Random retail tweaks
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Uploaded: 27th Nov 2024 at 5:18 PM
Some changes I made while I was playing with retail.
- Less slacking. In vanilla slacking can trigger every hour. So if an employee is level one in work ethics it means slacking every hour, which is annoying. I didn't want to completely disable this feature, so I changed it to 4 hours.
- Longer shift hours. Default shift duration is 8 hours up to 12. I found these numbers kind of small and not enough. At least in restaurants they continue to work and not just leave. So I changed it to 12/16 hours.
- Increased funds. I was running electronics store and no one was buying expensive stuff! Because max fund limits are quite low. You still could cheese them into buying expensive stuff, but that lame. So I increased the max price range, but didn't touch the min price range. So they still can buy cheap stuff, but they now can buy expensive one too.
- Less slacking. In vanilla slacking can trigger every hour. So if an employee is level one in work ethics it means slacking every hour, which is annoying. I didn't want to completely disable this feature, so I changed it to 4 hours.
- Longer shift hours. Default shift duration is 8 hours up to 12. I found these numbers kind of small and not enough. At least in restaurants they continue to work and not just leave. So I changed it to 12/16 hours.
- Increased funds. I was running electronics store and no one was buying expensive stuff! Because max fund limits are quite low. You still could cheese them into buying expensive stuff, but that lame. So I increased the max price range, but didn't touch the min price range. So they still can buy cheap stuff, but they now can buy expensive one too.
Filename | Type | Size |
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Scanner_RandomRetailTweaks.zip | zip | |
Scanner_RandomRetailTweaks.package | package | 17193 |
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Scanner_RandomRetailTweaks.zip
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Uploaded: 27th Nov 2024, 16.2 KB.
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