the Veronika Lamp Collection
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For my efforts to modernize my Sims' homes, I wanted some of those eye-catching artistic lamps I keep seeing in TV shows but can't afford IRL. I've seen this design a lot, and thought it might be a quick simple way to begin lighting my hoods. Well, quick turned into two weeks as I made mistake after mistake with the textures. Now completed, I present this simple, sleek, and, hopefully, elegant collection of lamps.
There are a floor lamp, a wall lamp, and a table/desk lamp. A ceiling lamp just didn't seem to fit in with the overall design, so I left it out to keep from being too kitschy. I hope you like them and can find some use for them in your lots. The set uses the repository system, and all textures are slaved to the FloorLamp. For anyone that doesn't know, this means that the FloorLamp MUST be in your Downloads folder (whether you use it or not) in order for the TableLamp and WallLamp to have colored textures show in game. Please enjoy.
The zip file contains all three objects plus a collections folder package. The collections package does NOT go in the Downloads folder, but in the Collections folder.
Some technical info:
face counts: floor lamp - 842, table lamp - 718, wall lamp - 830
catalog placement: Lighting>Floor Lamps, Lighting>Table Lamps, Lighting> Wall Lamps
GUID: D586C110, D586C111, D586C112
in-game price: floor lamp - 252, table lamp - 197, wall lamp - 252
Tools used: SimPE, GIMP 2.8, Blender 2.77, Wood Workshop
Super Double Secret Recolor included:
I"m not claiming this as a real recolor, but I left in this experimental texture because I kinda like it (and I'm too lazy to take it out).
Basically, it's just a wooden arm texture and a silver shade with holes in it. Due to the skinny-ness of the arms, I never could get the wood grain to show satisfactorily, but it does make a half-decent approximation of a copper texture. The shade worked out a little better, but I couldn't stretch the mesh UV enough to over come the stretching look of the texture without compromising the repository nature of the collection.
Polygon Counts:
Floor Lamp:
shadow-2, shadeinside-72, shadeoutside-108, bulb-160, metal-500
Table Lamp:
shadow-2, lightpattern-2, bulb-108, shadeinside-72, shadeoutside-108, metal-426
Wall Lamp:
shadow-2, lightpatterns-18, shadeoutside-340, metal-470
Additional Credits:
Quaxi and the team for SimPE Numenor for all those crumbs of wisdom and guidance he left here on MTS to guide me through this experience
mustluvcatz-for the great tip on fixing bounding box
Spaik -for adding mesh tutorial
JWoods -for repository guidance
Pixelhate - for his absolutely wonderful series of TXMT guides
pauljs75 - for tutorial on vertex snapping & alignment https://www.youtube.com/channel/UC6...n2zzX6hFaG8kuXA
There are a floor lamp, a wall lamp, and a table/desk lamp. A ceiling lamp just didn't seem to fit in with the overall design, so I left it out to keep from being too kitschy. I hope you like them and can find some use for them in your lots. The set uses the repository system, and all textures are slaved to the FloorLamp. For anyone that doesn't know, this means that the FloorLamp MUST be in your Downloads folder (whether you use it or not) in order for the TableLamp and WallLamp to have colored textures show in game. Please enjoy.
The zip file contains all three objects plus a collections folder package. The collections package does NOT go in the Downloads folder, but in the Collections folder.
