Increased Fame from Working Non-Actor jobs
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I was playing around and got frustrated by the fact that my Hall of Fame athlete had no fame. It made no sense, we all know who the superstar athletes are even if we dont follow the sport just by the fact they are insanely good.
This led me out to find a mod to increase this specific issue and unable to find one, make it myself. To my surprise EA has already encoded it in there, my sims were gaining fame from their work just at a low rate. Way less than an actor doing a commercial gig, this went across most jobs (details below) and was given on 2 levels small and large, that would occur in the upper tiers of jobs.
So simply put I changed the default values for these to a higher number that is more in line to be relevant, its not a "massive" increase but should improve things over time.
The game by default awards fame on the acting career as follows.
121.5 Per Commercial
243 For a TV Show
405 For a Movie
These are base values for "bronze" and are modified depending how well you do.
By comparison the "Small" fame gained on a job would be 25.8 and a 50% chance for 18.2 points bonus.
The "Large" Fame gain was 33.5 and a 50% chance of 20.1 bonus.
Each time your sim came home from work, and only when you are at a high enough level on the career path.
These are being called by most non actor jobs prior to "Get Famous" and they seem to have changed how they do things for careers afterwards.
I have increased the values to be
51.6+ 50% chance of an extra 35.7 on "Small"
120 + 50% chance of an extra 72 on "Large"
These numbers were to bring them in line with a commercial actor on small, and a tv actor on large.
Affected Jobs
Astronaut (Level 7) "Small"
Space Ranger/Smuggler (Level 8-10) "Large"
Athlete
Body Builder (Level 7-8) "Small" (Level 9-10) "Large"
Pro Athlete (Level 6) "Small" (Level 7-10) "Large"
Business
Investor/Management (Level 9) "Small" (Level 10) "Large"
Criminal
Boss/Oracle (Level 10) "Small"
Critic
Art (Level 9) "Small" (Level 10) "Large"
Food (Level 9-10) "Large"
Culinary
Chef/Mixologist (Level 9) "Small" (Level 10) "Large"
Detective (Level 7) "Small" (Level 8-10) "Large"
Doctor (Level 8-9) "Small" (Level 10) "Large"
Entertainer (Level 4) "Small"
Comedy (Level 5-8) "Small" (Level 9-10) "Large"
Music (Level 5-7) "Small" (Level 8-10) "Large"
Painter
Master of the Real (Level 8) "Small" (Level 9-10) "Large"
Patron of the Arts (Level 9) "Small" (Level 10) "Large"
Politician
Charity Organiser (Level 9) "Small" (Level 10) "Large"
President (Level 8-9) "Small" (Level 9-10) "Large"
Scientist (Level 6-7) "Small" (Level 8-10) "Large"
Secret Agent
Diamond "REDACTED"[/INDENT]Villian (Level 8-9) "Small" (Level 10-11) "Large"
Social Media
Internet Personality (Level 8) "Small" (Level 9-10) "Large"
Public Relations (10) "Small"
Style Influencer
Stylist (Level 9-10) "Small"
Trend Setter (Level 7-8) "Small" (Level 9-10) "Large"
Tech Guru
Gamer (Level 8-9) "Small" (Level 10) "Large"
Entrepreneur (Level 8) "Small" (Level 7, 9-10) "Large"
Writer
Author (Level 6-7) "Small" (Level 8-10) "Large"
Journalist (Level 7-9) "Small" (Level 10) "Large"
Volunteer Soccer Team* (Level 3) "Small" (Level 4) "Large"
*I think this is the university soccer team according to the code, but this came after Get Famous so seems out of place.
As you can see this isnt every available career, it seems EA put get famous in adjusted the current jobs and then forgot to add the code for it to new careers. I plan on doing this in future as it requires a bit more than just tweaking a couple of variables.
Version 2:
Includes Jobs that came after Get Famous was released. Except for the Civil Designer career path. While I see the files I need to edit via DocFetcher, Sims4Studio couldnt find them, likely because I dont have Eco/Stranger/Vamps/Magic.
Careers Added: ESports at Uni, Conservationist, Education, Engineering, Gardening, Military, Law.
All are tuned to a "small" level at high levels as I saw these jobs as less fame inclined but would still carry a more niche following, this includes being part of the Uni ESport team. EA did not have any pre-existing fame gain on these careers at all, so didn't want to be overly aggressive here.
You only need to download 1 file, left v1 there as its smaller for those without the later DLCs.
Note for Career Mod creators.
To add fame to career gain you need to edit the "end_of_day_loot" (search for this to bring up correct files)
You will see a line
<T>163484<!--LootActions: loot_Career_Statistic_Responsible--></T>
You might see one of the following directly below it:
<T>191643<!--LootActions: loot_Fame_Actor_Career_EndOfDay_Small--></T>
<T>191643<!--LootActions: loot_Fame_Actor_Career_EndOfDay_Large--></T>
If you do then your career will already work with this mod. Otherwise just add the appropriate line where you want to add the fame gain to. Look above for level examples.
