*New Mesh* Flare Leg on Everyday Outfit *UPDATE*

SCREENSHOTS
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Hey y'all!
While this is not a major change to the Maxis mesh, I believe that it does have a good shape. The normal outfit's pants were really kaprees, all I did was lower the leg and flare it out a bit. Why the flare? Well, the answer is that I'm quite new to meshing. The girls calf is curved and when you pull down the pant leg, the calf will stick out in the back, seeing how the leg is straight down while the calf is curved. The easiest/only way to overcome this was to flare the leg, therefore the calf will not show through the back. There may be other ways to overcome that difficulty, but flaring the leg was the way I choose. After adjusting the UVmap, I simply put another pant texture on it, since the original wasn't made to be pants.
Since this is my first mesh to upload I hope everything is in order. Any comments on what you like, or what I could have done better would be greatly appreciated.
Thanks! =)
Also-If you are wondering how I got my sim to pose like that for a picture, all I did was told her to 'check self out' on the mirror in the back and when she had done so-I simply used 'move_objects on' to rearrange her in front of the camera.

EDIT: Someone realized that something was wrong with my mesh..I had left out something..=)
Anyho, I've tried to make sure every thing's here this time!
Please Re-download!
While only one person said that it didn't work for them, I want to make sure that everyone who has downloaded it, it works.
Thanks!

Polygon Counts:
Poly count for mesh- 2048

Additional Credits:
Thanks to tiggerypum's tutorials on modthesims2.com without such I would never have learned how to change the meshing on clothes.
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