Portal Revealer
SCREENSHOTS
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This is a picked upload! It showcases some of the best talent and creativity available on MTS and in the community.
Uploaded: 4th Oct 2007 at 11:09 PM
Updated: 27th Nov 2013 at 5:49 PM by Nysha
Updated: 27th Nov 2013 at 5:49 PM by Nysha
ijPortalRevealer.zip
This is so that you can see and move various portals such as car and pedestrian portals. Also beach portals and various others. More invisible lot items can be added on request.
So that it can work on a lot you are still building, that does not have sims living on it, the item will immediately reveal all objects it knows about when you buy it, and will hide them again when you sell it. If you do have sims handy, then you can use them to operate the flamingo's menu and choose which objects to display.
You will find the Portal Revealer flamingo in Build Mode, with the two-storey windows. I put it in build mode so it will be available on all types of lots without having to use categories the basegame didn't use.
ijBuyablePortalPatches.zip
This is an optional group of small patches to make the portals buyable. They will then appear along with the flamingo in the double-height windows.
ijVisibleDestinationsPatch.zip
This will probably not be required by most users. It gives placeholders to things like the "go here" destination which didn't have a model originally. Unless you know a good reason you need to see those, don't complicate your life by downloading the patch. Obviously without this patch, a few of the Revealer's options won't do anything.
For theoretical discussion about portals and other lot geography matters, please go to http://forums.modthesims2.com/showt...93&goto=newpost
ijBuyablePortalPatches.zip updated 5th April 2008 to take account of fix by EA in FreeTime to stop waves and beach portals disappearing when a family moves out.
This is so that you can see and move various portals such as car and pedestrian portals. Also beach portals and various others. More invisible lot items can be added on request.
So that it can work on a lot you are still building, that does not have sims living on it, the item will immediately reveal all objects it knows about when you buy it, and will hide them again when you sell it. If you do have sims handy, then you can use them to operate the flamingo's menu and choose which objects to display.
You will find the Portal Revealer flamingo in Build Mode, with the two-storey windows. I put it in build mode so it will be available on all types of lots without having to use categories the basegame didn't use.
ijBuyablePortalPatches.zip
This is an optional group of small patches to make the portals buyable. They will then appear along with the flamingo in the double-height windows.
ijVisibleDestinationsPatch.zip
This will probably not be required by most users. It gives placeholders to things like the "go here" destination which didn't have a model originally. Unless you know a good reason you need to see those, don't complicate your life by downloading the patch. Obviously without this patch, a few of the Revealer's options won't do anything.
For theoretical discussion about portals and other lot geography matters, please go to http://forums.modthesims2.com/showt...93&goto=newpost
ijBuyablePortalPatches.zip updated 5th April 2008 to take account of fix by EA in FreeTime to stop waves and beach portals disappearing when a family moves out.
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ijBuyablePortalPatches.zip
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Uploaded: 6th Apr 2008, 2.2 KB.
4,905 downloads.
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ijVisibleDestinationsPatch.zip
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Uploaded: 4th Oct 2007, 698 Bytes.
4,071 downloads.
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ijPortalRevealer.zip
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Uploaded: 4th Oct 2007, 26.0 KB.
8,260 downloads.
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For a detailed look at individual files, see the Information tab. |
Install Instructions
Basic Download and Install Instructions:
1. Download: Click the download link to save the .rar or .zip file(s) to your computer.
2. Extract the zip, rar, or 7z file.
3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
1. Download: Click the download link to save the .rar or .zip file(s) to your computer.
2. Extract the zip, rar, or 7z file.
3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
- Origin (Ultimate Collection): Users\(Current User Account)\Documents\EA Games\The Sims™ 2 Ultimate Collection\Downloads\
- Non-Origin, Windows Vista/7/8/10: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
- Non-Origin, Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
- Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads
- Mac x64: /Library/Containers/com.aspyr.sims2.appstore/Data/Library/Application Support/Aspyr/The Sims 2/Downloads
- For a full, complete guide to downloading complete with pictures and more information, see: Game Help: Downloading for Fracking Idiots.
- Custom content not showing up in the game? See: Game Help: Getting Custom Content to Show Up.
- If you don't have a Downloads folder, just make one. See instructions at: Game Help: No Downloads Folder.
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Packs Needed
None, this is Sims 2 base game compatible!
Other Information
Operating System:
– Windows
: Windows XP, Windows Vista, Windows 7, etc
– Linux
: Various flavours of Linux, may need Mono or Wine
– Mac OS X
: OS X, may need Mono
Utility Type:
– Miscellaneous
: Tools which do not fit into the above categories.
Plugin Type:
– Not Applicable
: Standalone tools
About Me
Hi there. You can do what you like with my stuff - clone it or whatever.
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