Fixes and Previously Released Part 7- lighting

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Finished, finally. This set includes minor revisions to floor and ceiling lamps that I wasn't quite happy with, and a few things that were packaged with lots, but never as seperate downloads. Everything is base-game compatible. Everything here is a start-to-finish makeover with new GUIDs. To install, place them in your Downloads folder and overwrite the old files.

Notes: The biggest problem with the floor lamps was placement. For some bizarro reason, the part of a floor lamp (or at least the one I normally clone from) that the Buy Mode cursor "grabs" is the bulb. If you use a big mesh that envelopes the bulb subset, the object can't be repositioned, deleted, etc. On most of these fixes, I've added a "bulb" subset on the exterior of the mesh. This is the part you have to aim the cursor at to pick the object up.

I've completely re-textured both Cardassian warp cores. They have a more "industrial" look.

Both Klingon cloaking devices have been split into 2 subsets and re-textured.



Polygon Counts:
Chintaka Class Warp Core: 4770
Hideki Class Warp Core: 2826
DS9 Science Lab Lamp: 390
Transporter Pad: 2442
B'rel Class Warp Core: 526
K'vort Class Warp Core: 1730
Vor'cha Class Warp Core: 2498
Klingon Holodeck Projector: 2166
Holodeck Arch: 132
Galaxy Class Warp Core: 2560
Sickbay Ceiling Lamp: 144
Luna Class Warp Core: 1858
Miranda Class Warp Core: 2626
Transwarp Drive: 3026
Klingon Cloaking Device: 2768
Small klingon Cloaking Device: 3902
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