Replies: 27716 (Who?), Viewed: 778574 times.
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Mad Poster
#27701 Old 30th Jul 2021 at 6:22 PM
Quote:
Originally Posted by bloodstained_black_lace
If you're running windows 10, it as issues with freeing up ram. There is a very short code you can write that will fix it and clear the standby list. What happpens is that the ram goes into standby, but is never actually freed up for use by the game. You can write a short bit of code to clear this list every 5 minutes or so, and most ram based crashing will stop. Its 3 am, but I can edit this tomorrow with proper instructions on how to do it. Figured it was still worth mentioning as it might be easily searchable in the meantime.


^ You mean the Memory Allocation Fix? The setup is shown here: https://modthesims.info/showthread.php?t=610641
Mad Poster
#27702 Old 30th Jul 2021 at 8:29 PM
Quote:
Originally Posted by BeckyBoo8
My game keeps crashing....

You could also try WHoward's WhatCausedThis - it might turn up some answers

Please ~ support my TS2 habit! Shop at my Etsy shops:
CatherinesJewelry ~ Artisan Jewelry
Catherine's MOUSE ~ Up/Recycled Jewelry
and Vintage Stuffeths
Field Researcher
#27703 Old 30th Jul 2021 at 8:33 PM
Question about the Lot Adjuster.

Can you use it on an inhabited lot?
It seems like you can, but didn't say so explicitly in the tutorial I read.

Thanks
Theorist
#27704 Old 30th Jul 2021 at 8:41 PM
Quote:
Originally Posted by CatherineTCJD
You could also try WHoward's WhatCausedThis - it might turn up some answers


Is this just another way of reading the error log? Maybe, I'm missing something. I don't see anything else it does.
Mad Poster
#27705 Old 30th Jul 2021 at 10:13 PM
Quote:
Originally Posted by CatherineTCJD
You could also try WHoward's WhatCausedThis - it might turn up some answers


Cool, I didn't know about this Should come in handy when the error log doesn't immediately give an idea of what area of mod it might be related to.

If you have questions on how to use SimPE or WW, you're welcome to PM me.
Forum Resident
#27706 Old 31st Jul 2021 at 8:58 AM
How do I permanently change Sims heights using SimPE? Is it "stretch (dtSingle)" in their age data? I'm trying to make a tall (and chubby) mobster, and create some very subtle minor height variations in my usual playables (like .01-.03 off the default value of 1. Just enough to make them not feel the same height without being so much it seriously screws up kissing, slapping, and other such anims)
Field Researcher
#27707 Old 31st Jul 2021 at 9:58 AM
Quote:
Originally Posted by parrot999
How do I permanently change Sims heights using SimPE? Is it "stretch (dtSingle)" in their age data? I'm trying to make a tall (and chubby) mobster, and create some very subtle minor height variations in my usual playables (like .01-.03 off the default value of 1. Just enough to make them not feel the same height without being so much it seriously screws up kissing, slapping, and other such anims)


https://modthesims.info/t/132248
Theorist
#27708 Old 31st Jul 2021 at 11:50 PM
Is there a setting I can change in SimPE to set the season of a subhood, including Hobbies and Magic, so that it stays the same all the time the way my main hood does?
Mad Poster
#27709 Old Yesterday at 2:54 AM
Quote:
Originally Posted by Peni Griffin
Happy to be of service! If you like the mod - and something certainly has to be done about LTA gain if you don't want sims going permaplat before they get their first kiss - you should certainly try out the new one. By the time Cyjon got it fixed I'd gotten used to using No LTA Permaplat, but that's a more extreme solution.


Actually, I found that I had that mod (No LTA Permaplat) in my game already in addition to the one causing the problem! Perhaps it only made my problem worse by having two of the same type of mod in the downloads.
Anyway, I did delete the first one and kept the second. No need to confuse the game any more..

Receptacle Refugee & Resident Polar Bear
"Get out of my way, young'un, I'm a ninja!"
My downloads of various stuff: https://www.mediafire.com/#myfiles (including funerals!)
Forum Resident
#27710 Old Yesterday at 4:50 AM
Quote:
Originally Posted by Coriel_Muroz
Question about the Lot Adjuster.

Can you use it on an inhabited lot?
It seems like you can, but didn't say so explicitly in the tutorial I read.

Thanks


I second this question.
Theorist
#27711 Old Yesterday at 5:59 AM
Quote:
Originally Posted by Coriel_Muroz
Question about the Lot Adjuster.

Can you use it on an inhabited lot?
It seems like you can, but didn't say so explicitly in the tutorial I read.

Thanks


Quote:
Originally Posted by parrot999
I second this question.


Yes, they may reset, but I've never seen them notice. If you really want to surprise them, use HoodReplace to change their whole world out from under them.
Mad Poster
#27712 Old Yesterday at 2:58 PM
Quote:
Originally Posted by Coriel_Muroz
Question about the Lot Adjuster.

Can you use it on an inhabited lot?
It seems like you can, but didn't say so explicitly in the tutorial I read.

Thanks


I wouldn't use it to shrink an inhabited lot... But, I think enlarging and 'shifting/moving' an inhabited lot should be fine.
They will most likely reset as Sunrader says. I use the LotAdjuster and GridAdjuster on just about every build these days... but, never with sims on the lot. So this is not something I've experienced first hand.

Please ~ support my TS2 habit! Shop at my Etsy shops:
CatherinesJewelry ~ Artisan Jewelry
Catherine's MOUSE ~ Up/Recycled Jewelry
and Vintage Stuffeths
Mad Poster
#27713 Old Yesterday at 4:43 PM
I've used the LotAdjuster more than once to expand an inhabited lot. (Before doing anything like that I always make a backup copy of the neighbourhood.) One of them was over five years ago in downtown Veronaville, and my Sims are still happily living there.

All Sims are beautiful -- even the ugly ones.
My Simblr ~~ My LJ
Sims' lives matter!
The Veronaville kids are alright.
Top Secret Researcher
#27714 Old Today at 12:28 AM
Back from outer space, how are ya'll holding up?

Anything interesting in the TS2 realm I've missed the last two or so years?

Also it's lovely to see some of your familiar faces around here. <3

Not-so-daily TS2 downloads @ my simblr.
Scholar
#27715 Old Today at 6:39 AM
Can fires start on community lots? What happens if one starts and destroys stuff if you leave and come back?


Truth will not fear scrutiny.
Scholar
#27716 Old Today at 7:30 AM
I think they can? What else would be interesting about the community grills set up everywhere?

Unowned community lots reset upon leaving the lot, so even if it burned down completely, it would become restored when you reload it.
1001001
retired moderator
#27717 Old Today at 11:54 AM
Quote:
Originally Posted by siletka
Back from outer space, how are ya'll holding up?

Anything interesting in the TS2 realm I've missed the last two or so years?

Welcome back!
Oh nothing much has happened, just that so many new mods have been made and so much new custom content created. That's all.
Sims 2 is alive and well, lots of people still playing and creating!

I will choose a path that's clear- I will choose free will
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