Livin' Large Boomerang Window- Sims 1
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SCREENSHOTS
Created by Corsetcrush
Uploaded: 14th Apr 2008 at 12:54 PM
Updated: 1st Sep 2008 at 11:44 AM - Required site uploads update
Updated: 1st Sep 2008 at 11:44 AM - Required site uploads update
Boomerang Window
Ponytails & Poodle skirts. Chubby Checker playing on the jukebox while a small crowd flocks around the soda fountain. Candy colored vehicles line the pavement just outside this classic window.
Presenting one of the many cool windows from Sims 1, and my first window! This came with Livin' Large as part of the retro/Vegas theme. The mesh comes in the original white, but I have also made 4 metal recolors as well.
What is included:
Boomerang Window
Boomerang Diagonal Window
Frame Recolors:
Copper
Heavy Rust
Rust
Steel
Base Game Compatible! (more fun for everyone!)
Color enabled (as always!)
This (obviously) can be found in Build-> Doors & Windows-> Windows
Installation: Extract files in your downloads folder. (really, really simple)
Terms & Conditions:
Recolors of Corset's Objects: YES! Please link back to original mesh and Don't place on pay/restricted access sites. (it’s mean and evil, you fiend!)
Corset's Objects on Lots: MTS2 & Simburg Village only please, proper links required.
Corset's Meshes: No cloning, no reposting (except with lots but proper links required). If you have the itch to screw with them, learn to make your own.
The sole reason for posting my work on Mod is to give back to the wonderful community that has already given me so much.
Side note for Sims 1 fans: I am slowly working towards converting more Sims 1 objects over to Sims 2 (whatever I really miss or strikes my fancy) so keep an eye out! I have a few more Sims 1 projects close to completion and many, many more on my list that should be coming soon. :D
Polygon Counts:
Boomerang Window- 692 faces, 714 vertices
Boomerang Diagonal Window- 692 faces, 714 vertices
Additional Credits:
HUGE thanks go to Numenor, IgnorantBliss, and Jwoods for the exceedingly helpful and easy to understand tutorials.
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below for more information.
Filename | Size | Downloads | Date | |||||
BoomerangWindow-Corsetcrush-LivinLarge-Sims1-Recolors.rar
Size: 1,005.0 KB · Downloads: 5,314 · 14th Apr 2008 |
1,005.0 KB | 5,314 | 14th Apr 2008 | |||||
BoomerangWindow-Corsetcrush-LivinLarge-Sims1.rar
Size: 181.1 KB · Downloads: 6,339 · 14th Apr 2008 |
181.1 KB | 6,339 | 14th Apr 2008 | |||||
For a detailed look at individual files, see the Information tab. |
Key:
- - File was updated after upload was posted
Install Instructions
Basic Download and Install Instructions:
1. Download: Click the download link to save the .rar or .zip file(s) to your computer.
2. Extract the zip, rar, or 7z file.
3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
1. Download: Click the download link to save the .rar or .zip file(s) to your computer.
2. Extract the zip, rar, or 7z file.
3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
- Origin (Ultimate Collection): Users\(Current User Account)\Documents\EA Games\The Sims™ 2 Ultimate Collection\Downloads\
- Non-Origin, Windows Vista/7/8/10: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
- Non-Origin, Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
- Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads
- Mac x64: /Library/Containers/com.aspyr.sims2.appstore/Data/Library/Application Support/Aspyr/The Sims 2/Downloads
- For a full, complete guide to downloading complete with pictures and more information, see: Game Help: Downloading for Fracking Idiots.
- Custom content not showing up in the game? See: Game Help: Getting Custom Content to Show Up.
- If you don't have a Downloads folder, just make one. See instructions at: Game Help: No Downloads Folder.
Also Thanked - Users who thanked this download also thanked:
Corsetcrush’s NEW 2019 Terms of Use:
Send me a link, I’d STILL love to see how others decorate/recolor/my meshes & textures! I love MTS because of the freely give, freely share policy that just allows the game to be FUN! So do NOT upload my meshes, textures, recolored or reworked textures or patterns to paysites, on lots or otherwise. The sole reason for posting my work on MTS is to give back to the wonderful community that has, and continues to, give me so much delight.
