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Subdivision Dreams #2

SCREENSHOTS
119 Downloads 46 Thanks  Thanks 2 Favourited 12,581 Views
Uploaded: 24th Jul 2005 at 8:48 AM
Updated: 26th Jul 2005 at 5:10 PM
Subdivision Dreams #2
Have a large family that is looking to move to a nice quiet area? Then this is the house for you! This 2-story home is great for socializing, with it's detailed landscaping, pool, gazebo, and loft area (perfect for those superbowl parties)! A beautiful home that is sure to fit perfectly into any upper middle-class suburb!

Unfurnished: $86,081
Furnished: $192,585

Features
* 4X4 Large Lot
* 2 Floors
* 3 Bedrooms
* 2.5 Bath
* Ground-level Garage/Exercise Area
* Backyard gazebo with walkway attached to deck
* Swimming pool
* Bonus space/loft area on second floor
* Formal dining room and eat-in kitchen
* Internal stairs with a landing

Notes: I used MikeInside's split-level tutorial to get the ground-level garage to attach to the house and his dummy stairs tutorial to get the internal stairs with the landing. Keep in mind that means the second floor is "technically" the third floor, so when you move up or down the floors in the house, you'll have to remember to click twice. Confused? I can't explain it very well, I know. But it's nothing that affects game play or makes the house look strange.

Some of the outside brick is distorted around the split-level areas, but it's in places that it's hardly noticeable. I also used stucco in the stair and garage area on the inside, because you will notice some distortion there with certain wall textures, but stucco is not one of them

I used the move objects, 45 degree rotation, and snaptoobjectsgrid cheats for the furnished version to make the rooms look better. I tested it out a little, and as far as I know, sims don't have a problem using the rotated chairs and stuff.

I got this house idea from houseplans.com and the only change I made was the roofing and bonus space over the garage. The rest is straight from the plan. The stairs were a pain...don't know if I want to try them again, but they look good in game. I had originally planned for it to be more like my 1st subdivision house, but I'd say it's on the upper end of what I plan for the subdivision collection.

Hope you enjoy!

Update 07/24/05: I forgot to mention that when I created the house, the driveway went all the way to the road (like in the last screenshot). But when I tested installation, I noticed that part of the driveway (the part on the sidewalk and beside the road) disappeared, which you can see in the first screenshot. I've seen this happen before with houses, but you can easily fix it with the move_objects cheat.

Update 07/26/05: Someone has said that even the unfurnished version required the EP, probably due to the wall textures. So I would now say that both versions require the EP.