Single-Tile RAW Cookware
pbox_cookware-raw-single-tile_00.jpg - width=860 height=660
pbox_cookware-raw-single-tile_01.jpg - width=860 height=660
pbox_cookware-raw-single-tile_with-orig.jpg - width=1200 height=660
pbox_cookware-raw-single-tile_cat.jpg - width=1400 height=970
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They cost 185§ each (the original two-tile one is 370§) and have the same three colour options as the original (textures are referenced as usual). Since they are cheaper and smaller they are also less decorative. Both are in Deco > Wall Sculptures.
Polygon Counts:
High Poly: 338V/276F
Mid Poly: 311V/251F
Low Poly: 275V/213F
High Poly Sun Shadow: 166V/270F
Mid Poly Sun Shadow: 151V/247F
Low Poly Sun Shadow: 131V/207F
II:
High Poly: 258V/208F
Mid Poly: 248V/198F
Low Poly: 224V/174F
High Poly Sun Shadow: 120V/204F
Mid Poly Sun Shadow: 114V/194F
Low Poly Sun Shadow: 102V/170F
s4pe, TSRW/Milkshape.
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below for more information.
pbox_deco-wall_cookware-raw-single-tile.zip
Download
Uploaded: 19th Jun 2015, 42.1 KB.
10,879 downloads.
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For a detailed look at individual files, see the Information tab. |
Install Instructions
1. Download: Click the File tab to see the download link. Click the link to save the .rar or .zip file(s) to your computer.
2. Extract: Use WinRAR (Windows) to extract the file(s) from the .rar or .zip file(s).
3. Cut and paste the file(s) into your Mods folder
Need more information?
- Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
- Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\
- Anyone can use both .rar and .zip files easily! On Windows, use WinRAR.
- If you don't have a Mods folder, just make one.
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Updated: 21st Jun 2015 at 6:55 PM
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– Feel free to recycle, you don’t need to ask.
– For the attribution, please link to the upload you’re using wherever possible (instead of my profile). This is particularly important with edits made for/with different games or game versions.
– If you use my stuff in something you make, please upload the result to a free, accessible, noncommercial site with no more restrictions than these. Code must remain open source; meshes and other material must remain re-usable.
Please do not redistribute any unmodified files – link to the upload post instead.