London Cupertino Desk- Sims1
SCREENSHOTS
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Uploaded: 3rd May 2008 at 3:35 PM
Updated: 1st Sep 2008 at 1:04 PM - Required site uploads update
Updated: 1st Sep 2008 at 1:04 PM - Required site uploads update
Simple. Sturdy. Wood. What else would your eager Sims need to facilitate a productive study time? The swish of paper, frantic scribblings from a pencil, grunts of frustration at that one last math problem before racing out to the impatient school bus. Perhaps during the summer months this multi-function desk serves as a perch for their computer, always ready for another late night Lan party.
One of the unavoidable issues of the desk is the Sim's legs go through one of the drawers when they sit at the desk. I would have fixed this but it would alter the proportions of the desk and it would not have looked the same. This would have been the same issue in Sims 1 if they had used meshes on objects. but instead (as seen in the pic) Cassandra's knees just look like they are bashing into it.
What is included:
Desk- 426 faces, 371 vertices
Base Game Compatible! (more fun for everyone!)
Color enabled (as always!)
This can be found in: Surfaces->Desks
Installation: Extract files in your downloads folder. (really, really simple)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Terms & Conditions:
Can I make recolors of Corset's Objects? YES! Please link back to original mesh and Don't place on pay/restricted access sites. (it’s mean and evil, you fiend!)
Can I put Corset's Objects on Lots? MTS2 & Simburg Village only please, proper links required.
Can I alter Corset's Meshes? NO That means No cloning, No reposting (except with lots but proper links required). If you have the itch to screw with them, learn to make your own.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Polygon Counts:
Desk- 426 faces, 371 vertices
Additional Credits:
Jwoods
Creators of Milkshape & UVMapper Pro
MTS2 (Happy Boofaditty!)
Delphy- Dude, you're just cool!
Whoever made this desk originally for Sims 1
Maxis & Will Wright for giving me the game I always wanted
My brain for playing with shapes (did I forget anyone? lol)
One of the unavoidable issues of the desk is the Sim's legs go through one of the drawers when they sit at the desk. I would have fixed this but it would alter the proportions of the desk and it would not have looked the same. This would have been the same issue in Sims 1 if they had used meshes on objects. but instead (as seen in the pic) Cassandra's knees just look like they are bashing into it.
What is included:
Desk- 426 faces, 371 vertices
Base Game Compatible! (more fun for everyone!)
Color enabled (as always!)
This can be found in: Surfaces->Desks
Installation: Extract files in your downloads folder. (really, really simple)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Terms & Conditions:
Can I make recolors of Corset's Objects? YES! Please link back to original mesh and Don't place on pay/restricted access sites. (it’s mean and evil, you fiend!)
Can I put Corset's Objects on Lots? MTS2 & Simburg Village only please, proper links required.
Can I alter Corset's Meshes? NO That means No cloning, No reposting (except with lots but proper links required). If you have the itch to screw with them, learn to make your own.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Polygon Counts:
Desk- 426 faces, 371 vertices
Additional Credits:
Jwoods
Creators of Milkshape & UVMapper Pro
MTS2 (Happy Boofaditty!)
Delphy- Dude, you're just cool!
Whoever made this desk originally for Sims 1
Maxis & Will Wright for giving me the game I always wanted
My brain for playing with shapes (did I forget anyone? lol)
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below for more information.
MTS has all free content, all the time. Donate to help keep it running.
LondonCupertinoDesk-Corsetcrush-Sims1.rar
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Uploaded: 3rd May 2008, 534.8 KB.
3,609 downloads.
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For a detailed look at individual files, see the Information tab. |
Install Instructions
Basic Download and Install Instructions:
1. Download: Click the download link to save the .rar or .zip file(s) to your computer.
2. Extract the zip, rar, or 7z file.
3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
1. Download: Click the download link to save the .rar or .zip file(s) to your computer.
2. Extract the zip, rar, or 7z file.
3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
- Origin (Ultimate Collection): Users\(Current User Account)\Documents\EA Games\The Sims™ 2 Ultimate Collection\Downloads\
- Non-Origin, Windows Vista/7/8/10: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
- Non-Origin, Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
- Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads
- Mac x64: /Library/Containers/com.aspyr.sims2.appstore/Data/Library/Application Support/Aspyr/The Sims 2/Downloads
- For a full, complete guide to downloading complete with pictures and more information, see: Game Help: Downloading for Fracking Idiots.
- Custom content not showing up in the game? See: Game Help: Getting Custom Content to Show Up.
- If you don't have a Downloads folder, just make one. See instructions at: Game Help: No Downloads Folder.
