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Ghosts Have Fewer Motives

SCREENSHOTS
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Changelog:
4/13/22 - Just uploaded a new version that hides plantsim and vampire motives.

I was watching a simtube video and realized suddenly that ghosts have to eat and sleep in order to- what? Survive? Seemed inappropriate, so I made a quick mod to remove the unnecessary burdens of mortal flesh from your sims that lack… uh, mortal flesh. They will only have fun and social motives, neither of which they’ll die without.

Your ghosts will still be able to eat, sleep, or shower if they’d like (and may get whims or buffs from doing so), but it isn’t necessary.

Oh, and if they somehow become less dead - Lyla had a lovely serving of ambrosia - they should be fully restored with all motives as expected.

Compatibility Notes
Inspiration partially from KlingonDragon who had a mod that I assume did something similar, but hasn't updated it in a few years. The list of XML files in the post did at least help get me on the right track. I ended up implementing it in a hopefully less conflict-prone way. This file only overrides the buff_trait_isGhost XML, so keep that in mind if you have other supernatural mods.

Note: this has the potential to touch many aspects of ghost gameplay, so it’s possible there are bugs/side-effects I haven’t seen in my testing. If you find issues, drop a comment and I'll look into it.
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