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Espresso and Coffee Makers not on counters only

SCREENSHOTS
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Finallly, I've managed to sort out a version which I find satisfying enough.

This is a global mod which affects all the Espresso and Coffee Makers in game, except for custom ones (with their own GUID).

You may now place these appliances on tables and end tables as well. Please note that the "making coffee" animation is complex and it may look weird at some angles of view, mostly because of the different height of surfaces, and the inevitable disalignment between sims animation path and object vertical placement.
I've included some screenshots in which you may take a look at the way this disalignement appears.

This mod retains, though, the normal counter placement as well, so in any case you can also test it by yourself in game, and then simply move the coffeemaker back to the counter, if you don't like the animation disalignement.

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Compatibility
I've made two version:
  • marhis_caffeine_mp_NL.zip -----> if you have base game, University and/or Nightlife EPs.
  • marhis_caffeine_mp_OfB.zip ----> if you have Open for Business (and this should work for Pets as well)
The OfB version has a check for managers addeed in the Espresso Maker; if you use the NL version in OfB it will work anyway, but your managers will not be able to make espressos.

Known conflicts
The Espresso Maker mod conflicts with Squinge's No Autonomous Espresso hack. As because I'm an addicted fan of this obsession saver, I've made an alternate mod with non-autonomy addeed. It handles the issue in a different way than Squinge's, but it works anyway.

Notice: the no-autonomy is only for make and serve coffee; the take coffee action remains autonomous (useful for Headmasters :P).

The Coffee Maker doesn't conflict with the corresponding No Autonomous Coffee by Squinge, so it can be used safely at its side without additional modifications.

Packages description
In any zip you'll find:
  • marhis_coffee_mp.package ----> global mod for Coffee Maker
  • marhis_espresso_mp_[NL or OfB].package ---> global mod for Espresso Maker
  • marhis_espresso_mp_noauto_[NL or OfB].package ---> global mod for Espresso Maker with no autonomy

NOTA BENE: Use only ONE of espresso mods at once, normal or noautonomous, otherwise it wouldn't work.

NOTA BENE 2: You need to sell and rebuy espresso/coffee makers already present in game, for it to work.

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