Apple Bobbing Tank - Fix for Children

SCREENSHOTS
Downloaded 197 times 43 Thanks 8 Favourited 874 Views
 Say Thanks!
Description: This will enable children to use the apple bobbing tank from the Seasons expansion pack no matter in which angle it is placed.

Installation: Put the file into your mods folder. If the apple bobbing tank was placed before, then you need to pick it up in buy mode and place it back down (or pick it up and press Escape, that works too). Then the fix should be applied to that specific object.
IMPORTANT: If you start a new game/neighbourhood, it doesn't seem to be automatically applied to the apple bobbing tank, for example in the festival lot of Sunset Valley. You need to pick it up and place it down (or press Escape) in buy mode once for the fix to be applied. I don't know if there is a way to change this behaviour.

Uninstall: Just take the file out of the mods folder. If you placed the apple bobbing tank while the file was there, then you need to pick that up and place it down (or press Escape) in buy mode in order to reset its values to the original.

Technical info: The file will override the values of one of the FTPT resources from the apple bobbing tank.

Explanation: If you tried to use the apple bobbing tank from the Seasons expansion pack with children, you might have noticed that children cannot use it. I investigated this problem after it happened to me and after finding this specific thread: https://forums.ea.com/discussions/t...r-apples/904684 (without it I would have thought it was just my game). Then, when trying to use it after placing it perfectly aligned on the squares (just like the linked thread suggested), it did work for me. I also noticed that children need to use a small chair in order to be tall enough to reach the apple bobbing tank. This chair might be the reason why Sims from teen to elder can use it without problems, but I'm not completely sure. Anyway, it did lead me to take a look at the "size" of the object, meaning how much walkable space the object blocks off. After cloning the object with the help of s3oc, I found the so-called "footprint areas". I edited the values by making the reserved space as small as possible, and it actually worked! Then I fine-tuned it, testing several different values, not wanting for Sims to walk through the apple bobbing tank. I think the values that I implemented in the file are the best choice.

Feel free to test it and comment if it should still not work in your game, but make sure to follow the installation guide before you comment.
Other Download Recommendations: