Sony Playstation 2 - Testers Needed - UPDATED 2/21/04
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UPDATE NUMERO UNO: Ok, I went in and did as todd said, so now the PS2 shoud no longer be green. Tell me if it fixes it, because I have no way of testing it since mine never had the problem in the first place
Oh yes, and I went and and added new cataloge text
Download the new package files below and be sure that they REPLACE the original ones.
One more thing, if you feel the need to download the PS2, but are worried about the controllers conflicting with the Xbox controllers, they shouldn't. todd has added specific instructions telling his Xbox to only to load this controllers with a specific GUID. (Btw, todd if you could post or PM instructions on exactly how you did that I would greatly appreciate it.) But anyways,no worries about that.
UPDATE NUMERO DOS: Major props go out to raquelcesar who graciously made the controllers independent to the PS2 Make sure you download the new package below and replace both files. You're original Maxis controllers should also return to there original state
Alright, heres what all of you have begged for since the Xbox
Credit goes to:
Deathfox for the mesh
Mehself for the texture
3dcafe for the controller mesh (Which I edited up a little)
One problem though. The controllers are replacing the original Maxis controllers . When I replaced the GUID for the controllers, they weren't showing up, so I had to keep the original which overwrites the originial controllers. I believe the Xbox had this problem at first and didn't know how to get around it. They did indeed fix it, but I dont know how. If anyone could so kindly outline the steps to get the PS2 to only recongnize the PS2 Controllers I would greatly apprieciate it as my next project is a Gamecube.
Thanks guys :D
Oh yes, and I went and and added new cataloge text
Download the new package files below and be sure that they REPLACE the original ones.
One more thing, if you feel the need to download the PS2, but are worried about the controllers conflicting with the Xbox controllers, they shouldn't. todd has added specific instructions telling his Xbox to only to load this controllers with a specific GUID. (Btw, todd if you could post or PM instructions on exactly how you did that I would greatly appreciate it.) But anyways,no worries about that.
UPDATE NUMERO DOS: Major props go out to raquelcesar who graciously made the controllers independent to the PS2 Make sure you download the new package below and replace both files. You're original Maxis controllers should also return to there original state
Alright, heres what all of you have begged for since the Xbox
Credit goes to:
Deathfox for the mesh
Mehself for the texture
3dcafe for the controller mesh (Which I edited up a little)
One problem though. The controllers are replacing the original Maxis controllers . When I replaced the GUID for the controllers, they weren't showing up, so I had to keep the original which overwrites the originial controllers. I believe the Xbox had this problem at first and didn't know how to get around it. They did indeed fix it, but I dont know how. If anyone could so kindly outline the steps to get the PS2 to only recongnize the PS2 Controllers I would greatly apprieciate it as my next project is a Gamecube.
Thanks guys :D
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below for more information.
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Sony_playstation2_v1.zip
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Uploaded: 22nd Feb 2005, 311.7 KB.
58,354 downloads.
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Packs Needed
None, this is Sims 2 base game compatible!
Download Details
Uploaded: 19th Feb 2005 at 10:17 PM
Updated: 18th Dec 2008 at 10:51 PM by -Maylin-
Updated: 18th Dec 2008 at 10:51 PM by -Maylin-
Style:
– Contemporary
– Childrens
: Childs furniture or objects
Room:
– Living
: Living Room
Maxis Flags:
– Not Applicable
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