Krampft Industries Value Counter Fixes
Uploaded 12th May 2011 at 6:54 PM · Updated 11th May 2011 at 8:12 PM by MsBarrows
The second is a mapping fix I made for the corner mesh of the original counter after noticing that it didn't want to play nicely with more detailed textures. This fix is a default replacement for that part of the object, and as such does not appear separately in the catalog or have a separate price; you will only see it when placing an arrangement of the Krampft Industries Value counter that causes the game to use the corner mesh.
Please note that you can only have one DR of any one item/item subset at a time.
Counter Island: roughly 578 polys per mesh state (not including shadows), 2416 for entire package
Corner UV-Mapping Fix: 463 polys
Counter island is based on a counter template by Numenor (http://www.modthesims.info/showthread.php?t=124268).
Created Using: Milkshape
3DS Max 2009
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Expansion pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below for more information.
|Filename||MsB_CounterValue_Island_MESH.package (inside MsB_CounterValue_Island_MESH.zip)|
|Title||Krampft Industries Value Island|
|Description||A renowned kitchen critic has been quoted as saying, "When deciding between Krampft Industries cabinetry and wooden lawn ornaments, invariably one must choose Krampft." High praise for a highly economical kitchen surface. by MsBarrows (Based on a template by Numenor)|
| A counter island to match the Krampft Industries Value Counter, respositoried to it for textures.
Size: 42.5 KB · Downloads: 4,767 · 12th May 2011
|42.5 KB||4,767||12th May 2011|
| A UV-mapping fix for the Krampft Industries Value Counter so that the corner mesh piece works properly with more detailed textures.
Size: 10.4 KB · Downloads: 3,814 · 12th May 2011
|10.4 KB||3,814||12th May 2011|
Key: - File was updated after upload was posted
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The creator also recommends the following uploads:
MsBarrows' Mayhem and Madness
Naturally one thing I like making since I like reusing textures, is Maxis-Match and Bedding-Match items, either filling in holes in existing Maxis items (love seat and armchair versions of nice sofas, for example) or carving out new territory entirely (tables and chairs to match my favourite Maxis counters).
My main use of The Sims is to amuse myself by playing through and writing up stories about my sims and their families, several of which have been extraordinary lengthy, but a lot of fun to do. Most of my creating is inspired by my story-play; I'll be decorating a house for one of my sims, and find myself muttering and swearing over the lack of some item I want for it. I'm thankful that I'm able to fix these annoyances myself, and enjoy sharing the results with others.
As far as my stuff goes - feel free to recolour anything that is an actual standalone mesh, all the Maxis-Match and Bedding-Match stuff you don't need to recolour, since it uses the textures of the Maxis items - so go recolour the Maxis items instead, of course!
Feel free to upload my stuff in your custom lots. I make it for people to use it, and don't see any point in restricting its use unnecessarily. Though just as a general point of principle, I am not a fan of the Exchange, and in general would prefer my things not get uploaded there.
Feel the power of the repository technique!