Airianna's Vampire Tweaks
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Uploaded: 27th Mar 2018 at 9:19 PM
Updated: 27th Sep 2024 at 1:56 AM - Update for new Dx11 Sims 4 update.
Updated: 27th Sep 2024 at 1:56 AM - Update for new Dx11 Sims 4 update.
File Update May 8th, 2018 - Adjusted the Tuning file structure, and should now work as intended with both Vampires and Normal sims.
here's where I felt EA could of done a little better.....
1) The Vampire, with all their power, and with use of that power, comes Vampire Energy Drain...
The Problem: NPC And PC vampires alike, use these powers, but wind up with no vampire energy left.
The Solution: Autonomous Vampire Dark Meditation for ALL! No more will a vampire's energy remain low when they are left alone, they will automatically use their Dark Meditation, provided their energy is low enough. Also, when interrupted, you couldn't meditate again till the buff wore off, because EA decided to add it as meditation begins! So instead of forcing you to wait to use it again, I made it so you can meditate again right after getting interrupted, it only refreshes the buff.
Hardly Hungry Trait: WAIT! I can't use this with my Vampire?
Well now I can! A reduction of thirst decay as long as you have the trait. (EA hunger = 50% less, My thirst speed = 75% less) Does not replace EA's Hunger management, only adds thirst management.
Never Weary Trait...EA says normal sim with this trait never get tired... I couldn't do that with vampires, since if all you do is stand around, Vampire Energy doesn't go down, unless you have fear of the sun, that drains the vampire, or a fledgling standing in the sun it's self.(EA Energy reduction 100%.. My Energy Reduction for Vampires = 75%) Reduces the chance of loosing a sim in the sun, Teen gets home from school, and stands in the street like a dork, you notice them moments too late as the reaper comes to claim them... This will give you an extra minute or 2 before they burst into flames. This will ALSO slow down the rate of speed of the energy drain when using vampire powers.
Seldom Sleepy Trait = I decided to add the lower cost trait to the list of traits that should effect Vampires. Energy Reduction for EA is 50%, so I used the same number for Vampire Drain, for anything that effects how fast the drain on the Vampire Energy is. *Sun light without Sun Resistance, Use of Vampire Powers*
Forever FULL = Forever Full, never needing anything to eat OR drink! EA! Come on, seriously! Only for "normal sims"? Well, not anymore, getting this trait for a mere 10,000 Satisfaction points! OUCH! Yeah EA, really caused this one to be costly! It freezes the thirst's decay entirely. And again, I left EA's normal Hunger freeze alone.
Ooo now the fun one, Jungle Adventures! Get your local chat going, and skill it up a bit, before you head off to the jungle! Flip this lever, pull that, compliment some totem face, and before long, you make a wrong move, and snap! You get hit by a poison dart! Ok, no need to panic, just head back to town with some bone dust, and get the antidote. Something tells me these people just want to make things rough for you. As a Human, it freezes ALL motives.. SPOILER ALERT You get turned into a skeleton! That's why your motives are frozen, for 4 days! (56 hours) Problem is, Vampires as a skeleton STILL have Thirst Reduction, and look corny feeding off the local sims to replenish their thirst, which should not be going down! EA! shish-kebab! Ok, I fixed that too! No I did NOT make it so Vampire Energy would not drain as a Skeleton either. Vampire Energy needs to drain when using powers so you can meditate.
+ Jan 2 of 2024
+ I decided to add a little bit to the description and fix spelling on a word.
+ The only expansion really needed is the Sims 4 Vampires. Without Sims 4 Vampires, this mod will not be of any use.
+ With just Sims 4 and Vampires, it only effects the Dark Meditation. While the other parts are there, they are not used as there is no access to use them, and this mod won't add the trait rewards that you don't already have, just changes them to work with vampires.
+ When adding Jungle Adventures, then the Skeleton Buff/debuff is effected.
+ I am not sure exactly what packs give which of the hunger and sleepy traits tho believe Hardly Hungry and seldom sleepy to be base game.
+ And because I am not directly effecting the vampires themselves, you can custom tailor your vampires with use of the trait rewards, don't want them to have the bonuses, just don't give them any of the trait rewards this mod effects.
+ after all the testings for this long, I have never had a vampire try to use Dark Meditation while swimming. The Vampire always exited pools or swam to shore to meditate. Dark Meditation seems to use a 2x2 footprint, so make sure there is an indoor location large enough for them to stand to meditate, or the silly sim will step outside to meditate in the sun.
