Metal Table 2×1 with Lino/Wood Top
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SCREENSHOTS
Created by plasticbox
Uploaded: 15th Sep 2015 at 9:24 PM
The two-tile metal table from this upload with lino and wood finishes instead of glass.
The zip contains three separate packages:
All of the Maxis textures are referenced directly.
Available in Dining and Patio tables for 465§; they are in the same thumbnail with the glass-topped table if you have that.
Note that when selecting colour variants in-world, the design tool does not immediately understand when you switch between the different models as long as you still have the table selected, but when you let go it displays the correct one. Selecting from the catalogue works as one would expect. I don’t want to clutter my catalogue with umpteen “different” tables that aren’t actually all that different, that’s why I put them in the same thumbnail nevertheless.
Polygon Counts:
High/Mid Poly: 244V/188F
Sun Shadow: 108V/172F
blender, Paint.net, TSRW/Milkshape, s4pe.
The zip contains three separate packages:
- Simplicity: Wood finish from the Maxis “Simplicity” dining table, 6 variants
- Lino: Six variants from the Maxis “BlandCo” counters plus four custom ones, same as on this table (1×1)
- Atwood: Wood finish from the Maxis “Ate&Salvage” dining table, 9 variants
All of the Maxis textures are referenced directly.
Available in Dining and Patio tables for 465§; they are in the same thumbnail with the glass-topped table if you have that.
Note that when selecting colour variants in-world, the design tool does not immediately understand when you switch between the different models as long as you still have the table selected, but when you let go it displays the correct one. Selecting from the catalogue works as one would expect. I don’t want to clutter my catalogue with umpteen “different” tables that aren’t actually all that different, that’s why I put them in the same thumbnail nevertheless.
Polygon Counts:
High/Mid Poly: 244V/188F
Sun Shadow: 108V/172F
blender, Paint.net, TSRW/Milkshape, s4pe.
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below for more information.
Filename | Size | Downloads | Date | |||||
pbox_table-drafting-metal+lino+wood_two-tile.zip
Size: 352.2 KB · Downloads: 6,209 · 15th Sep 2015 |
352.2 KB | 6,209 | 15th Sep 2015 | |||||
For a detailed look at individual files, see the Information tab. |
Key:
- - File was updated after upload was posted
Install Instructions
Basic Download and Install Instructions:
1. Download: Click the File tab to see the download link. Click the link to save the .rar or .zip file(s) to your computer.
2. Extract: Use WinRAR (Windows) to extract the file(s) from the .rar or .zip file(s).
3. Cut and paste the file(s) into your Mods folder
Need more information?
- Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
- Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\
- Anyone can use both .rar and .zip files easily! On Windows, use WinRAR.
- If you don't have a Mods folder, just make one.
Also Thanked - Users who thanked this download also thanked:
Packs Needed
None, this is Sims 4 base game compatible!
Other Information
Style:
– Retro
– Contemporary
– Modern
Room:
– Kitchen
– Dining
: Dining Room
– Outdoor
Maxis Flags:
– AddOn
: Maxis Add-Ons (like an armchair that matches a Maxis couch)
Sharing and recycling:
Everything I upload here is published under the current BY-NC-SA Creative Commons license (Attribution, Non-Commercial, Share-Alike). In practical terms:
– Feel free to recycle, you don’t need to ask.
– For the attribution, please link to the upload you’re using wherever possible (instead of my profile). This is particularly important with edits made for/with different games or game versions.
– If you use my stuff in something you make, please upload the result to a free, accessible, noncommercial site with no more restrictions than these. Code must remain open source; meshes and other material must remain re-usable.
Please do not redistribute any unmodified files – link to the upload post instead.
– Feel free to recycle, you don’t need to ask.
– For the attribution, please link to the upload you’re using wherever possible (instead of my profile). This is particularly important with edits made for/with different games or game versions.
– If you use my stuff in something you make, please upload the result to a free, accessible, noncommercial site with no more restrictions than these. Code must remain open source; meshes and other material must remain re-usable.
Please do not redistribute any unmodified files – link to the upload post instead.