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Mad Poster
#35401 Old Today at 4:08 PM
Quote: Originally posted by MickeyIan
I remember when I was a teenager my grandma had an issue with me taking a nap or lying under the blanket while wearing clothes. Grandma's hang up regarding wearing clothes under a blanket still baffles me to this day. Grandma was expecting me to take off my clothing just to lie under the blanket but I was not confident enough with my body to sleep without any clothing (I now occasionally sleep without a top on and I did try sleeping completely naked but didn't like that).


I never liked the way the sheets felt on my body if I tried to sleep naked.

How do you define rotational gameplay? Unless you only play one family you're going to rotate between them.
Lab Assistant
#35402 Old Today at 4:10 PM
Well I guess I just mean those who play from Monday to Monday, or day each, or such, so that each household gets a stricly equal amount of time

apologies if my language use is weird, english is my fourth language and (fortunately) the only one I don't write terrible poetry in
Mad Poster
#35403 Old Today at 4:14 PM
Not me then. I just play whomever I feel like playing.
Alchemist
#35404 Old Today at 4:26 PM
Quote: Originally posted by Misaki Chan
To those of you who play somewhat rotationally, do any of you not play a heavily restricted rotational gameplay? And while I'm aware that the answer of course will be yes, I'll explain why I'm asking: I see a lot of people who play a strict chosen number of days for each family (like one day, or three, or a week) and often keep a full spreadsheet for their game in order to always be on time, in sync. Personally I am NOT one of those players - or wasn't until now, I used to think that this sort of rigidity would drive me nuts, and probably stop me from playing (big issue in my simming career history). But now as I'm really getting back into the game, I'm reconsidering. I really enjoy a rotational play in the sense of making sure that each family is played somewhat in the same time, and that children, teens and YAs somewhat grow up together, generations being kept together, so all roughly makes sense in the grand scheme of things. However, I never bothered with seasons/day of the week syncing, or with holidays being on for everyone at the same time. I also played some families a lot longer than others, becuase they were simply too exciting for me to wait a whole hood rotation. And, I prefer to track my sims record in Trello, rather than a spreadsheet.

So I do rotate my gameplay, but not as rotationally as most people here I believe. Now, back to my question: is there anything I am clearly missing by not playing this sort of strict rotational system with days being synced and such? I know that this is my game and my enjoyment only, and I should do as I please. But since so many people do it this way, I'm pretty sure there is a huge benefit that I'm just not getting at the moment. Would anyone care to spare a minute or two to shine some light on this matter?


I don't know if I'd say that you're missing somethin. I see it as no different than the people who like Sims 3 or 4. There are those who prefer that style of play and think that's the best way. In truth I don't think there is a "best way" to play sims. Would you find that way of play fun? You might, but then again, you might not and only you can say .. that is should you give it a try ..

For me personally, I do prefer the more strict rotational play. I tend to play roughly 3 days per family in a home hood, I stop the day at 4am while everyone (most) is sleepin so they start that way the next time. Uni hoods play out a little different due to how time works there. With aid of the sim manipulator I will also set the day, time, and season for any new household added to the play to be in sync with everyone else.
Mad Poster
#35405 Old Today at 4:31 PM
Quote: Originally posted by Bulbizarre
Dolphin's Business Adjuster can summon/invite him back to try again. https://modthesims.info/d/136990/do...-4-20-2006.html
Thanks @Bulbizarre !.

That;s a mod I hadn't noticed before. I'll certainly try it. (I use Dolphin's Control This Sim in almost every play session.) But I'm also wondering what to do when the obnoxious reporter does come back. I know it's tempting to tell him just what you think of him. Telling him a few home truths may make you feel better for the moment, but it's unlikely to do you much good. He'll probably write an even worse review. Poking him (if you're a Sim) will probably make things worse still. So do you just swallow your pride and suck up to him? Should Josh try to build a good relationship with the cantankerous busybody? Maybe call him and talk on the 'phone? And then, see if he'll write a better review for you. It seems so shallow to me -- that you're bringing yourself down to their level?

