Horse Drawn Neighborhood Vehicles
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Uploaded: 11th Feb 2008 at 12:42 AM
Updated: 24th May 2009 at 1:37 PM - Added new options
Updated: 24th May 2009 at 1:37 PM - Added new options
Horse Drawn Neighborhood Vehicles
If you play in a Victorian neighborhood or an other neighborhood of past days it is a little bit strange to watch all the cars and the traffic in the streets caused by modern vehicles.
Here is a set of horse drawn vehicles. It overrides all cars that move in the streets. I finally took the time to pick together all the resources and built the packages replacing the meshes of the existing cars. You'll not find them in the catalog.
These vehicles are tested on several days and they worked without problems.
I apologize for the quality of the screenshots but it was impossible to zoom in more.
Enjoy this set if you like it.
More Options (2008-02-17)
Do you want to see horse drawn vehicles, only riders, maybe no vehicle at all or a mixture of all of them? It's now up to you. Here are the tools.
No traffic in neighborhood view:
Install the packages of "NoNH-traffic.rar" in your downloads folder. It will create a subfolder "NoNH-traffic".
Riders in neighborhood view:
Install the packages of "riders.rar" in your downloads folder. It will create a subfolder "Riders".
You can mix all the different vehicles. The package names are the same for each type of vehicle. So you can overwrite those types you don't want to see by a rider or an invisible type. As some vehicles become visible more often than others you can make your personal choice. For this procedure it should be a good idea to expand the *.rar-files to a different folder of your hard disc. Then move the file you want to use to your downloads folder.
Be sure to have only one package of each type of vehicle in your downloads!
hexameter
---------
Technical remarks:
You need Nightlife for this collection of vehicles.
Not all of these vehicles are base game compatible, but they don't corrupt your game and not every car is replaced by the new type if you use them in the base game.
The meshes are as simple as possible to show a rather nice shape while keeping the function.
Of course this is a nice addition for the game but not essential for game play.
Installation:
Extract the RAR-file to your downloads folder. It will create a subfolder containing all types of vehicles for the neighborhood. To get rid of them and have the originals back in your game simply delete this subfolder (Rural-NH-vehicles).
Description of the vehicle types:
Original Garbage Truck: replaced by a transporter of logs, 4 wheels, 2 horses
Original Junker Car: replaced by an open cart, 2 wheels, 1 horse
Original Minivan: replaced by a harvest cart, 4 wheels, 2 horses
Original Pickup Truck: replaced by a transport cart, 4 wheels, 2 horses
Original Police Car: replaced by an open cart, 2 wheels, 1 horse
Original Sedan Car: replaced by a closed coach, 4 wheels, 2 horses
Original Sportscar: replaced by an open coach, 4 wheels, 2 horses
Original Taxi: replaced by a hansom cart, 2 wheels, 1 horse
Original White Van: replaced by a transportation cart, 4 wheels, 2 horses
Maximum number of faces: 1480; maximum number of vertices: 1916
Most of the vehicles have much less than that amount of faces and vertices.
All meshes handmade by me.
Polygon Counts:
hexameter-nh-garbagetruck.package: 996
hexameter-nh-junker.package: 838
hexameter-nh-minivan.package: 886
hexameter-nh-pickup.package: 874
hexameter-nh-policecar.package: 666
hexameter-nh-sedan.package: 1480
hexameter-nh-sportscar.package: 1228
hexameter-nh-taxi.package: 1042
hexameter-nh-whitevan.package: 852
Additional Credits:
Thank you to Numenor for his BaseGameStarter. I tested this set with his tools.
Quaxi and the other creators/developers of SimPE
If you play in a Victorian neighborhood or an other neighborhood of past days it is a little bit strange to watch all the cars and the traffic in the streets caused by modern vehicles.
Here is a set of horse drawn vehicles. It overrides all cars that move in the streets. I finally took the time to pick together all the resources and built the packages replacing the meshes of the existing cars. You'll not find them in the catalog.
These vehicles are tested on several days and they worked without problems.
I apologize for the quality of the screenshots but it was impossible to zoom in more.
Enjoy this set if you like it.
More Options (2008-02-17)
Do you want to see horse drawn vehicles, only riders, maybe no vehicle at all or a mixture of all of them? It's now up to you. Here are the tools.
No traffic in neighborhood view:
Install the packages of "NoNH-traffic.rar" in your downloads folder. It will create a subfolder "NoNH-traffic".
Riders in neighborhood view:
Install the packages of "riders.rar" in your downloads folder. It will create a subfolder "Riders".
You can mix all the different vehicles. The package names are the same for each type of vehicle. So you can overwrite those types you don't want to see by a rider or an invisible type. As some vehicles become visible more often than others you can make your personal choice. For this procedure it should be a good idea to expand the *.rar-files to a different folder of your hard disc. Then move the file you want to use to your downloads folder.
