Die Hair

SCREENSHOTS
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I wasn’t pleased with his hair as well, and wanted to make something closer to Raison d’Etre style, and I did
I’m proud of the texture on this one – it’s hand painted again, and this time it turned out the way I wanted it to

YA-El, color categorized. Medium poly count.
Other ages remain unchanged, with Maxis meshes, they recolored to mach the rest of the style.
Polygon count: 926 (8 layers)
I supply layer count for those who wants to recolor this – it is the same amount of files you’ll have per age.
This mesh was created using Milk Shape 1.7.7a, Wess UniMesh Plugin, and Adobe Photoshop for texturing (all my textures are either Maxis or hand maid).
As fare as I know, like most of the hair meshes it may be used with all game versions.

You may recolor it, but do not redistribute the mesh, I allow age refits, but no gender refits, as usual.
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