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No More Relationship Culling

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No update needed for 1.46.18.1020 (August/Carribean patch) !
This mod disables the new relationship culling that was introduced with GT pre-patch

What is relationship culling?
Relationship culling is a background process that is run between 2am and 5am that removes relationships.

Are deleted :
- Unplayed/unplayed relationships
- Unplayed/played or played/played relationships but only if your Sim has more than 35 relationships

Relationship culling will delete the relationships closer to 0 first (acquaintances).
Some relationships are never deleted like family relationships, engaged or married

Optional
I've added an optional no relationship decay package which stops all relationships decay and in particular prevents relationships from decaying all the way down to 0 while you're playing other households.

Technical details
It replaces the function that call the culling with a function that does nothing, thus disabling the relationship culling completely

Installation
Unzip it into your Mod folder and don't forget to enable script mods (Game Options > Other)

Conflicts
It will conflicts with any mod that changes the trigger_npc_relationship_culling in StoryProgressionRelationshipCulling
The optional no relationship decay fix will conflict with mods that change these ressources :
- 0x339BC5BD-0x00000000-0x000000000000410B (LTR_Romance_Main)
- 0x339BC5BD-0x00000000-0x000000000000410A (LTR_Friendship_Main)
- 0x339BC5BD-0x00000019-0x0000000000026DFC (LTR_SimToPet_Friendship_Main)

Game version used :
1.36.99.1020
Tested with 1.41.38.1020
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