Keep Instruments in Inventory v6
Keep Instruments in Inventory
How many times have you sent your musician sim to the bar or park to showcase their latest hit single only to find when they get there that they left the guitar on the floor of the bathroom or some other stupid corner of the house? If you're like me, pretty much every time. OK, I admit it I sometimes don't stop to think!
I had enough, so I wrote this mod for The Sims 4 to change the default action to putting an instrument in the sims inventory when they have finished playing. Now they'll always have their instrument handy no matter where they may roam.
Installation
This mod is a bit different than most as it contains both a standard package file and a script mod. Both must be installed for the mod to work properly, but the installation isn't all that complex.
Unzip both files contained in the main zip file you downloaded into your Mods folder. You should end up with a package file named 'MTS_Scumbumbo_KeepInstrumentsInInventory' AND a zip file named 'MTS_Scumbumbo_KeepInstrumentsInInventory_Script' in the Mods folder.
Make sure that scripting mods are enabled in the game options (on the "Other" tab). Be sure to check this setting after updating the game for a new patch, as if you don't turn off the show mods at startup option the game will disable scripts after an update is installed.
See the screenshotof a sample Mods folder if you need a reference. You'll have other CC and mods in there, but it's important that both files shown are in the Mods folder for this to work properly. Without the script portion of the mod, visiting sims or sims on community lots can pick up instruments and steal them!
If you wish, the package file can be placed in a subfolder, but the zip file must go into the main Mods folder.
Compatibility
This mod should be compatible with The Sims 4 version 1.47.49 or newer.
This mod may conflict with any other mods that modify the strategy for putting down instruments or other objects.
As this modifies the generic strategy for putting down any instrument, it should continue to work for any new instruments added to the game.
Technical Notes
This modifies the following XML resources:
- S4_6224C9D6_00000000_0000000000017C15 - PutDownStrategy_Instrument
How it works:
- The XML package changes the PutDownStrategy_Instrument to swap the "costs" of putting an instrument on the floor versus putting in the sims inventory. They will prefer to put instruments into their inventory. Simple...
- ...until I tested the technique and found that on community lots, sims would pick up and play an instrument, and then cheerfully swipe it from the lot! Free violin... wooo! (Not good)
- The script portion of the mod replaces the _run_interaction_gen() function in the carry.put_down_interactions script, adding a test to make sure that if an instrument (or any other object) is used on another lot and the sim's household does not own that item, they will place it down instead. So basically, if they own the instrument, they can take it out of their inventory and when done they will put it back in their inventory. If they don't own the instrument, they can pick it up and play it, but will put it back down when finished.
- The script source is included in the zip file and can be included in similar mods. It would only be required if sims could feasibly steal objects from other lots without it. If you do include this in another mod, I do expect to be credited!
Additional Credits:
Big, BIG thanks go to Velocitygrass for the Sims4XmlExtractor and, of course, Kuree and all the others at Sims4Group who have put together the S4PE tool.
Note from the Creator:
KeepInstrumentsInInventory.zip
| Keep Instruments in Inventory version 6
Download
Uploaded: 16th Nov 2018, 3.3 KB.
9,343 downloads.
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For a detailed look at individual files, see the Information tab. |
Install Instructions
1. Download: Click the File tab to see the download link. Click the link to save the .rar or .zip file(s) to your computer.
Read the upload description for installation instructions. If nothing else is specified, do the following:
2. Extract: Use WinRAR (Windows) to extract the .package file(s) (if included, ts4script as well) from the .rar or .zip file(s).
3. Cut and paste the .package file(s) (if included, ts4script as well) into your Mods folder
- Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
- Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\
Need more information?
- Anyone can use both .rar and .zip files easily! On Windows, use WinRAR.
- If you don't have a Mods folder, just make one.
- Mod still not working? Make sure you have script mods enabled
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Updated: 16th Nov 2018 at 2:37 AM - Updated for Nov 13, 2018 game patch
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