Sims 4 Multiplayer Mod

SCREENSHOTS
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Uploaded: 29th Jun 2019 at 7:31 PM
Updated: 10th Nov 2024 at 2:13 PM
With The Sims 4 Multiplayer Mod, you can play The Sims 4 real-time over the network and “live together” with other players in the same household. See what the others are doing, interact with them, and have fun together!



See the mod in action


Join the S4MP community
Installation guide

Note: With the public version you can play only over LAN and the launcher requires no login!
Having trouble with the setup? Join our Discord server for help!


Supported versions:
The mod requires game version 1.110 or higher in order to work.

Changelog
  • Changes in 0.54.1
- Milestones dialog is displayed for client players
- Lifestyles dialog is displayed for client players
- Added support for Life and Death Expansion Pack
  • Changes in 0.53.2
- Fixed mod break introduced by game patch 1.110
  • Changes in 0.53.1
- Disable autonomy for selected characters works for client player (must be previously enabled to the save)
- Improved notification handling for client players
- Disconnect message is displayed when a player leaves a game
- Added support for Storybook Nursery Kit and Artist Studio Kit
  • Changes in 0.52.1
- Fixed inventory drag operations to work correctly for both server and clients
- Fixed inventory operation confirmation dialogs to pop up only once for the correct player
  • Changes in 0.51.1
- Fixed infinite load upon exiting the game with S4MP enabled for both server and client players
- Fixed random minor errors occuring during gameplay
- Added Lovestruck expansion pack to the launcher
  • Changes in 0.50.1
- Improved inventory syncing for all players
- Client players can sell multiple items in multiple mode from the inventory
- Client players can set multiple items as favorite in multiple mode in the inventory
- Rental management dialog is only displayed on the right client
- Mac installation path is detected correctly in the launcher when it's outside of the users folder
- Mac installation path is detected correctly when using the new EA App
  • Changes in 0.49.1
- Added launcher support for Riviera Retreat Kit and Cozy Bistro Kit
- Fixed the View Bill Information action at the mailbox
- Portable items (tablets, laptops etc.) bought by client players can be placed to the inventory
- Time is not paused anymore when entering EA/Steam overlay
  • Changes in 0.47.1
- Fixed infinite wait when buying a horse from a ranch
- Fixed buying/selling horse via phone from Ranch Animal Exchange
- Fixed the new Cook and Bake dialogs in Home Chef Hustle
- Fixed infinite baking time for pizza, batter, wafller etc.
- Updated the toolchain for the launcher for better support for Windows 11 and to fix potential security issues
- Fixed bug with ending events for client players (e.g.: discovery quest)
- Fixed interactions for discovery quests
- Added Urban Homage Kit and Party Essentials Kit to the launcher
  • Changes in 0.45.1
- Time is not stopped when the host player is entering build mode
- Time is not stopped when the host player gets a dialog
- Time is not stopped when the host opens travel map
- Time is not stopped when the host enters the game ESC menu
- Confirmation dialog when selling horse through stables is shown for the correct player
  • Changes in 0.44.1
- Enter build mode and make renovations task is updated properly when client players enter the build mode
- Photo selection at the end of the gig works for clients as well
- The reveal result event starts properly when it was started by a client player
- Added Crystal Creations Stuff to the launcher
  • Changes in 0.43.1
- Horse competitions can be started by all players
- Fixed interaction issues introduced by latest patch (interactions with orange icon)
- Fixed create & edit calendar event issues
- Fixed location selection when planning a new event
- Adjusted phone menu to comply with the latest changes
- Added Goth Galore and Castle Estate kits to the launcher