Video-5.gif - width=320 height=240
Cover
Screenshot-13b.png - width=1920 height=1080
Castability
Screenshot-14b.png - width=1920 height=1080
Indoor comparison
Screenshot-14a.png - width=1920 height=1080
Outdoor comparison
Screenshot-32.jpg - width=1920 height=1080
Small Freefall Water Wall
Screenshot-46.jpg - width=1920 height=1080
Freefall Water Wall
Screenshot-47.jpg - width=1920 height=1080
Deluxe Freefall Water Wall
Screenshot-41.jpg - width=1920 height=1080
Rotation 0
Screenshot-42.jpg - width=1920 height=1080
Rotation 45
Screenshot-43.jpg - width=1920 height=1080
Rotation 90
Screenshot-44.jpg - width=1920 height=1080
Rotation 135
Screenshot-45.jpg - width=1920 height=1080
Rotation 180
Screenshot-13.png - width=1920 height=1080
Screenshot-13a.png - width=1920 height=1080
Tileable light fix
Screenshot-8.jpg - width=1920 height=1080
Occlusion shadow from 1 light source
Screenshot-7.jpg - width=1920 height=1080
Occlusion shadow from 3 light source
Screenshot-10.jpg - width=1920 height=1080
Fully flat against wall
Screenshot-11.jpg - width=1920 height=1080
Screenshot-12.jpg - width=1920 height=1080
Cannot be placed perpendicular to a wall without moveobjects.
Screenshot-13d.png - width=1920 height=1080
Clipping issues
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The effect will not be seen when you switch house level.
Screenshot-39.jpg - width=1920 height=1080
Be mindful of placement near exposed flooring
Screenshot-126.jpg - width=1920 height=1080
Version 2: fixed perpendicular wall placement
Screenshot-127.jpg - width=1920 height=1080
Version 2: the mesh will still clip slightly though the wall
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