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No Initial Baby Relationships

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In an unmodded game, newborn babies have initial short- and long-term relationships with family members. Depending on their kinship, the initial relationships can be stronger or weaker.

This mod sets newborn babies' initial relationships towards other family members to 0, and comes in 3 versions:
  • one-sided: family members' initial relationships towards newborn babies will be set like in an unmodded game,
  • other side halved: family members' initial relationships towards newborn babies will be halved compared to the original relationship settings,
  • two-sided: family members' initial relationships towards newborn babies will be set to 0 as well.
Use only one version at a time.
Update (7 Jun 2021): Fixed infinite jump bugs caused by the other side halved version sometimes when a family gets new members or you play a family for the first time. If you use this version, redownload it.
Conflicts
None that I know of.

Overridden resources
Resource nameType nameTypeGroupInstance
Init - RelationshipsBehaviour FunctionPersonGlobals0x424841560x7F01EC290x00002013

Credits
Ciastko
illenlan
TammyHybrid21
Creators of SimPe
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