The Sims 2 can be so like real life! But what do you when a really unpleasant person is in a position of power over you? In such circumstances I like to try solutions that might work in real life too. And hopefully allow my Sims to retain at least a vestige of their self-respect.

All Sims are beautiful -- even the ugly ones.
My Simblr ~~ My LJ
Sims' lives matter!
The Veronaville kids are alright.
Scholar
#35406 Old Today at 4:50 PM
I play in a rotating manner so that the ages are more or less synchronized, but I don't write anything down. So I have lost count on more than one occasion, especially with the megahoods. xD It has also happened to me that some home becomes very interesting and I don't want to change. xDD
Mad Poster
#35407 Old Today at 4:59 PM
Quote: Originally posted by AndrewGloria
Thanks @Bulbizarre !.

That;s a mod I hadn't noticed before. I'll certainly try it. (I use Dolphin's Control This Sim in almost every play session.) But I'm also wondering what to do when the obnoxious reporter does come back. I know it's tempting to tell him just what you think of him. Telling him a few home truths may make you feel better for the moment, but it's unlikely to do you much good. He'll probably write an even worse review. Poking him (if you're a Sim) will probably make things worse still. So do you just swallow your pride and suck up to him? Should Josh try to build a good relationship with the cantankerous busybody? Maybe call him and talk on the 'phone? And then, see if he'll write a better review for you. It seems so shallow to me -- that you're bringing yourself down to their level?

The Sims 2 can be so like real life! But what do you when a really unpleasant person is in a position of power over you? In such circumstances I like to try solutions that might work in real life too. And hopefully allow my Sims to retain at least a vestige of their self-respect.


Don't know how accurate, but:


Screenshots

I'm secretly a Bulbasaur. | Formerly known as ihatemandatoryregister

Looking for SimWardrobe's mods? | Or Dizzy's? | Faiuwle/rufio's too! | Simlogical Archives | smorbie1's Chris Hatch archives
Scholar
#35408 Old Today at 5:08 PM
"This brief action... will be your only clue." Other than the wild appearance of the reporter with the most unusual clothes and hair. With my mods the reporter sometimes comes shopping without being a reporter. That was probably not possible. We jump to please him, and then he just walks away with a discount.

I don't understand these guide books that you could buy for money. They tell you exactly what to do even in the simplest of games and where most secrets are. Then you get no satisfaction from finding them.
Mad Poster
#35409 Old Today at 5:13 PM
Quote: Originally posted by CaliBrat
It's not that I want them to have one gender or the other, or even bi. I was hopin for somethin where they could scope a room w/o havin any contact with the person, no defined sexuality, or anything that would sway them one way towards any one that I had a hand in picking. I don't know if this is gonna do what I want, but someone pointed it out to me and it sounds like it so I'm gonna give it a try
https://lamare-sims.tumblr.com/post...73757952/re-acr


They don't need any relationship with someone to be attracted to them. But your sim does have to be attracted to at least one gender to be attracted to anyone. Do you just want to see what the chemistry numbers would be ahead of time before deciding who they are attracted to? You can get the numbers from Cyjon's debugger.
Mad Poster
#35410 Old Today at 5:23 PM
Quote: Originally posted by AndrewGloria
Thanks @Bulbizarre !.

That;s a mod I hadn't noticed before. I'll certainly try it. (I use Dolphin's Control This Sim in almost every play session.) But I'm also wondering what to do when the obnoxious reporter does come back. I know it's tempting to tell him just what you think of him. Telling him a few home truths may make you feel better for the moment, but it's unlikely to do you much good. He'll probably write an even worse review. Poking him (if you're a Sim) will probably make things worse still. So do you just swallow your pride and suck up to him? Should Josh try to build a good relationship with the cantankerous busybody? Maybe call him and talk on the 'phone? And then, see if he'll write a better review for you. It seems so shallow to me -- that you're bringing yourself down to their level?

