Control Any Sim v1.2.6
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Author TitanNano
Uploaded: 4th Nov 2019 at 5:28 PM
Updated: 16th Jun 2024 at 9:50 PM - release of v1.2.6
Updated: 16th Jun 2024 at 9:50 PM - release of v1.2.6
Sponsor Developer
https://github.com/sponsors/TitanNano
Version 1.2.6 now availablehttps://github.com/sponsors/TitanNano
- An issue was resolved where an exception would occur because the mod directory couldn't be found on macOS #93 in #94
- A bug was fixed where sim portraits did not update and remained active when controlled NPC sims leave the current lot #95 in #97
- A bug was fixed where sim portraits did not update and remained grayed out when controlled NPC sims arrived at the current lot in #97
- Version 1.2.3 was accidentally marked as being a preview version when it was published. This new release corrects this mistake, but otherwise does not differ from the previous version.
- Grammatical update to the README.md by @DavidMichaelH in #52
- Update Russian by @vanja-san in #39
- Update Portuguese translation #36 in #37
- Update translations for all other translations
- Bug that could cause exceptions when controlling sims without a home lot has been fixed #29
- Exceptions will now be caught when trying to read the selection_group cache file. A corrupted file could previously break the game.
- General error handling and logging has been improved
- Mod has been tested with game version 1.93.129.1030
- fixed an incompatibility with the latest version of TS4 #35
- the French translation has been completed to be on par with the latest strings introduced in v1.2.0 #9 #28
- a LICENSE.txt file is now included in the distributed zip archive
- if a sim is turned into a household NPC, the mod makes sure they're not being selected any longer
- Household members can now be turned into household NPCs. The game will then treat them similar to pets. #3
- Any Sim can now be turned into a roommate, and all roommates can be easily removed from any household. This also works in university housing / dorms.
- fixed a UI exception which sometimes occurred after removing a controlled sim #20
- Italian, Swedish, Dutch, Russian and Spanish translations have been added #13 #12 #17 #10 #11
- Chinese translation has been updated
- game state should no longer get corrupted when loading an older save file, or loading a cache with non-existing sim IDs in general #22
- the mod will treat its cache with more caution now and not blindly trust it any longer
- English text is now displayed for all languages which haven't been translated yet #6
- Interactions have been translated to Chinese
- Interactions have been translated to French #5
- Having sims in the selection list while leaving the lot or closing the game could cause exceptions
- Sometimes it was not possible to switch the active sim. This was often caused by one of the sims being at work while entering the lot.
- Traveling to a residential lot without a household caused an exception. #8
- The mods version number is now available in game through the cheat console via the command canys.version
- English interaction labels have been changed from "Make Selectable" to "Control Sim" as well as from "Make Not Selectable" to "Don't Control Sim"
This mod lets you take control of any sim in your game. Most NPC sims will have a new interaction on them in the Actions group.
This interaction allows the player to either make an NPC playable or make him unplayable again. Once a sim has been made playable, they can be controlled like a household sim. If the sim is currently not on the same lot as the sim which added him, away actions will be available. These are the normal away actions for played sims.
All actions are supposed to work as they usually do with sims in the active household. This allows the player to switch to one of the additionally added sims and play them on the lot they are currently situated at.
If a sim is currently on the lot when the player takes control of them, the sim will be instantly controllable. As long as an autonomous sim is selected, they will behave as all other active sims and the game treats them like normal active sims. But as long as a usually autonomous sim is not currently selected, they will be treated as an NPC like the game usually does. This can mean that sims will stop obeying the players' commands once they switch control to another sim.
FAQ
Why was there a 2-year gap between 1.2.4 and 1.2.5?
I have many other things to do besides working on this project. Modding in general is quite time-consuming (the small update from 1.2.4 to 1.2.5 required about 54 hours or 9 consecutive days of repeated work), and this mod is not a priority for me. There were also no serious bugs being reported that would entirely break the mod / game.
Can someone else take over this mod?
Anyone can modify this mod and, even better, can contribute to the official version. All the code is publicly available and linked on this page. Unfortunately, no one has so far shown serious interest in contributing improvements, besides providing text translations (which is highly appreciated).
I want to pay someone to update this mod!
The simplest way for you to do this, is by donating to me via GitHub and I will most likely invest more time into this project.
I have a problem / bug / exception caused by this mod!
