Testers Wanted: The Borg Collection
resistance01.jpg - width=600 height=450
borg0002.jpg - width=426 height=423
borg0003.jpg - width=823 height=408
borg0005.jpg - width=570 height=567
borg0006.jpg - width=305 height=521
borg0007.jpg - width=219 height=550
borg0008.jpg - width=199 height=555
borg0009.jpg - width=184 height=534
borg0010.jpg - width=251 height=428
borg0011.jpg - width=272 height=468
borg0012.jpg - width=744 height=577
Some objects, walls and floors resembling the interior of Borg installations.
9 Floors
6 Walls
2 Columns, one tube-design and one "reactor-thingie"
Decorative objects, one square column, a wall mounted gizmo (animated) and a regeneration chamber with plasma-anim
1 Electronics
2 Lights (lightcolumns)
And a collection to spot those easily in the catalog (important: you have to put that into "My Documents\EA Games\The Sims 2\Collections\").
There are no hacks in this, but if anyone is able to code BHAVs for example into the regeneration chamber so that it works as one (sims standing in it to "sleep", regenerating energy), feel free!
I did not include the Borg-skins since I'm not satisfied with them. If a gifted skinner is able to make good ones, best with implant based on glasses or the like, that would be great.
Some of the textures and meshes were extracted out of the game "Voyager Elite Force 1" and at first I was reluctant to post those objects here, since there are copyrights from ravensoft on those. I wrote a mail to Ravensoft and asked if I could use those but got no answer. I saw, however, that the textures and objects were used by modders for Elite Force and other games without any complaints from Ravensoft and so I guess it should be okay. Furthermore, the game is really old now, from 2001.
If someone from Raven does not like those objects to be shared here, please inform me and I will remove them immediatly.
Other meshes are completely by me, the alcove for example. The textures were reworked and stitched together by me, as were the animations. :D
The polycount of all objects is really low.
Dear admins: There are not only objects but also walls and floors in this, but I did not find a better place to put this complete package. As it is a set with new meshes, I placed it here. If you think another place in this forum is better suited, feel free to move the thread!
Have fun! :howdy:
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below for more information.
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borg_collection.rar
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Uploaded: 25th May 2005, 2.4 KB.
16,667 downloads.
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borg_walls.rar
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Uploaded: 25th May 2005, 342.0 KB.
15,820 downloads.
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borg_floors.rar
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Uploaded: 25th May 2005, 229.5 KB.
16,307 downloads.
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borg_objects.rar
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Uploaded: 25th May 2005, 703.6 KB.
19,324 downloads.
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Install Instructions
1. Download: Click the download link to save the .rar or .zip file(s) to your computer.
2. Extract the zip, rar, or 7z file.
3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
- Origin (Ultimate Collection): Users\(Current User Account)\Documents\EA Games\The Sims™ 2 Ultimate Collection\Downloads\
- Non-Origin, Windows Vista/7/8/10: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
- Non-Origin, Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
- Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads
- Mac x64: /Library/Containers/com.aspyr.sims2.appstore/Data/Library/Application Support/Aspyr/The Sims 2/Downloads
- For a full, complete guide to downloading complete with pictures and more information, see: Game Help: Downloading for Fracking Idiots.
- Custom content not showing up in the game? See: Game Help: Getting Custom Content to Show Up.
- If you don't have a Downloads folder, just make one. See instructions at: Game Help: No Downloads Folder.
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Uploaded: 25th May 2005 at 11:09 PM
Updated: 25th May 2005 at 11:58 PM - typo
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About Me
It is allowed to create recolors but you have to link to this page if you offer the recolor to the public. Additionally you have to give me credit on your page.
You are allowed to clone and alter my objects. If you got permission and offer the derivative work to the public, you have to give me credit for the original object and link to this page.
You are allowed to include my objects in your lots if you give me credit and link to the original thread of the object(s).
You are not allowed to offer anything from this page or deriative work on paysites. If you want to, ask me, I will decide the individual case. But in general I will decline.
You are of course not allowed to post my creations or derivative work on the Exchange.
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