Higher & More Realistic Overmax Pay

SCREENSHOTS
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Uploaded: 21st Jul 2015 at 4:28 AM
Updated: 13th Jun 2021 at 5:29 PM
Changelog
Update: 06/13/2021
  • Updated for game version 1.75.​125.
  • The mod now also works for freelancer gig pay (excluding gig careers with active career events).

Update: 11/20/2019
  • Updated for game version 1.58.63.

Update: 11/14/2018
  • Updated for game version 1.47.49.

Update: 12/03/2017
  • The pay for completing work from home assignments (for City Living careers) now correctly scales proportionally with your Sim's hourly pay.

Description
After the 1.5.139 update, Sims can now get promoted even if they have already reached the max career level (i.e. level 10). By default, Sims get a $10 raise for each overmax level, regardless of what career she/he is in. With this mod Sims will now always get a 10% raise instead.

For example, here's the hourly pay for the doctor career, default vs. this mod.

DefaultThis Mod
Level 10 Doctor$280$280
Doctor +1$290$308
Doctor +2$300$338
Doctor +3$310$372
Doctor +4$320$409
Doctor +5$330$450
Doctor +6$340$496
Doctor +7$350$545
Doctor +8$360$600
Doctor +9$370$660
Doctor +10$380$726
Doctor +20$480$1,883
Doctor +30$580$4,885
Doctor +50$780$32,869

Currently it works for all careers except for the actor career, which doesn't have an hourly pay.

Installation
This mod uses the new script mod extension .ts4script introduced with the patch 1.9.80.
To install, unzip the file and place the ts4script file in your mods folder.

Conflicts
This mod modifies the get_hourly_pay function in careers.career_base and will conflict with other mods that also modify this function.