+ Final additional note, going for a jog still drains a vampire's thirst. I don't understand how or why, just know it does, and best to not let your vampires go jogging, even without this mod.
Enjoy the game! And happy simming!
This mod IS compatible with mods that only change the value of the traits in the trait reward store.
This mod Overrides the following resources.
vampire_Power_DarkMeditation = E882D22F-00000011-0000000000024E70 Tuning ID:151152
Buff_Trait_HardlyHungry = 6017E896-00000000-0000000000006706 Tuning ID: 26374
Buff_Trait_NeverWeary = 6017E896-00000000-000000000000670A Tuning ID: 26378
buff_Trait_ForeverFull = 6017E896-00000000-000000000002CAF7 Tuning ID: 183031
buff_Skeleton = 6017E896-00000013-000000000002AF63 Tuning ID: 175971
buff_Trait_SeldomSleepy = 6017E896-00000000-000000000002CAF4 Tuning ID: 183028
Install, same as any mod you add to your game.
Additional Credits:
EA - for Sims 4
Sims4Studio - where I made the mod with.
I was unable to get the game to load with the original, so I grabbed the most recent Sims4Studio beta...
This new version loads for me in Dx11 and works as intended.
Starting Version PC: 1.109.185.1030 / Mac: 1.109.185.1230
Airiannas_Vampire_Tweaks for Dx11.7z is the new version and not compatible with the older versions of Sims 4.
here's where I felt EA could of done a little better.....
1) The Vampire, with all their power, and with use of that power, comes Vampire Energy Drain...
The Problem: NPC And PC vampires alike, use these powers, but wind up with no vampire energy left.
The Solution: Autonomous Vampire Dark Meditation for ALL! No more will a vampire's energy remain low when they are left alone, they will automatically use their Dark Meditation, provided their energy is low enough. Also, when interrupted, you couldn't meditate again till the buff wore off, because EA decided to add it as meditation begins! So instead of forcing you to wait to use it again, I made it so you can meditate again right after getting interrupted, it only refreshes the buff.
Hardly Hungry Trait: WAIT! I can't use this with my Vampire?
Well now I can! A reduction of thirst decay as long as you have the trait. (EA hunger = 50% less, My thirst speed = 75% less) Does not replace EA's Hunger management, only adds thirst management.
Never Weary Trait...EA says normal sim with this trait never get tired... I couldn't do that with vampires, since if all you do is stand around, Vampire Energy doesn't go down, unless you have fear of the sun, that drains the vampire, or a fledgling standing in the sun it's self.(EA Energy reduction 100%.. My Energy Reduction for Vampires = 75%) Reduces the chance of loosing a sim in the sun, Teen gets home from school, and stands in the street like a dork, you notice them moments too late as the reaper comes to claim them... This will give you an extra minute or 2 before they burst into flames. This will ALSO slow down the rate of speed of the energy drain when using vampire powers.
Seldom Sleepy Trait = I decided to add the lower cost trait to the list of traits that should effect Vampires. Energy Reduction for EA is 50%, so I used the same number for Vampire Drain, for anything that effects how fast the drain on the Vampire Energy is. *Sun light without Sun Resistance, Use of Vampire Powers*
Forever FULL = Forever Full, never needing anything to eat OR drink! EA! Come on, seriously! Only for "normal sims"? Well, not anymore, getting this trait for a mere 10,000 Satisfaction points! OUCH! Yeah EA, really caused this one to be costly! It freezes the thirst's decay entirely. And again, I left EA's normal Hunger freeze alone.
Ooo now the fun one, Jungle Adventures! Get your local chat going, and skill it up a bit, before you head off to the jungle! Flip this lever, pull that, compliment some totem face, and before long, you make a wrong move, and snap! You get hit by a poison dart! Ok, no need to panic, just head back to town with some bone dust, and get the antidote. Something tells me these people just want to make things rough for you. As a Human, it freezes ALL motives.. SPOILER ALERT You get turned into a skeleton! That's why your motives are frozen, for 4 days! (56 hours) Problem is, Vampires as a skeleton STILL have Thirst Reduction, and look corny feeding off the local sims to replenish their thirst, which should not be going down! EA! shish-kebab! Ok, I fixed that too! No I did NOT make it so Vampire Energy would not drain as a Skeleton either. Vampire Energy needs to drain when using powers so you can meditate.
