beret hair, tucked under hat - child to elder - works like Maxis hats
The hair is nicely tucked under the beret, so it doesn't eat the hat.
This is a hair mesh and recolors, not an accessory!
Hat shows in everyday, outerwear. Long, poufy hair shows in swim/undie/pj/athletic/formal.
Tiny, tiny, itty bitty little files!
If you want the accessory or BV jewelry versions, get them here.
(You might also like BastDawn's long vamp hair with beret here.)
beret + longsimple hair (straight)
available in grey (shown), pink, black with feathers, and cream/red flower
beret + long hair (wavy)
available in green (shown), white, red with feathers, and blue/white flower
Binned & Familified, 4 hair colors + 1 Grey
Each hat color comes in four hair colors (black, brown, blond, red) and one grey.
Geneticized, black and brown dominant over blond and red.
Available for child through elder (thought it would look odd on toddlers).
Uses my own meshes for child no-hat hair, so melodie9 or others not required.
Recoloring
Want more hat colors? I only made 8 hat colors, but I'm giving
you all my hat textures so you can make more if you want to.
If you do, please, PLEASE don't make huge bloated recolor files!
I made software that will bin, familify, and debloat beret recolors.
I have written software for you that will automatically make beret
recolors tiny, binned, and familifed (no extra textures, Maxis texture
reference, remove unneeded stuff, and compress). You could do
all this manually with SimPE, jfade's WW and Compressorizer, but that would be tedious.
download hair debloater (Windows)
1) First, make a black hair recolor in BodyShop.
2) Then import it into the game four times.
3) Now, run the debloater on each of the four files in SavedSims.
4) You will have new recolor files that end in _HAIR.
There are two programs, one for long hair, one for longsimple hair.
You run them from the command line, DOS prompt or cygwin.
They take 4 comand line arguments.
hair.exe PACKAGE_FILE_NAME HAIR_COLOR FAMILY HAT_TXTR_NAME
HAIR_COLOR: should be black, brown, blond or red
FAMILY: copy this from the black hair XHTN resource in SimPE .
HAT_TXTR_NAME: copy this from the TXTR used by the afhair
casual frame TXMT, and do NOT put "_txtr" at the end
You may need to put the txtr name in single quotes
DBPF C++ library
If you're a tool maker and write in C++, perhaps my DBPF library
may be of some use to you. I used it to write the beret hair debloater.
I've written a small DBPF package library in C++, available online.
It deals mostly with recolor resources (TXMT, TXTR, GZPS, XHTN, STR#, 3IDR).
It also compresses/decompresses, built on benrq's code.
I have used this library to write my tooltip adder, extra TXTR
remover, and most recently, a hair recolor debloater.
download DBPF C++ library and example program source
There is currently no documentation, but I did provide example
code written using this library, a hair recolor debloater. It is well
commented and shows how to open a package, decompress the
resource types you want, modify stuff, then compress and write
a package file. (Note, the debloater is not general purpose,
it is for my beret hair.)
Additional Credits
clothing: by various folks
cardigans by irishgirlinwales
lenasha cable sweaters, adult, elder
white kasa shirt, blue tied top
teen pink Oxford shirt, child untucked tee
skin: Idolatry of Flesh by HP (faces changed by me)
eyes: Keen Eyes by Phaenoh
eyebrows: dragonmandy's brows made into defaults by me
Thanks
Thanks to the makers of SimPE, MilkShape, plugins, and GIMP.
Thanks to HugeLunatic and others in #create for discussion.
Thanks to EA/Maxis for the beret texture from the holiday Christmas hat.
Polygon Counts:
beret + long hair: 1445 polys
beret + longsimple hair: 1347 polys
Both are comparable to Maxis meshes.
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below for more information.
ciriBeret_longsimple_hair.zip
Download
Uploaded: 2nd Jun 2010, 351.7 KB.
5,873 downloads.
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ciriBeret_long_hair.zip
Download
Uploaded: 2nd Jun 2010, 387.3 KB.
6,146 downloads.
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ciriBeret hat textures.zip
| for recoloring
Download
Uploaded: 31st May 2010, 1.24 MB.
4,488 downloads.
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For a detailed look at individual files, see the Information tab. |
Install Instructions
1. Download: Click the download link to save the .rar or .zip file(s) to your computer.
2. Extract the zip, rar, or 7z file.
3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
- Origin (Ultimate Collection): Users\(Current User Account)\Documents\EA Games\The Sims™ 2 Ultimate Collection\Downloads\
- Non-Origin, Windows Vista/7/8/10: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
- Non-Origin, Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
- Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads
- Mac x64: /Library/Containers/com.aspyr.sims2.appstore/Data/Library/Application Support/Aspyr/The Sims 2/Downloads
- For a full, complete guide to downloading complete with pictures and more information, see: Game Help: Downloading for Fracking Idiots.
- Custom content not showing up in the game? See: Game Help: Getting Custom Content to Show Up.
- If you don't have a Downloads folder, just make one. See instructions at: Game Help: No Downloads Folder.
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Updated: 9th Jan 2012 at 10:12 AM - fix shine on hats
BastDawn's long vamp hair with beret
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About Me
+ all my meshes in tables UPDATED 7/19/2010
------------------SOFTWARE--------------------
+ Got mystery recolors with no tooltips in BodyShop? Add filename tooltips automatically!
+ quick and easy hair binner, no SimPE needed
+ MilkShape Plugins
--- Sims Mesh Mirror
--- UV Flip
--- UV Merge