨blond 🟧red | 🟧red |
Eye colors:
Genetic value | Unmodded | Regular version | Hazel version | Brown version |
---|---|---|---|---|
0 | 💖custom | 💖custom 🖤alien** | 💖custom 🖤alien** | 💖custom 🖤alien** |
1 | 🖤alien* 🤎brown 💙dark blue | 🤎brown | 🤎brown | 🤎brown 💙dark blue |
1.5 | 💚green | 💙dark blue 💚green | 💚green | |
2 | 🩵light blue 🩶gray 💚green | 💙dark blue 🩵light blue 🩶gray | 🩵light blue 🩶gray | 🩵light blue 🩶gray |
* only Sims with alien skin tone can have alien eyes
** all Sims can have alien eyes
Conflicts
Conflicting mod | Way to resolve |
---|---|
Creature Fixes by Pescado | My mod must load after the conflicting mod. |
any other mod that changes genetic values, visibility in the catalog, or townification of blond hair, or alien, green, or dark blue eyes | I don't recommend using it with my mod. Instead of using my mod or the conflicting mod, consider making your own rules with Genetics DIY. |
Overridden resources
Resource name | Type name | Group/object name | Type | Group | Instance |
---|---|---|---|---|---|
all packages | |||||
uuface_eye_alien | Texture Overlay XML | Skins catalog | 0x2C1FD8A1 | 0x2C17B74A | 0x0C9C468E |
uuface_eye_green | Texture Overlay XML | Skins catalog | 0x2C1FD8A1 | 0x2C17B74A | 0xAC229306 |
Blond | Hair Tone XML | Skins catalog | 0x8C1580B5 | 0x2C17B74A | 0x6C1AC6AB |
simNopke-moreRealisticGenetics and simNopke-moreRealisticGenetics-hazel | |||||
uuface_eye_dkblue | Texture Overlay XML | Skins catalog | 0x2C1FD8A1 | 0x2C17B74A | 0x4C229303 |
Credits
Ciastko
jfade (The Compressorizer!)
Voeille
Creators of SimPe
Note from the Creator:
Use only one version at a time.
MTS has all free content, all the time. Donate to help keep it running.
simNopke-moreRealisticGenetics.zip
Download
Uploaded: 23rd Jul 2017, 960 Bytes.
26,111 downloads.
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simNopke-moreRealisticGenetics-hazel.zip
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Uploaded: 23rd Jul 2017, 963 Bytes.
7,317 downloads.
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simNopke-moreRealisticGenetics-brown.zip
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Uploaded: 24th Jul 2017, 854 Bytes.
5,850 downloads.
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For a detailed look at individual files, see the Information tab. |
Install Instructions
Basic Download and Install Instructions:
1. Download: Click the download link to save the .rar or .zip file(s) to your computer.
2. Extract the zip, rar, or 7z file.
3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
1. Download: Click the download link to save the .rar or .zip file(s) to your computer.
2. Extract the zip, rar, or 7z file.
3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
- Origin (Ultimate Collection): Users\(Current User Account)\Documents\EA Games\The Simsâ„¢ 2 Ultimate Collection\Downloads\
- Non-Origin, Windows Vista/7/8/10: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
- Non-Origin, Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
- Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads
- Mac x64: /Library/Containers/com.aspyr.sims2.appstore/Data/Library/Application Support/Aspyr/The Sims 2/Downloads
- For a full, complete guide to downloading complete with pictures and more information, see: Game Help: Downloading for Fracking Idiots.
- Custom content not showing up in the game? See: Game Help: Getting Custom Content to Show Up.
- If you don't have a Downloads folder, just make one. See instructions at: Game Help: No Downloads Folder.
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Author
Packs Needed
None, this is Sims 2 base game compatible!
Download Details
Uploaded: 23rd Jul 2017 at 12:26 AM
Updated: 26th Dec 2024 at 5:59 PM
Updated: 26th Dec 2024 at 5:59 PM
Type:
– Defaults
: Default Replacement Spawned Objects (like baseballs, dishes, etc)
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About Me
I’m Nopke – Nop is stressed, and pronounced like in monopoly, ke – like in kept or like the name of the letter K.
Latest updates of my mods
WIP mods – shared but unpublished
Discord
Latest updates of my mods
WIP mods – shared but unpublished
Discord