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Packs Needed
None, this is Sims 2 base game compatible!
Other Information
Style:
– Contemporary
– Modern
Room:
– Study
: Study/Office
Maxis Flags:
– Not Applicable
Tags
#Sims 1, #desk, #wood, #drawer, #Sims 1 for Sims 2, #Sims one, #Sims one for Sims two, #game
About Me
Send me a link, I’d STILL love to see how others decorate/recolor/my meshes & textures! I love MTS because of the freely give, freely share policy that just allows the game to be FUN! So do NOT upload my meshes, textures, recolored or reworked textures or patterns to paysites, on lots or otherwise. The sole reason for posting my work on MTS is to give back to the wonderful community that has, and continues to, give me so much delight.
If you use, alter, repurpose anything that originated from me, link back. If I ever update my content, add more or similar things in a set, I’d like people who have the previous items to know.
**NEW! NEW! NEW!**
As of 2019 new permissions for my creations are being granted. They are as follows:
*** Object Mesh conversions to ANY The Sims games ARE NOW ALLOWED! ***
I would please ask that you let me know just in case I have a better version of an old mesh (I’ve learned a lot about 3D modeling in the last decade…)
Can I…
...Convert one of your objects, meshes, etc. to a different Sims game version?
YES PLEASE! If you have the skills to do it properly I’d LOVE for you to do that! And make durn sure you send me a link! (I do own TS3 & base game TS4) Modding got overwhelmingly complicated for me in TS3 and I really struggled to wrap my mind around it. TS2 is and will always be my true love of the Sim games, especially if EA keeps on the same path that they are on now in how they are developing the game. TS2 is like complete creative freedom to me even though I enjoyed TS3 quite a lot too. As far as modding goes, I’ll forever be a TS2 creator.
...Rework, fix, or update the mesh or object myself?
Yes! As long as there is a quality improvement over the original. (They are far from perfect. HA!)
...Add or fix functionality to one of your objects?
Yes please. I’m good at making meshes but still totally lost on the coding end of things.
...Use one of your meshes to add more pieces to a set you have already started?
Yes please. I have way more ideas than time and energy. I’ve always wanted to have large sets of things and my mind is still constantly drawn back to my Loggin Kannuk set and my TS1 to TS2 conversions. Now that I’m poking at the game again extensively those are the things I’m overwhelmingly wanting to work on, including finishing pieces I started almost a decade and a half ago.
Any further questions you can send me a message and I’ll try to respond if I notice it’s there. (Sorry to the people who were messaging me the last few years and I didn’t catch that I had messages! I wasn’t intentionally ignoring you!)
Play happy & CREATE!
If you use, alter, repurpose anything that originated from me, link back. If I ever update my content, add more or similar things in a set, I’d like people who have the previous items to know.
**NEW! NEW! NEW!**
As of 2019 new permissions for my creations are being granted. They are as follows:
*** Object Mesh conversions to ANY The Sims games ARE NOW ALLOWED! ***
I would please ask that you let me know just in case I have a better version of an old mesh (I’ve learned a lot about 3D modeling in the last decade…)
Can I…
...Convert one of your objects, meshes, etc. to a different Sims game version?
YES PLEASE! If you have the skills to do it properly I’d LOVE for you to do that! And make durn sure you send me a link! (I do own TS3 & base game TS4) Modding got overwhelmingly complicated for me in TS3 and I really struggled to wrap my mind around it. TS2 is and will always be my true love of the Sim games, especially if EA keeps on the same path that they are on now in how they are developing the game. TS2 is like complete creative freedom to me even though I enjoyed TS3 quite a lot too. As far as modding goes, I’ll forever be a TS2 creator.
...Rework, fix, or update the mesh or object myself?
Yes! As long as there is a quality improvement over the original. (They are far from perfect. HA!)
...Add or fix functionality to one of your objects?
Yes please. I’m good at making meshes but still totally lost on the coding end of things.
...Use one of your meshes to add more pieces to a set you have already started?
Yes please. I have way more ideas than time and energy. I’ve always wanted to have large sets of things and my mind is still constantly drawn back to my Loggin Kannuk set and my TS1 to TS2 conversions. Now that I’m poking at the game again extensively those are the things I’m overwhelmingly wanting to work on, including finishing pieces I started almost a decade and a half ago.
Any further questions you can send me a message and I’ll try to respond if I notice it’s there. (Sorry to the people who were messaging me the last few years and I didn’t catch that I had messages! I wasn’t intentionally ignoring you!)
Play happy & CREATE!
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