No NPC Driver Spawning

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Updated 24-08-17: So I retroactively realized that UFOs also contain the code for spawning NPC drivers among other myriads of things I managed to miss. Please redownload and kindly accept my apologies for the oversight, and please, do tell me if you encounter any issue. Thanks to Simclavell for reporting the problem with the Nanny Mobile.

ETS 24-08-14: So you know how NPC drivers exist exclusively for the purpose of driving cars and are in actual fact lifeless husks that shouldn't be interacted with in any way because they have incomplete data and can corrupt your neighborhood and make it unplayable if not handled with care?

This mod stops cars and helicopters from spawning new NPC drivers. Because, you know, if there are robots that can fetch food and deliver swift justice then surely there are such things as self-driving vehicles in SimNation.

This mod, however, does nothing to stop existing NPC drivers from continuing to fulfill the purpose they were solely created to fulfill, because what else would they do for the rest of eternity?

Some technical info:
Works with Free Time and up and overrides the following BHAVs
- Function - Main Group 0x7F4C057E Instance 0x00001000
- Sub - Create Driver Group 0x7F4EA230 Instance 0x00002031
- Sub - Create Driver Group 0x7F07CBF2 Instance 0x0000101D
- Sub - Create Driver Group 0x7F116C90 Instance 0x0000100C
- Sub - Create Driver *Group 0x7F1BC5C1 Instance 0x0000101D
- Sub - Create Driver *Group 0x7F81001F Instance 0x0000101D
- Sub - Create Driver Group 0x7F8FA39B Instance 0x0000100C
- Sub - Create Driver *Group 0x7F9AA222 Instance 0x0000101D
- Sub - Create Driver Group 0x7F9BA18A Instance 0x0000101D
- Sub - Create Driver **Group 0x7FB1E9C7 Instance 0x0000101D
- Sub - Create Driver *Group 0x7FC73F0D Instance 0x0000101D
- Sub - Create Driver *Group 0x7FD3F80F Instance 0x0000101D
- Sub - Create Driver Group 0x7FE6B1DA Instance 0x0000101D
as well as add a new BHAV
- Sub - Mod? Group 0x7F4C057E Instance 0x00001010
This mod can be made compatible with Nightlife and even Base Game, but everyone has all the packs these days. (* indicates that the group uses the corresponding BHAV in CarGlobals instead of its own and the one with ** never actually calls any. The BHAVs in these groups are overriden anyway just in case.)

Again, this mod stops vehicles from spawning new NPC drivers. To stop the game's NPC pool from spawning new NPCs, you need antiredundancy from moreawesomethanyou and such.

Credits: Maxis and all the people who made this amazing game, SimPE and all the people who made modding the game possible, as well as all the people who made all the super helpful tutorials.
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