BG Walls Recategorizer and Hider - V2

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Good morning 🌸,


I decided that I needed to update my old mod for walls (It is still available in case someone wants to download it again).

This time, I decided to join similar walls in the same category and make them always stay together even if you install new walls. It's more intuitive now, since you won't need to search for similar walls in different categories.

In the previous version, I was able to reduce 635 (+13 locked presets from 3 walls) to 191 presets. In this new version, it has 129-150 presets.

The version I play has a few walls with more than 1 preset. So I decided to make a version with one preset.

I also made some hiders.

In the zip file, you will find 8 versions, a folder with unlockers, and another with hiders. Install only one of the 8, and optionally install the hiders and unlockers that are compatible with the one you choose.

These 8 versions vary according to the presence of 1 preset or more, unlockers, and hiders for 2 walls of timber.

Some Notes:
1 - The EA developers made some similar walls in different files, so I decided to keep them. You can see 2 walls of bricks in two different shades of brown in the Masonry category, for example.
2 - There is a file of a wall that has 3 presets, 2 of them complement sets. One is in the Paint section, another in the Masonry section, and the 3rd is the red one for Barn walls in the Siding Section. It is more practical to keep them.
3 - I made 2 hiders for 2 walls of timber, but I also recategorized them, making them stick together with other walls. The other 5 walls with hiders didn't need to be recategorized, and that's why they received different treatment.

Suggestion:
It is compatible with Havelock's mod "Fix for the Normalmaps on Horizontal Timbered Wall SET" because it overrides different resources. I am using it in the screenshots. You can also add it to the same folder.


Have fun


Installation:
The files only override EA files, so you can install them in The Documents\Electronic Arts\The Sims 3\Mods\Packages\.

Programs used: S3OC and S3PE by Peter L Jones
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