If you want the issue you are experiencing to be fixed, you have to report it on the issue tracker with clear steps on how to recreate the problem. If you have a last-exception or better-exception file, please provide it, as it makes the process of analyzing exceptions significantly easier.
Can I make sims of my currently active household unselectable?
Yes, as of version 1.2.0 it is possible to turn sims into household NPCs.
Can I use this mod with MCCC?
Yes, each version is tested with MCCC to assure compatibility.
Does adding a sim/NPC to your household or making them 'active' turn them into a household member (for the duration)?
No, controlling a sim does not touch the targeted sim's household.
Additional Details
Incomplete Translations | Missing Translations |
---|---|
Dutch | Japanese |
Russian | Finnish |
Swedish | Danish |
Italian | Czech |
Spanish |
This mod has been tested with game version 1.107.151.1020 and all expansion packs as well as all game packs. Only the base game should be required, though.
The source code of this mod can be found here and any issues with the mod can be reported either here or in the comment section of this site.
Filename | Type | Size |
---|---|---|
ControlAnySim-v1.2.3.zip | zip | |
ControlAnySim.package | package | 14225 |
LICENSE.txt | txt | 10895 |
ControlAnySim.ts4script | ts4script | 19249 |
Filename | Type | Size |
---|---|---|
ControlAnySim-v1.2.4.zip | zip | |
ControlAnySim.package | package | 14225 |
LICENSE.txt | txt | 10895 |
ControlAnySim.ts4script | ts4script | 19230 |
Filename | Type | Size |
---|---|---|
ControlAnySim-v1.2.5.zip | zip | |
LICENSE.txt | txt | 10895 |
ControlAnySim.ts4script | ts4script | 27504 |
ControlAnySim.package | package | 14244 |
Filename | Type | Size |
---|---|---|
ControlAnySim-v1.2.6.zip | zip | |
LICENSE.txt | txt | 10895 |
ControlAnySim.ts4script | ts4script | 28692 |
ControlAnySim.package | package | 14244 |
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ControlAnySim-v1.2.6.zip
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Uploaded: 16th Jun 2024, 37.9 KB.
167,957 downloads.
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ControlAnySim-v1.2.5.zip
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Uploaded: 12th Jun 2024, 36.8 KB.
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ControlAnySim-v1.2.4.zip
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Uploaded: 28th Nov 2022, 29.1 KB.
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ControlAnySim-v1.2.3.zip
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Uploaded: 26th Nov 2022, 29.1 KB.
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ControlAnySim-v1.2.2.zip
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Uploaded: 17th Nov 2020, 28.2 KB.
195,262 downloads.
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ControlAnySim-v1.2.1.zip
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Uploaded: 21st Mar 2020, 24.1 KB.
35,774 downloads.
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ControlAnySim-v1.2.0.zip
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Uploaded: 29th Jan 2020, 24.1 KB.
19,047 downloads.
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ControlAnySim-v1.1.1.zip
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Uploaded: 9th Nov 2019, 17.7 KB.
25,135 downloads.
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ControlAnySim-v1.0.0.zip
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Uploaded: 4th Nov 2019, 13.8 KB.
19,311 downloads.
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For a detailed look at individual files, see the Information tab. |
Install Instructions
Basic Download and Install Instructions:
Need more information?
1. Download: Click the File tab to see the download link. Click the link to save the .rar or .zip file(s) to your computer.
Read the upload description for installation instructions. If nothing else is specified, do the following:
2. Extract: Use WinRAR (Windows) to extract the .package file(s) (if included, ts4script as well) from the .rar or .zip file(s).
3. Cut and paste the .package file(s) (if included, ts4script as well) into your Mods folder
- Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
- Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\
Need more information?
- Anyone can use both .rar and .zip files easily! On Windows, use WinRAR.
- If you don't have a Mods folder, just make one.
- Mod still not working? Make sure you have script mods enabled
Packs Needed
None, this is Sims 4 base game compatible!
Download Details
Uploaded: 4th Nov 2019 at 5:28 PM
Updated: 16th Jun 2024 at 9:50 PM - release of v1.2.6
Updated: 16th Jun 2024 at 9:50 PM - release of v1.2.6
Type:
– Additional Functionality
: Mods which add brand new functionality to the game
Tags
#control, #sim, #npc, #household, #other sims