Arboretum Map View Visibility Change
New Gizmo by Don Babilon: Arboretum Map View Visibility Change
Description
This mod changes the visibility of the Arboretum rabbithole in Map View. By default the Arboretum would replace any blue lot type marker with its own, red, tag. That's pretty much the normal behaviour of almost all rabbithole buildings. So, if you place the Arboretum in a Big Park, the blue park bench icon will be replaced by the Arboretum icon. I changed that.
Map View will now go from this:
To this:
Now the Arboretum tag is visible alonside the blue lot type marker. It is a simple XML tuning file.
The reason why I did this is that the Arboretum object is so small that it can fit on various lot types without disturbing their lot functions. Want it on a beach lot? No problem, but the beach cannot be selected from Map View anymore. One will either have to click the Arboretum or go from Map View to the normal screen and choose "Go Here".
Now, Don Babilon is a man that enjoys the comforts of life and this is just too much clicking and zooming for him when he wants to go to the beach and not visit the Arboretum.
So he looked at the Vault of Antiquity and saw that this rabbithole does not override the lot marker and decided that the Arboretum should do the same.
Resources changed and possible conflicts
This mod changes the Arboretum_0x5b5b11caea9af0de XML file in GameplayData.package. It will conflict with any mod that changes the same resource, such as gesimz' Investable Arboretum mod, that is available here:http://www.modthesims.info/download.php?t=459861
Therefore I decided to provide various flavours to prevent this conflict.
In addition this mod will also conflict with NPCs Exit Rabbit Holes Much Faster, a mod by bluegenjutsu at simsasylum.
Other flavours
Version 1: DonBabilon_Arboretum_v1_MapTagVisibility.package
this is just the base and only changes the map view behaviour as described. This will conflict with gesimz' mod.
Version 2: DonBabilon_Arboretum_v2_MapTagVisibility+InvestDefault.package
adds the investability function like gesimz' mod. Use this to replace gesimzInvestableArboretum.package
Version 3: DonBabilon_Arboretum_v3_MapTagVisibility+Invest.package
adds the investability function and changes the values with my own tuning values. The default Return On Investment values were a bit odd: Investment came at 1,000§ and gave you 50§ in weekly returns. Buying out the property came at an additional 8,000 and gave you 200§ in weekly returns.
I changed this to values that are more in line with other rabbitholes: initial investment is still 1,000§ but gives you 140§ per week. Buying the whole building is an additional 3,000 and nets you 300§ in weekly returns.
Version 4: DonBabilon_Arboretum_v4_MapTagVisibility+Invest+LotPurchase.package
adds investability, with my tuning values, and adds the ability to purchase the lot on which the Arboretum is placed. Default behaviour prevents this. You couldn't buy the Beach lot if the Arboretum is on it. Now you can.
Note that this mod does not make lots purchaseable that are not by default (lots like Small Park, Visitors Allowed, No Visitors Allowed, Firestation etc.). You will still need gesimz' other mods from the same suite if you want that, too.
Version 5: DonBabilon_Arboretum_v5_MapTagVisibility+LotPurchase.package
this version only changes the visibility flag and adds the ability to purchase the lot on which the rabbithole is placed. But you cannot invest in the rabbithole.
Requirements
Quite obviously you will need the Supernatural EP for this mod to have any effect. This mod will also affect any custom Arboretum rabbithole objects, like Margaret Pendragon's rabbithole rug or Darkitow's Arboretum portal for Lunar Lakes. In fact, my screenshot was mainly done by peppering the whole area with the rugs.
Installation
This mod will go into your usual mods location.
Credits
Credits go to Queen Inge Jones and her Prince Consort Peter for giving us S3PE and nonamena for their tutorial on making XML tuning mods. If anything goes wrong with my mod then it's nonamena's fault
Additional thanks to Arsil and Buzzler for helping me. A lot.
Terms of Use
If you upload this mod somewhere else as your own and charge money for it make sure to send me an invitation to your funeral after you've succumbed to alcohol and hookers because of all the money you earned from it.
DonBabilon_Arboretum_v5_MapTagVisibility+LotPurchase.zip
| Like V1, does not allow investment but allows purchase of the venue or lot.
Download
Uploaded: 29th Oct 2014, 3.7 KB.
288 downloads.
|
||||||||
DonBabilon_Arboretum_v4_MapTagVisibility+Invest+LotPurchase.zip
| Like V2, but also allows to purchase the venue on which the building is placed. If it is usually ownable.
Download
Uploaded: 29th Oct 2014, 3.7 KB.
454 downloads.
|
||||||||
DonBabilon_Arboretum_v3_MapTagVisibility+Invest.zip
| Like V2, but with additional custom tunings for the return values on investment
Download
Uploaded: 29th Oct 2014, 3.7 KB.
178 downloads.
|
||||||||
DonBabilon_Arboretum_v2_MapTagVisibility+InvestDefault.zip
| V2: allows you to invest in the building. Use to replace the mod by gesimz
Download
Uploaded: 29th Oct 2014, 3.7 KB.
195 downloads.
|
||||||||
DonBabilon_Arboretum_v1_MapTagVisibility.zip
| Base mod. Changes only the Map View visibility
Download
Uploaded: 29th Oct 2014, 3.7 KB.
640 downloads.
|
||||||||
For a detailed look at individual files, see the Information tab. |
Install Instructions
Loading comments, please wait...
Updated: 7th Jul 2018 at 9:21 AM - Update announcement
#Arboretum, #Supernatural, #Map View, #rabbithole, #tuning
-
by SolaceInSound 9th Jul 2009 at 11:30pm
14 43k 31 -
by Chicken0895 22nd Jun 2011 at 11:59pm
+1 packsAmbitions -
Clutter Your Map - Rabbithole Map View Visibility Changes
by Don Babilon 3rd Jul 2018 at 10:18pm
23 57.2k 70 -
by computeteen5 7th Jul 2018 at 2:54pm
+1 packsGenerations -
by YolkSims 1st Jul 2022 at 2:57pm
15.3k 25 -
by Arro 4th Mar 2024 at 5:56pm
6 9.9k 34
-
Clutter Your Map - Rabbithole Map View Visibility Changes
by Don Babilon 3rd Jul 2018 at 5:18pm
Tuning mods that change the Map View behaviour of rabbithole map tags more...
23 57.2k 70 -
by Don Babilon 30th Apr 2015 at 5:56pm
Don_Babilon's profile picture now available as a full Sim more...
-
by Don Babilon 26th Oct 2014 at 9:13am
Speed tuning for the Fixer-Upper Car from the Store more...
26 29.9k 85 -
No More University Life NPC Protests
by Don Babilon 2nd Nov 2015 at 8:03am
This mod will stop all random NPC protests that came with the University Life EP more...
+1 packsUniversity Life -
Faster Fixing Up The Fixer Upper Car
by Don Babilon 2nd Nov 2015 at 8:04am
This mod speeds up the time needed to complete the fixer upper car more...
5 38.4k 72
Packs Needed
Base Game | |
---|---|
Sims 3 |
Expansion Pack | |
---|---|
Supernatural |