This led me out to find a mod to increase this specific issue and unable to find one, make it myself. To my surprise EA has already encoded it in there, my sims were gaining fame from their work just at a low rate. Way less than an actor doing a commercial gig, this went across most jobs (details below) and was given on 2 levels small and large, that would occur in the upper tiers of jobs.
So simply put I changed the default values for these to a higher number that is more in line to be relevant, its not a "massive" increase but should improve things over time.
The game by default awards fame on the acting career as follows.
121.5 Per Commercial
243 For a TV Show
405 For a Movie
These are base values for "bronze" and are modified depending how well you do.
By comparison the "Small" fame gained on a job would be 25.8 and a 50% chance for 18.2 points bonus.
The "Large" Fame gain was 33.5 and a 50% chance of 20.1 bonus.
Each time your sim came home from work, and only when you are at a high enough level on the career path.
These are being called by most non actor jobs prior to "Get Famous" and they seem to have changed how they do things for careers afterwards.
I have increased the values to be
51.6+ 50% chance of an extra 35.7 on "Small"
120 + 50% chance of an extra 72 on "Large"
These numbers were to bring them in line with a commercial actor on small, and a tv actor on large.
Affected Jobs
Astronaut (Level 7) "Small"
Space Ranger/Smuggler (Level 8-10) "Large"
Athlete
Body Builder (Level 7-8) "Small" (Level 9-10) "Large"
Pro Athlete (Level 6) "Small" (Level 7-10) "Large"
Business
Investor/Management (Level 9) "Small" (Level 10) "Large"
Criminal
Boss/Oracle (Level 10) "Small"
Critic
Art (Level 9) "Small" (Level 10) "Large"
Food (Level 9-10) "Large"
Culinary
Chef/Mixologist (Level 9) "Small" (Level 10) "Large"
Detective (Level 7) "Small" (Level 8-10) "Large"
Doctor (Level 8-9) "Small" (Level 10) "Large"
Entertainer (Level 4) "Small"
Comedy (Level 5-8) "Small" (Level 9-10) "Large"
Music (Level 5-7) "Small" (Level 8-10) "Large"
Painter
Master of the Real (Level 8) "Small" (Level 9-10) "Large"
Patron of the Arts (Level 9) "Small" (Level 10) "Large"
Politician
Charity Organiser (Level 9) "Small" (Level 10) "Large"
President (Level 8-9) "Small" (Level 9-10) "Large"
Scientist (Level 6-7) "Small" (Level 8-10) "Large"
Secret Agent
Diamond "REDACTED"[/INDENT]Villian (Level 8-9) "Small" (Level 10-11) "Large"
Social Media
Internet Personality (Level 8) "Small" (Level 9-10) "Large"
Public Relations (10) "Small"
Style Influencer
Stylist (Level 9-10) "Small"
Trend Setter (Level 7-8) "Small" (Level 9-10) "Large"
Tech Guru
Gamer (Level 8-9) "Small" (Level 10) "Large"
Entrepreneur (Level 8) "Small" (Level 7, 9-10) "Large"
Writer
Author (Level 6-7) "Small" (Level 8-10) "Large"
Journalist (Level 7-9) "Small" (Level 10) "Large"
Volunteer Soccer Team* (Level 3) "Small" (Level 4) "Large"
*I think this is the university soccer team according to the code, but this came after Get Famous so seems out of place.
As you can see this isnt every available career, it seems EA put get famous in adjusted the current jobs and then forgot to add the code for it to new careers. I plan on doing this in future as it requires a bit more than just tweaking a couple of variables.
Version 2:
Includes Jobs that came after Get Famous was released. Except for the Civil Designer career path. While I see the files I need to edit via DocFetcher, Sims4Studio couldnt find them, likely because I dont have Eco/Stranger/Vamps/Magic.
Careers Added: ESports at Uni, Conservationist, Education, Engineering, Gardening, Military, Law.
All are tuned to a "small" level at high levels as I saw these jobs as less fame inclined but would still carry a more niche following, this includes being part of the Uni ESport team. EA did not have any pre-existing fame gain on these careers at all, so didn't want to be overly aggressive here.
You only need to download 1 file, left v1 there as its smaller for those without the later DLCs.
Note for Career Mod creators.
To add fame to career gain you need to edit the "end_of_day_loot" (search for this to bring up correct files)
You will see a line
<T>163484<!--LootActions: loot_Career_Statistic_Responsible--></T>
You might see one of the following directly below it:
<T>191643<!--LootActions: loot_Fame_Actor_Career_EndOfDay_Small--></T>
<T>191643<!--LootActions: loot_Fame_Actor_Career_EndOfDay_Large--></T>
If you do then your career will already work with this mod. Otherwise just add the appropriate line where you want to add the fame gain to. Look above for level examples.
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Fame4Workv2.rar
| Post Get Famous (Including Pre Get Famous)
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Uploaded: 6th Jul 2020, 37.6 KB.
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Fame4Work.rar
| Get Famous and Earlier
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Uploaded: 6th Jul 2020, 1.2 KB.
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