Layoff Mod (Update 2/12/25) - Fired Moodlet Removed

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Mod Description

This mod is inspired by the layoff feature from The Sims 4: Growing Together, reimagined for The Sims 3.

This is a script mod that can be placed in your Packages folder. It was built and tested on 1.69 but should work fine on 1.67.

Updates

2/12/25
  • Sims will no longer get the Fired moodlet when they are laid off. The game will now treat layoffs as if the laid off sim quit their job.



Overview

  • Getting Laid Off
  • Severance & Unemployment Benefits
  • New Moodlet

Getting Laid Off

Sims YA and older who work in rabbithole careers have a 2% chance of getting laid off from their jobs at the end of each work day. If a sim is laid off, they will get the custom Laid Off moodlet and be offered severance and/or unemployment, depending on their career level at the time of the layoff.
  • Level 1: No severance or unemployment benefits
  • Level 2-4: Only unemployment benefits
  • Level 5-7: Severance and unemployment benefits
Sims at career level 8 or higher, self-employed, or in active professions will never be laid off.

After a sim is laid off, they cannot reapply for their previous career or any other career available at the same rabbithole until the Laid Off moodlet expires in one sim week.

Severance & Unemployment Benefits

Severance is offered to laid off employees who previously held a career level of 5 or higher. The lump sum payout is determined by the following equation:

((Base pay per hour) x (Hours worked per day)) x kDaysOfSeverancePay (default: 5) = Total Severance Payout

Unemployment benefits are automatically given to laid off employees who previously held a career level of 2 or higher. This is a once a day payment of §50 (tunable), lasting until the Laid Off moodlet expires in one sim week or your sim gets a new job; whichever comes first.

New Moodlet

Laid Off: Given when a sim is laid off from their job, lasts 7 days, -50 mood, makes sims stressed

Tuning

All of the following values are tunable in the mod’s XML files.

kChanceForLayoff = 0.02 (percentage)
kCareerLevelCutOffForLayoff = 8
kMinCareerLevelForSeverance = 5
kMinCareerLevelForUnemployment = 2
kMinCareerLevelForNoBenefits = 1
kDaysOfSeverancePay = 5
kUnemploymentBenefitsPayment = 50 (simoleons)

Mod Recommendation

I would suggest using this mod alongside Gamefreak130’s Job Overhaul mod, for an extra challenge in getting a sim back on their feet and back into the job market following a layoff.

Conflicts & Known Issues

This is a new script mod so there shouldn’t be any conflicts.

Credits

EA/Maxis for The Sims 3 and The Sims 4, Visual Studio 2019, ILSpy, Gimp, Notepad++, and Script Mod Template Creator.

Thank You

A special thank you to gamefreak130, zoeoe, FloTheory, and PJSims!
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