Custom Channels Injector
Untitled.png - width=2000 height=838
Let me know if you have any issue or if you find any bugs, I will do my best to help

5.1 Update [9th Feb. 2026]
- Found an issue with DJ booths that only happened when several channels were being added to them. Only one of the channels would work normally and the others would play the sound but keep the object in OFF state. This is now fixed.
[5th Feb. 2026]
- Did an almost full test today and found no issues. The only thing I did not check is the Servo, as it just takes forever to build and I do not have time today. If anyone plays with the Servo and finds issues, please let me know.
[19th Jan. 2026]
- Did a full test today and found no issues.
5.0 Update [9th Dec. 2025]
- Re-did the whole thing from scratch and re-tested it all, everything now seems to work as intended
4.3 Update
- Fixed from the summer game updates that broke everything.
4.2 Update
- Fixed the Last Exception for custom video games. The included test file now works well without triggering exceptions.
4.1 Update
- Temporarily disabled the "make non-danceable" setting to prevent exceptions until I can make it work again (so all channels can be danced to, regardless of the settings, until I figure it out and update again)
- Fixed the DJ-able channels to get rid of the exceptions
4.0 Update
- Added support for custom stereo objects that should only have a few specific channels available
3.2 Update
- Added an option for venue speakers channels
- Corrected an issue raising an exception when trying to inject channels into earbuds when the Fitness pack was absent
3.1 Update
- Added an option to make channels non dance-able.
- Corrected an issue with DJ booths, the music would play and the sims could listen, but the object would officially stay in OFF mode and the music animation would not show up.
3.0 Update
- Added support for computer video games.
- Gave a proper instance ID to the string table in the test package. It was previously set to 0, which might have caused compatibility issues.
2.0 Update
- Added support for TV channels.
1.1 Update
- Channels can now be added to hot tubs, DJ booths, water scooters, bots, humanoid robots, and smart hubs.
- Corrected an issue preventing the channels from appearing on the entertainment centers from Tiny Living (TV/Stereo/Bookshelf/Whatever combos).
| Filename | Type | Size |
|---|---|---|
| SashaT1804_CustomChannelInjector_v5.1.zip | zip | |
| ChannelsInjectorTest.package | package | 99808 |
| COPYING.txt | txt | 35182 |
| README.txt | txt | 1909 |
| SashaT1804_CustomChannelInjector.ts4script | ts4script | 63850 |
|
SashaT1804_CustomChannelInjector_v5.1.zip
| v5.1 - Fixed an issue with DJ booth channels
Download
Uploaded: 9th Feb 2026, 95.5 KB.
38,358 downloads.
|
||||||||
| For a detailed look at individual files, see the Information tab. | ||||||||
Install Instructions
1. Download: Click the File tab to see the download link. Click the link to save the .rar or .zip file(s) to your computer.
2. Extract: Use 7zip (Windows) to extract the file(s) from the .rar or .zip file(s).
3. Cut and paste the file(s) into your Mods folder
Need more information?
- My Documents\Electronic Arts\The Sims 4\Mods\
- Anyone can use both .rar and .zip files easily! On Windows, use 7zip!
- If you don't have a Mods folder, just make one.
Loading comments, please wait...
Uploaded: 14th Apr 2022 at 10:25 PM
Updated: 9th Feb 2026 at 12:43 PM
-
by Lahawana 14th Aug 2021 at 4:09pm
1
7.8k
9
-
by Lulu The Cute Sim 21st Jan 2022 at 3:40am
11
8.3k
47
-
by SashaT1804 updated 19th Jan 2026 at 2:18pm
Getting tired of the limited number of stereo channels? Want something new to listen to? Then you're at the right more...
76
30.1k
67
-
[Alpha] Spirituality Custom Game Pack
by SashaT1804 updated 4th Nov 2022 at 1:08pm
Please read for instructions and warnings I have been working for several months now on a pretty big project that is more...
80
74.9k
100
Sign in to Mod The Sims
Custom Channels Injector