+ Jan 2 of 2024
+ I decided to add a little bit to the description and fix spelling on a word.
+ The only expansion really needed is the Sims 4 Vampires. Without Sims 4 Vampires, this mod will not be of any use.
+ With just Sims 4 and Vampires, it only effects the Dark Meditation. While the other parts are there, they are not used as there is no access to use them, and this mod won't add the trait rewards that you don't already have, just changes them to work with vampires.
+ When adding Jungle Adventures, then the Skeleton Buff/debuff is effected.
+ I am not sure exactly what packs give which of the hunger and sleepy traits tho believe Hardly Hungry and seldom sleepy to be base game.
+ And because I am not directly effecting the vampires themselves, you can custom tailor your vampires with use of the trait rewards, don't want them to have the bonuses, just don't give them any of the trait rewards this mod effects.
+ after all the testings for this long, I have never had a vampire try to use Dark Meditation while swimming. The Vampire always exited pools or swam to shore to meditate. Dark Meditation seems to use a 2x2 footprint, so make sure there is an indoor location large enough for them to stand to meditate, or the silly sim will step outside to meditate in the sun.
+ Final additional note, going for a jog still drains a vampire's thirst. I don't understand how or why, just know it does, and best to not let your vampires go jogging, even without this mod.
Enjoy the game! And happy simming!
This mod IS compatible with mods that only change the value of the traits in the trait reward store.
This mod Overrides the following resources.
vampire_Power_DarkMeditation = E882D22F-00000011-0000000000024E70 Tuning ID:151152
Buff_Trait_HardlyHungry = 6017E896-00000000-0000000000006706 Tuning ID: 26374
Buff_Trait_NeverWeary = 6017E896-00000000-000000000000670A Tuning ID: 26378
buff_Trait_ForeverFull = 6017E896-00000000-000000000002CAF7 Tuning ID: 183031
buff_Skeleton = 6017E896-00000013-000000000002AF63 Tuning ID: 175971
buff_Trait_SeldomSleepy = 6017E896-00000000-000000000002CAF4 Tuning ID: 183028
Install, same as any mod you add to your game.
Additional Credits:
EA - for Sims 4
Sims4Studio - where I made the mod with.
I was unable to get the game to load with the original, so I grabbed the most recent Sims4Studio beta...
This new version loads for me in Dx11 and works as intended.
Starting Version PC: 1.109.185.1030 / Mac: 1.109.185.1230
Airiannas_Vampire_Tweaks for Dx11.7z is the new version and not compatible with the older versions of Sims 4.
Filename | Type | Size |
---|---|---|
Airianna_VampireTweaks For Dx11.7z | 7z | |
Airianna_VampireTweaks.package | package | 4773 |
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Airianna_VampireTweaks For Dx11.7z
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Uploaded: 27th Sep 2024, 4.7 KB.
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Airianna_VampireTweaks V1.2.7z
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Uploaded: 8th May 2018, 4.7 KB.
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For a detailed look at individual files, see the Information tab. |
Install Instructions
Basic Download and Install Instructions:
Need more information?
1. Download: Click the File tab to see the download link. Click the link to save the .rar or .zip file(s) to your computer.
Read the upload description for installation instructions. If nothing else is specified, do the following:
2. Extract: Use WinRAR (Windows) to extract the .package file(s) (if included, ts4script as well) from the .rar or .zip file(s).
3. Cut and paste the .package file(s) (if included, ts4script as well) into your Mods folder
- Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
- Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\
Need more information?
- Anyone can use both .rar and .zip files easily! On Windows, use WinRAR.
- If you don't have a Mods folder, just make one.
- Mod still not working? Make sure you have script mods enabled
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Packs Needed
Other Information
Type:
– Fixed
: Fixed EA mistakes
Packs Needed
Base Game | |
---|---|
Sims 4 |
Game Pack | |
---|---|
Vampires |
About Me
Truth be told, I can't play Sims 4 without MCCC, nor Sims 3 without NRRAS and prefer to make my games more realistic in specific ways. For one, 3 day pregnancy when it should last just over 3 seasons, this has always bothered me. The Sims was instant babies, Sims 2 wasn't much better... And life spans, at least Sims 3 you could adjust how many days a sim would live in each age group, I miss that with Sims 4, hence another reason for MCCC.
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