"Grab a bottle" can be bottles placed in Inventory one by one

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This feature Based on function of "Pick Up Serving" for large Plate.
The FizzBox only has the option to take the juice out of the box and drink it,
but it seems that there is no option to take the juice out of the box and put into Sim's inventory. (if I'm not overlooking)
Therefore, In order to a put lots of juice bottles on the vendor table and sell them just like NPCs actually do in the game,
it is necessary to make juices one by one despite the fact that you have the option to make 6 at once, And one process of juice machine is never short.
So I made this mod to allow my sims to have colorful juices on their vendor table constantly.
Also, after using it myself, I sometimes needed the functionality of the original Grab a Bottle option, so I made multiple versions for those who needed it.
There are two different versions of the file, so use only one according to your play style.
FizzGrab_intoInventory
No need for XML Injector. Just put the package file in the mod folder.
Override "Grab a bottle" interaction on FizzBox, that to allow take the bottles into inventory one by one.
Bottles in inventory can be clicked to drink or placed in the world as normal.
FizzGrab_intoInventory_AddInteraction
Requires XML Injector.
Add "Put a bottle into inventory" interaction to FizzBox by custom tuning.
Still left with the option original "Grab a Bottle"
-add French by heidi137 (02/02/2023)
I thought someone was do it (if I'm not overlooking...), but I've been seeing occasional questions about the inconvenience of Fizz's Grab option on the forums and community, so I thought I'd share it here.
Information:Overrides the following tunings
E882D22F!0000001E!0000000000039E8F.JuiceFizzing_GrabDrink_FizzyJuice.InteractionTuning
E882D22F!0000001E!0000000000039E97.juiceFizzing_GrabDrink_Kombucha.InteractionTuning
E882D22F!0000001E!0000000000039E98.juiceFizzing_GrabDrink_Seltzer.InteractionTuning
Copy the format for put items into inventory from "generic_food_Grab_to_inventory"
Filename | Type | Size |
---|---|---|
FizzGrab_intoInventory.zip | zip | |
FizzGrab_intoInventory.package | package | 6312 |
Filename | Type | Size |
---|---|---|
FizzGrab_intoInventory_AddInteraction.zip | zip | |
FizzGrab_intoInventory_AddInteraction.package | package | 10593 |
FizzGrab_intoInventory_AddInteraction.zip
| Requires XML Injector
Download
Uploaded: 2nd Feb 2023, 7.9 KB.
1,247 downloads.
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FizzGrab_intoInventory.zip
Download
Uploaded: 26th Jan 2023, 6.2 KB.
686 downloads.
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For a detailed look at individual files, see the Information tab. |
Install Instructions
1. Download: Click the File tab to see the download link. Click the link to save the .rar or .zip file(s) to your computer.
Read the upload description for installation instructions. If nothing else is specified, do the following:
2. Extract: Use WinRAR (Windows) to extract the .package file(s) (if included, ts4script as well) from the .rar or .zip file(s).
3. Cut and paste the .package file(s) (if included, ts4script as well) into your Mods folder
- Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
- Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\
Need more information?
- Anyone can use both .rar and .zip files easily! On Windows, use WinRAR.
- If you don't have a Mods folder, just make one.
- Mod still not working? Make sure you have script mods enabled
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Updated: 2nd Feb 2023 at 11:02 AM by miri5583
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Packs Needed
Base Game | |
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![]() | Sims 4 |
Expansion Pack | |
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About Me
The MODs I create do not have complicated mechanisms, so I don't think they need to be updated with every game patch.
If the mods doesn't work, let me know. I can't reply quickly, but I'll look into it.
Other small miscellaneous mods I've made.
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