Some technical info:
brushed steel 2 - http://www.myfreetextures.com/anoth...-metal-texture/
gold-pattern - http://www.psdgraphics.com/textures...-metal-texture/
brushed dark steel - http://www.texturex.com/Metal-Textu...Texture.jpg.php
aluminum silverhole - http://www.texturex.com/Metal-Textu...Texture.jpg.php
red, white, & yellow created and manipulated in Gimp 2.8
cherry wood texture created in Wood Workshop (spiralgraphics.biz), and manipulated in GIMP 2.8
gold-pattern - http://www.psdgraphics.com/textures...-metal-texture/
brushed dark steel - http://www.texturex.com/Metal-Textu...Texture.jpg.php
aluminum silverhole - http://www.texturex.com/Metal-Textu...Texture.jpg.php
red, white, & yellow created and manipulated in Gimp 2.8
cherry wood texture created in Wood Workshop (spiralgraphics.biz), and manipulated in GIMP 2.8
face counts: floor lamp - 842, table lamp - 718, wall lamp - 830
catalog placement: Lighting>Floor Lamps, Lighting>Table Lamps, Lighting> Wall Lamps
GUID: D586C110, D586C111, D586C112
in-game price: floor lamp - 252, table lamp - 197, wall lamp - 252
Tools used: SimPE, GIMP 2.8, Blender 2.77, Wood Workshop
Super Double Secret Recolor included:
I"m not claiming this as a real recolor, but I left in this experimental texture because I kinda like it (and I'm too lazy to take it out).
Basically, it's just a wooden arm texture and a silver shade with holes in it. Due to the skinny-ness of the arms, I never could get the wood grain to show satisfactorily, but it does make a half-decent approximation of a copper texture. The shade worked out a little better, but I couldn't stretch the mesh UV enough to over come the stretching look of the texture without compromising the repository nature of the collection.
Polygon Counts:
Floor Lamp:
shadow-2, shadeinside-72, shadeoutside-108, bulb-160, metal-500
Table Lamp:
shadow-2, lightpattern-2, bulb-108, shadeinside-72, shadeoutside-108, metal-426
Wall Lamp:
shadow-2, lightpatterns-18, shadeoutside-340, metal-470
Additional Credits:
Quaxi and the team for SimPE Numenor for all those crumbs of wisdom and guidance he left here on MTS to guide me through this experience
mustluvcatz-for the great tip on fixing bounding box
Spaik -for adding mesh tutorial
JWoods -for repository guidance
Pixelhate - for his absolutely wonderful series of TXMT guides
pauljs75 - for tutorial on vertex snapping & alignment https://www.youtube.com/channel/UC6...n2zzX6hFaG8kuXA
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below for more information.
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VeronikaLamps.zip
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Uploaded: 16th Jun 2017, 391.1 KB.
1,191 downloads.
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Install Instructions
Basic Download and Install Instructions:
1. Download: Click the download link to save the .rar or .zip file(s) to your computer.
2. Extract the zip, rar, or 7z file.
3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
1. Download: Click the download link to save the .rar or .zip file(s) to your computer.
2. Extract the zip, rar, or 7z file.
3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
- Origin (Ultimate Collection): Users\(Current User Account)\Documents\EA Games\The Sims™ 2 Ultimate Collection\Downloads\
- Non-Origin, Windows Vista/7/8/10: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
- Non-Origin, Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
- Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads
- Mac x64: /Library/Containers/com.aspyr.sims2.appstore/Data/Library/Application Support/Aspyr/The Sims 2/Downloads
- For a full, complete guide to downloading complete with pictures and more information, see: Game Help: Downloading for Fracking Idiots.
- Custom content not showing up in the game? See: Game Help: Getting Custom Content to Show Up.
- If you don't have a Downloads folder, just make one. See instructions at: Game Help: No Downloads Folder.
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About Me
POLICY/TERMS-OF-USE ADDENDUM:
I don't mind if you include any of these meshes with your lots**, as long as you provide a link to the original MTS page for the mesh. Posting my mesh on any site by itself, or claiming it as your own work, would be considered rude and a breach of my trust and love for you as a fellow simmer.
**Above policy does not apply to Remote Control Thing - it contains an NPC that could possibly corrupt a neighborhood when removed, and I doubt that downloaders would appreciate something like that hidden in a downloaded lot.
I don't mind if you include any of these meshes with your lots**, as long as you provide a link to the original MTS page for the mesh. Posting my mesh on any site by itself, or claiming it as your own work, would be considered rude and a breach of my trust and love for you as a fellow simmer.
**Above policy does not apply to Remote Control Thing - it contains an NPC that could possibly corrupt a neighborhood when removed, and I doubt that downloaders would appreciate something like that hidden in a downloaded lot.
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