Inventing Revamp
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Some Objects were missing the Put in Family Inventory Line, thanks to Harrysdog for noticing.
Edit: Removed tutorial link because the Thread no longer exists. Will rewrite it when I find the time.
So I was bored with the inventing skill..
Also I want my save to slowly evolve through time and become more and more futuristic and I did not want to have to decide for myself when which item is added to the game. People who know my game a bit also know that I don't like rabbitholes, so inventions like the time machine were always very meh to me.
So I decided to just change the inventing process a bit.
There were some problems along the way...
... but now I think I have a working Mod.
I completely removed all the useless widgets and added other objects mostly from Into the Future and some Life Time Rewards.
I also changed the Simbot challenge to appear at Level 5, so you can first invent a Simbot and then later invent the Bot Workshop to build Plumbots, it felt like a natural progression.
So here are the objects:
Have fun
Snow
This Mod edit the following XMLs and therefore conflicts with Mods using the same resources:
Inventing 0xA3B185C555C7A9F7
Opportunities_EP2 0x1D0AFD9BB424896E
also make sure you have all the items on the list in your game
Additional Credits:
To Rebekah(AcquireSimoleons) and Margot from the Pixelated Puddings chatroom on Riot.im for always bear-ing with me through all the bugs <3
To Chain_Reaction from NRAAS for answering all my stupid questions
KittyTheSnowCat_InventingRevamp.package.zip
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Uploaded: 10th Feb 2020, 47.4 KB.
3,691 downloads.
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Install Instructions
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Updated: 10th Feb 2020 at 9:46 PM - Added Tutorial
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Packs Needed
Base Game | |
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![]() | Sims 3 |
Expansion Pack | |
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![]() | Ambitions |
![]() | Pets |
![]() | Showtime |
![]() | Supernatural |
![]() | Seasons |
![]() | Into the Future |