If you use, alter, repurpose anything that originated from me, link back. If I ever update my content, add more or similar things in a set, I’d like people who have the previous items to know.
**NEW! NEW! NEW!**
As of 2019 new permissions for my creations are being granted. They are as follows:
*** Object Mesh conversions to ANY The Sims games ARE NOW ALLOWED! ***
I would please ask that you let me know just in case I have a better version of an old mesh (I’ve learned a lot about 3D modeling in the last decade…)
Can I…
...Convert one of your objects, meshes, etc. to a different Sims game version?
YES PLEASE! If you have the skills to do it properly I’d LOVE for you to do that! And make durn sure you send me a link! (I do own TS3 & base game TS4) Modding got overwhelmingly complicated for me in TS3 and I really struggled to wrap my mind around it. TS2 is and will always be my true love of the Sim games, especially if EA keeps on the same path that they are on now in how they are developing the game. TS2 is like complete creative freedom to me even though I enjoyed TS3 quite a lot too. As far as modding goes, I’ll forever be a TS2 creator.
...Rework, fix, or update the mesh or object myself?
Yes! As long as there is a quality improvement over the original. (They are far from perfect. HA!)
...Add or fix functionality to one of your objects?
Yes please. I’m good at making meshes but still totally lost on the coding end of things.
...Use one of your meshes to add more pieces to a set you have already started?
Yes please. I have way more ideas than time and energy. I’ve always wanted to have large sets of things and my mind is still constantly drawn back to my Loggin Kannuk set and my TS1 to TS2 conversions. Now that I’m poking at the game again extensively those are the things I’m overwhelmingly wanting to work on, including finishing pieces I started almost a decade and a half ago.
Any further questions you can send me a message and I’ll try to respond if I notice it’s there. (Sorry to the people who were messaging me the last few years and I didn’t catch that I had messages! I wasn’t intentionally ignoring you!)
Play happy & CREATE!
If you use, alter, repurpose anything that originated from me, link back. If I ever update my content, add more or similar things in a set, I’d like people who have the previous items to know.
**NEW! NEW! NEW!**
As of 2019 new permissions for my creations are being granted. They are as follows:
*** Object Mesh conversions to ANY The Sims games ARE NOW ALLOWED! ***
I would please ask that you let me know just in case I have a better version of an old mesh (I’ve learned a lot about 3D modeling in the last decade…)
Can I…
...Convert one of your objects, meshes, etc. to a different Sims game version?
YES PLEASE! If you have the skills to do it properly I’d LOVE for you to do that! And make durn sure you send me a link! (I do own TS3 & base game TS4) Modding got overwhelmingly complicated for me in TS3 and I really struggled to wrap my mind around it. TS2 is and will always be my true love of the Sim games, especially if EA keeps on the same path that they are on now in how they are developing the game. TS2 is like complete creative freedom to me even though I enjoyed TS3 quite a lot too. As far as modding goes, I’ll forever be a TS2 creator.
...Rework, fix, or update the mesh or object myself?
Yes! As long as there is a quality improvement over the original. (They are far from perfect. HA!)
...Add or fix functionality to one of your objects?
Yes please. I’m good at making meshes but still totally lost on the coding end of things.
...Use one of your meshes to add more pieces to a set you have already started?
Yes please. I have way more ideas than time and energy. I’ve always wanted to have large sets of things and my mind is still constantly drawn back to my Loggin Kannuk set and my TS1 to TS2 conversions. Now that I’m poking at the game again extensively those are the things I’m overwhelmingly wanting to work on, including finishing pieces I started almost a decade and a half ago.
Any further questions you can send me a message and I’ll try to respond if I notice it’s there. (Sorry to the people who were messaging me the last few years and I didn’t catch that I had messages! I wasn’t intentionally ignoring you!)
Play happy & CREATE!
More Downloads BETA
Here are some more of my downloads: