Reflective Windows

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Achieve that elegant modern look you've always longed for with one-way windows, see-through from one side and dimly reflective on the other.



TS3 still lacks the public tools to freely control every aspect of the object, so these were made as a supplement for existing windows and not as integral objects.

The good news? It doesn't add a bazillion files to the game, just two – one straight and one diagonal tile to cling to your windows from the reflective side.
Works on all "single glass" windows – the ones where the glass is in the same depth. That is any window beside these:


The bad? Much like all mirrors, these too refuse to hide when the walls go down.
Once again – very restricted access to object data.
Oh, well.

Can be found under the Window category in Build Mode for 500$ a tile.

Polygon Counts:
Straight: 4
Diagonal: 4

Additional Credits:
Pythagoras for helping accurately calculate the width of the diagonal piece.
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