Colonial Tract Door Recolors
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Hiya folks! I've been insanely busy with professional stuff and unexpected houseguests for the past...oh...six weeks or so, and I've still got a few weeks of insanity left before my schedule eases up, but I took a moment to take pics of some more doors/windows and to compress/package up files and stuff. So, if you're into this wood stuff of mine, have the next set of recolored Maxis doors.
This is the Colonial Tract door, the natural match for the Midnight Ride/La Fenetre windows that I recolored and uploaded previously. Here be the colors, all the usual suspects:
These pics were taken outside on the side wall of a house, not full light but not full shade. In full light the colors will appear more washed-out. In fact, this door in particular, like the Midnight Ride/La Fenetre windows, wash out a lot in full light. In shade, the colors will appear slightly darker. From the inside, they look about the same as they do in the pic above, depending on the amount of light cast on them and any lighting mods you might have in your game. Just for comparison's sake, here's the door in the Gravel Pit color, taken from the inside of the house:
They light kind of weirdly on the inside, IMO, but...that's how Maxis made the thing, and I don't know how to mess with that stuff, so...yeah.
These files will also recolor the matching Maxis arch, since they use the same texture files and, of course, they will recolor anything CC that's slaved to this door. HugeLunatic's "dissected" one-tile versions of the door and the sidelight windows as separate pieces comes to mind, and I'm sure there are others.
As always, the files have already been Compressorized to make them as small in file size as possible, and the individual files are clearly named so that you can easily discard the colors you don't want/need. Also as always, I hope that these will be helpful to you in your own building endeavors.
This is the Colonial Tract door, the natural match for the Midnight Ride/La Fenetre windows that I recolored and uploaded previously. Here be the colors, all the usual suspects:
These pics were taken outside on the side wall of a house, not full light but not full shade. In full light the colors will appear more washed-out. In fact, this door in particular, like the Midnight Ride/La Fenetre windows, wash out a lot in full light. In shade, the colors will appear slightly darker. From the inside, they look about the same as they do in the pic above, depending on the amount of light cast on them and any lighting mods you might have in your game. Just for comparison's sake, here's the door in the Gravel Pit color, taken from the inside of the house:
They light kind of weirdly on the inside, IMO, but...that's how Maxis made the thing, and I don't know how to mess with that stuff, so...yeah.
These files will also recolor the matching Maxis arch, since they use the same texture files and, of course, they will recolor anything CC that's slaved to this door. HugeLunatic's "dissected" one-tile versions of the door and the sidelight windows as separate pieces comes to mind, and I'm sure there are others.
As always, the files have already been Compressorized to make them as small in file size as possible, and the individual files are clearly named so that you can easily discard the colors you don't want/need. Also as always, I hope that these will be helpful to you in your own building endeavors.
This is a Maxis Recolour which means that it is a recolour of an item that already exists in your game. Please check the Pack requirements to see which game pack it recolours.
This custom content if it is not clothing, may require a seperate download to work properly. This is available at Colour Enable Package (CEP) by Numenor.
Filename | Size | Downloads | Date | |||||
iCad_ColonialTractRCs.rar
Size: 2.04 MB · Downloads: 10,958 · 25th Jul 2011 |
2.04 MB | 10,958 | 25th Jul 2011 | |||||
For a detailed look at individual files, see the Information tab. |
Key:
- - File was updated after upload was posted
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