Grass and weeds

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Uploaded: 1st May 2010 at 9:49 PM
Grass and weeds- perfect for decorate a meadows. Weeds are converted from Sims 2.

- 3x3 tile grass (tall)- no recolorable
- 2x2 tile grass (medium)- no recolorable
- 1x1 tile grass (tall) it's recolorable, you can change pattern
- weeds- have recolorable stalk, I made some small correct, change height (weeds are a bit taller) and also correct a map.

Objects can be found in Build Mode/plants and cost 2 simoleons, they don't have shadows.

Please use second chanell to change patterns, because first is not active.





Polygon Counts:
3x3 tile grass: 896 vertices, 848 faces
2x2 tile grass: 896 vertices, 848 faces
1x1 tile grass: 663 vertices, 376 faces
weeds (the same as original): 990 vertices, 891 faces

Additional Credits:
TSR Workshop, Milkshape 1.8.5 Beta, UV Mapper, Gimp2, SimPe, EA for the original mesh and texture