Hey, everyone!
Ah! Into The Future!
My favourite Expansion Pack!
Or, at least, one my favourites... Which is why I'm excited to bring you all today not one, but
two modified bottom morphs!
The morphs of the Into The Future Underwear(s) and Swimwear have been modified to include CmarNYC's bulge morph.
Brief Gaps Underwear with the new bottom morph/mesh from the Front:
Brief Gaps Underwear with the new bottom morph/mesh from the Rear:
Swim shorts with the new bottom morph/mesh from the Front:
Swim shorts with the new bottom morph/mesh from the Rear:
All three EA Presets with the new bottom morph/mesh from the Front:
Four channels each:
Front:
Rear:
Now they match CmarNYC's other undies with their bulge morphs!
I couldn't wait to finally work on these and finally share them!
- am bottom e p11 brief gaps + CmarNYC Bulge_mmaa: Non-default replacement version.
- am bottom e p11 brief gaps + CmarNYC Bulge_DR_mmaa: Default replacement version.
- am bottom e p11 swim + CmarNYC Bulge_mmaa: Non-default replacement version.
- am bottom e p11 swim + CmarNYC Bulge_DR_mmaa: Default replacement version.
Important note (or disclaimer?):
CmarNYC's policy, which can be found on their profile page, states that others are allowed to use/incorporate their work into new content, with credit!
So, credit goes to you, CmarNYC! Thank you for the incredible bulge morphs!
CmarNYC's Base Game Bulge morphs, in case anyone's interested, can be found here:
http://sexysims.info/download.php?t=173305
CmarNYC's Master Suite Bulge morphs, in case anyone's interested, can be found here:
http://sexysims.info/download.php?t=173761
By the way, just as a suggestion (hehe!), these shorts would go very well with any of my Developed Pectoral Muscles shirtless morphs, based on alex_stanton1983's original male nude top mesh morph, which you can check out at TSR:
https://www.thesimsresource.com/art...cles/id/944631/
Important note (or disclaimer?):
alex's last post was in 2011 according to his profile, so I hope he doesn't mind me using his mesh morph as reference. Credit goes to him!
CASTable (four channels each) with EA's three premade presets (each). 'Brief Gaps' is available under Sleepwear only, while 'Swim' is available under both Sleepwear and Swimwear, which are their original categories. Requires Into The Future EP.
This was done using TSRWorkshop, Meshing Toolkit,
S3OC and S3PE.
Polygon count:- Brief Gaps:
LOD1 (High): 455 vertices and 774 faces
LOD2 (Medium): 272 vertices and 438 faces
LOD3 (Low): 138 vertices and 201 faces
- Swim:
LOD1 (High): 452 vertices and 774 faces
LOD2 (Medium): 272 vertices and 438 faces
LOD3 (Low): 120 vertices and 173 faces
Tutorial on how to check poly-count in TSRW, for reference:
https://sims3tutorialhub.tumblr.com...ounts-of-sims-3
I have tested it in my game and it seems to work fine for now (see screenshots above). However, please feel free to test it out in yours and provide any feedback. Kindly note I'm still not an expert in meshing/morphing; still learning and getting the hang of it...
Credits:
CmarNYC for their 'You've Got a Package!' morphs and the Meshing Toolkit.
alex_stanton1983's for his original morph at TSR
TSR for TSRWorkshop
The creators of
S3OC and S3PE.
This tutorial by Lyralei:
https://modthesims.info/t/579498
Lyralei's help and resources over at the Discord and her Tumblr, which is very much appreciated!
And last but not least, enjoy! Share with credits! Feel free to give me feedback in the proper section, for any feedback is appreciated!
Kind regards,
mmaa
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below for more information.
Custom installation instructions! READ ME!
In addition to the normal installation instructions, this download also has a custom instruction, as follows:
1.
Download: Click the download link to save the .rar or .zip file(s) to your computer.
2.
Extract the zip, rar, or 7z file
.
3. Simply place into your Mods > Packages folder in your TS3 Documents folder.
Please make sure to read it before commenting that it doesn't work. :)
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