The Sims 2 can be so like real life! But what do you when a really unpleasant person is in a position of power over you? In such circumstances I like to try solutions that might work in real life too. And hopefully allow my Sims to retain at least a vestige of their self-respect.


Maybe he should commiserate with Andrew. It sounds a lot like his experience with the Headmaster.

Quote: Originally posted by jonasn
I don't understand these guide books that you could buy for money. They tell you exactly what to do even in the simplest of games and where most secrets are. Then you get no satisfaction from finding them.


They can be helpful if you're having problems with something. Plus, often they have things you never did discover by yourself. XD
Field Researcher
#35411 Old Today at 6:02 PM
Quote: Originally posted by Misaki Chan
So I do rotate my gameplay, but not as rotationally as most people here I believe. Now, back to my question: is there anything I am clearly missing by not playing this sort of strict rotational system with days being synced and such? I know that this is my game and my enjoyment only, and I should do as I please. But since so many people do it this way, I'm pretty sure there is a huge benefit that I'm just not getting at the moment. Would anyone care to spare a minute or two to shine some light on this matter?

I do strict rotational play because I like having all my sims age up together. I find if I don't there end up being families I lose interest in and end up not playing, which messes up the ages when the kids of one family are adults whereas their childhood friends are still children. I play where 4 days = one year and edited an auto-save mod to prompt me to quit the family after that "year" is up.

I also love spreadsheets. I have five spreadsheet books on the go for my BACC hood for a whopping total of 57+ individual sheets that do auto-calculating and data compiling based on what I've input about the town and the residents. And yes, I am fully aware that this is overkill for most people, but it makes me happy and enhances my enjoyment of the game.

So in answer to your question I would say no, there isn't a huge benefit between rotational and desire-based play. (Is that the correct term? I'm going to pretend it is.) If you're looking to try a different way of playing it's worth giving it a shot, but ultimately it's about what makes you (and your sims) happy.
I want to go out
retired moderator
#35412 Old Today at 6:14 PM
Quote: Originally posted by jonasn
I don't understand these guide books that you could buy for money. They tell you exactly what to do even in the simplest of games and where most secrets are. Then you get no satisfaction from finding them.

You'd better be careful on MTS; I'm pretty sure we've given away some spoilers here, as well as given people help on making mods and stuff. Maybe we should just let everyone figure it out themselves? Imagine the WCIF forum- "Where can I find this hair?" "Sorry, can't tell you. But have fun finding it!" Satisfied?

I will choose a path that's clear- I will choose free will
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Scholar
#35413 Old Today at 7:18 PM
If you go to a forum it is a bit different. You seek an answer to a specific problem and you don't pay any money. You can also ask to limit spoilers if applicable. But a book like this gives you everything on the plate. And because you paid real money for it, you might be encouraged to take a full advantage of all the hints to get its full worth. There are games that seem to be specifically designed to give business to the book author by including lists of collectibles that can't be practically discovered. Mod making is still a challenge the asker needs to complete on his own, otherwise it will not be his mod but someone elses.
I want to go out
retired moderator
#35414 Old Today at 7:58 PM
Oh yes, I do see what you mean- but most people bought the Prima Guides for Sims 2 back in the very early days of the game, back when there wasn' too much information about the game on the internet, and when a lot of people had limited internet access anyway! We used them to find out things like, how do I build my own dorms? And what are the cheat codes? Now, people buy the Prima guides for nostalgia or collection purposes.

I will choose a path that's clear- I will choose free will
-RUSH- -RADIO- -RADIO- -EON- -ARCHIVES-
Simpeople and Me Archive- 11Dots Archive- My Sims World Archive- Adele Archive- Sims 1 Archive
Please send me a message if you would like a SimsFileShare account, I can send you an invite!
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