Be sure to have only one package of each type of vehicle in your downloads!
hexameter
---------
Technical remarks:
You need Nightlife for this collection of vehicles.
Not all of these vehicles are base game compatible, but they don't corrupt your game and not every car is replaced by the new type if you use them in the base game.
The meshes are as simple as possible to show a rather nice shape while keeping the function.
Of course this is a nice addition for the game but not essential for game play.
Installation:
Extract the RAR-file to your downloads folder. It will create a subfolder containing all types of vehicles for the neighborhood. To get rid of them and have the originals back in your game simply delete this subfolder (Rural-NH-vehicles).
Description of the vehicle types:
Original Garbage Truck: replaced by a transporter of logs, 4 wheels, 2 horses
Original Junker Car: replaced by an open cart, 2 wheels, 1 horse
Original Minivan: replaced by a harvest cart, 4 wheels, 2 horses
Original Pickup Truck: replaced by a transport cart, 4 wheels, 2 horses
Original Police Car: replaced by an open cart, 2 wheels, 1 horse
Original Sedan Car: replaced by a closed coach, 4 wheels, 2 horses
Original Sportscar: replaced by an open coach, 4 wheels, 2 horses
Original Taxi: replaced by a hansom cart, 2 wheels, 1 horse
Original White Van: replaced by a transportation cart, 4 wheels, 2 horses
Maximum number of faces: 1480; maximum number of vertices: 1916
Most of the vehicles have much less than that amount of faces and vertices.
All meshes handmade by me.
Polygon Counts:
hexameter-nh-garbagetruck.package: 996
hexameter-nh-junker.package: 838
hexameter-nh-minivan.package: 886
hexameter-nh-pickup.package: 874
hexameter-nh-policecar.package: 666
hexameter-nh-sedan.package: 1480
hexameter-nh-sportscar.package: 1228
hexameter-nh-taxi.package: 1042
hexameter-nh-whitevan.package: 852
Additional Credits:
Thank you to Numenor for his BaseGameStarter. I tested this set with his tools.
Quaxi and the other creators/developers of SimPE
MTS has all free content, all the time. Donate to help keep it running.
NoNH-traffic.rar
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Uploaded: 18th Feb 2008, 17.1 KB.
14,807 downloads.
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Riders.rar
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Uploaded: 18th Feb 2008, 310.6 KB.
13,602 downloads.
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Rural-NH-vehicles.rar
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Uploaded: 11th Feb 2008, 364.3 KB.
17,948 downloads.
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For a detailed look at individual files, see the Information tab. |
Install Instructions
Basic Download and Install Instructions:
1. Download: Click the download link to save the .rar or .zip file(s) to your computer.
2. Extract the zip, rar, or 7z file.
3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
1. Download: Click the download link to save the .rar or .zip file(s) to your computer.
2. Extract the zip, rar, or 7z file.
3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
- Origin (Ultimate Collection): Users\(Current User Account)\Documents\EA Games\The Sims™ 2 Ultimate Collection\Downloads\
- Non-Origin, Windows Vista/7/8/10: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
- Non-Origin, Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
- Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads
- Mac x64: /Library/Containers/com.aspyr.sims2.appstore/Data/Library/Application Support/Aspyr/The Sims 2/Downloads
- For a full, complete guide to downloading complete with pictures and more information, see: Game Help: Downloading for Fracking Idiots.
- Custom content not showing up in the game? See: Game Help: Getting Custom Content to Show Up.
- If you don't have a Downloads folder, just make one. See instructions at: Game Help: No Downloads Folder.
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Packs Needed
For a full list of packs with names, see the Packs Needed popup.
Tags
Packs Needed
Base Game | |
---|---|
Sims 2 |
Expansion Pack | |
---|---|
Nightlife |
About Me
I share my objects for free and I don't want anybody to pay or donate for them. They may be recoloured if possible and included in lots if you think they are well enough. You may upload them in your lots to any free site except the Exchange.
I spend many(!) hours of work on my vehicles and the meshes are handmade from scratch. Therefore don't claim them as your's if you clone the mesh or use it as a base. You have my permission to do so. I'm convinced that these things are made to be used. So, add a simple note within the object description, that's enough and hopefully not a hard restriction.
There might be some special rules on single objects for special reasons. Please respect them! - Thank you.
hexameter
I spend many(!) hours of work on my vehicles and the meshes are handmade from scratch. Therefore don't claim them as your's if you clone the mesh or use it as a base. You have my permission to do so. I'm convinced that these things are made to be used. So, add a simple note within the object description, that's enough and hopefully not a hard restriction.
There might be some special rules on single objects for special reasons. Please respect them! - Thank you.
hexameter
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